Player Matchup

Atlas
Atlas
Biixby
Atlas
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
MrCass_
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 2
Sol
Sol
iCadore
Sol
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 26L
1,563 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,607 Elo+

VS

Team Averages
Level 98
1,500 SR
1,594 Elo+
Odin
Odin
TheTrueBofa69
Odin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 16L
1,594 Elo+
Party 1
Chang'e
Chang'e
Thebroadside
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 21L
1,594 Elo+
Party 1
Anhur
Anhur
Thesaucybaker
Anhur
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
81W - 27L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Biixby
Atlas
18
7 / 4 / 18
12,306
820
12,995
16,242
18,450
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
MrCass_
Gilgamesh
17
10 / 10 / 13
12,897
860
16,447
22,140
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
19
13 / 5 / 14
13,691
913
24,656
15,192
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 10
11,348
757
9,982
21,346
25,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Thebroadside
Chang'e
15
5 / 12 / 11
11,706
780
14,129
22,600
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 9 / 10
12,283
819
19,927
18,887
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
30
Kills
19
19
Deaths
31
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
Biixby
Atlas
7
4
18
4
W
Gilgamesh
MrCass_
Gilgamesh
10
10
13
1.65
L
6
10
10
1.1
L
Chang'e
Thebroadside
Chang'e
5
12
11
0.88
L
8
9
10
1.44
W
Sol
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,098
Damage
44,038
53,574
Taken
62,833
36,537
Mitigated
38,431
12,396
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Biixby
Atlas
12,995
4,642
961
1,895
16,242
18,450
275
4,723
11,151
34,953
0
W
Gilgamesh
MrCass_
Gilgamesh
16,447
5,146
652
3,161
22,140
14,429
525
4,782
17,358
168
39,241
L
9,982
2,026
0
385
21,346
25,331
447
12,448
8,582
0
23,490
L
Chang'e
Thebroadside
Chang'e
14,129
745
2,680
3,916
22,600
7,656
658
15,743
6,664
37,667
0
L
19,927
12,953
0
3,021
18,887
5,444
1,074
10,111
8,276
0
43,284
W
Sol
24,656
12,589
0
5,727
15,192
3,658
2,294
5,051
10,141
65,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
35,337
172
Minions Killed
128
9
Camps Cleared
4
717,109
Distance Traveled
616,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,306
820
56
4
1
252,639
2
W
Gilgamesh
12,897
860
37
2
4
234,384
2
L
Odin
11,348
757
31
2
0
222,022
0
L
Chang'e
11,706
780
45
3
2
196,402
0
L
Anhur
12,283
819
52
3
2
198,024
0
W
Sol
13,691
913
79
5
4
230,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role