Player Matchup

Izanami
Izanami
BIackstar25
Izanami
Level 130
God Stats
4W - 8L
1,682 SR
Queue Stats
247W - 306L
1,430 Elo+
Party 1
Arachne
Arachne
Hoolious
Arachne
Level 118
God Stats
1W - 1L
1,716 SR
Queue Stats
42W - 42L
1,524 Elo+
Solo
Chronos
Chronos
Jalahacker
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,200 Elo+
Solo
Sylvanus
Sylvanus
TomCruiseTheMask
Sylvanus
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
202W - 187L
1,431 Elo+
Party 1
Awilix
Awilix
sabaku no erick
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,467 Elo+
Solo
Team Averages
Level 105
1,580 SR
1,410 Elo+

VS

Team Averages
Level 104
1,714 SR
1,535 Elo+
Merlin
Merlin
JakenBake300
Merlin
Level 102
God Stats
24W - 10L
1,771 SR
Queue Stats
159W - 112L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
LordOfAffliction
Danzaburou
Level 105
God Stats
32W - 9L
1,738 SR
Queue Stats
85W - 59L
1,632 Elo+
Party 2
Yemoja
Yemoja
N0rdOfTheRings
Yemoja
Level 107
God Stats
6W - 5L
1,546 SR
Queue Stats
7W - 5L
1,455 Elo+
Party 2
Bastet
Bastet
SosaDropEmOff_
Bastet
Level 103
God Stats
15W - 11L
2,014 SR
Queue Stats
377W - 419L
1,505 Elo+
Solo
Achilles
Achilles
firsthalthor
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 111L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIackstar25
Izanami
7
0 / 0 / 2
4,026
671
1,354
1,506
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
Hoolious
Arachne
5
0 / 2 / 0
3,491
582
2,032
5,187
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
Jalahacker
Chronos
2
0 / 1 / 0
2,874
479
0
1,005
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 1 / 0
3,646
608
1,651
2,910
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,675
613
0
2,279
505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 0 / 1
4,206
701
1,526
1,341
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LordOfAffliction
Danzaburou
6
1 / 1 / 0
3,992
665
1,376
2,918
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 1
3,594
599
299
2,026
735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 0 / 0
4,306
718
3,394
2,891
728
Mace

Mace

+10
Physical Power

Achilles
firsthalthor
Achilles
7
0 / 0 / 0
3,958
660
138
2,501
717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
BIackstar25
Izanami
0
0
2
1
L
Arachne
Hoolious
Arachne
0
2
0
0
W
Merlin
1
0
1
1.5
L
Chronos
Jalahacker
Chronos
0
1
0
0
W
Danzaburou
LordOfAffliction
Danzaburou
1
1
0
1
W
0
1
1
0.5
W
2
0
0
2
L
2
1
0
2
W
Achilles
firsthalthor
Achilles
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,037
Damage
6,733
12,887
Taken
11,677
3,367
Mitigated
3,128
5,189
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BIackstar25
Izanami
1,354
628
0
859
1,506
399
0
206
1,300
0
23,937
L
Arachne
Hoolious
Arachne
2,032
1,564
0
1,904
5,187
1,219
0
0
5,187
0
11,402
W
Merlin
1,526
93
0
390
1,341
344
498
304
1,037
15,118
0
L
Chronos
Jalahacker
Chronos
0
0
0
358
1,005
211
0
489
516
2,966
0
W
Danzaburou
LordOfAffliction
Danzaburou
1,376
337
0
346
2,918
604
0
769
2,149
0
19,363
W
299
0
950
729
2,026
735
0
357
1,669
5,456
0
W
3,394
550
0
917
2,891
728
0
0
2,891
0
16,399
L
1,651
576
105
744
2,910
1,033
0
1,104
1,806
7,949
3,007
W
Achilles
firsthalthor
Achilles
138
0
0
120
2,501
717
0
0
2,501
0
19,754
L
0
0
0
1,219
2,279
505
0
26
2,253
0
11,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,712
Gold Earned
20,056
158
Minions Killed
179
0
Camps Cleared
0
498,339
Distance Traveled
592,057
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,026
671
57
10
0
109,750
0
L
Arachne
3,491
582
30
5
0
133,121
1
W
Merlin
4,206
701
30
5
0
117,516
1
L
Chronos
2,874
479
9
2
0
33,345
0
W
Danzaburou
3,992
665
45
8
0
106,797
2
W
Yemoja
3,594
599
12
2
0
109,347
0
W
Bastet
4,306
718
38
6
0
127,415
1
L
Sylvanus
3,646
608
25
4
0
101,259
2
W
Achilles
3,958
660
54
9
0
130,982
2
L
Awilix
3,675
613
37
6
0
120,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role