Player Matchup

Zeus
Zeus
Aemak
Zeus
Level 144
God Stats
6W - 6L
1,581 SR
Queue Stats
102W - 119L
1,577 Elo+
Party 1
Yemoja
Yemoja
DSCO
Yemoja
Level 117
God Stats
2W - 1L
1,511 SR
Queue Stats
44W - 47L
1,623 Elo+
Party 1
Medusa
Medusa
DontTouchMyAirz
Medusa
Level 57
God Stats
12W - 23L
1,404 SR
Queue Stats
25W - 35L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
JJ112289
Zhong Kui
Level 121
God Stats
3W - 2L
1,326 SR
Queue Stats
33W - 47L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
TheFinalDance
Gilgamesh
Level 147
God Stats
4W - 1L
1,509 SR
Queue Stats
57W - 58L
1,623 Elo+
Party 1
Team Averages
Level 117
1,466 SR
1,583 Elo+

VS

Team Averages
Level 119
1,498 SR
1,527 Elo+
Thanatos
Thanatos
Chrisq0516
Thanatos
Level 86
God Stats
42W - 33L
1,712 SR
Queue Stats
406W - 394L
1,528 Elo+
Solo
Hachiman
Hachiman
HANDofKIRA
Hachiman
Level 152
God Stats
2W - 7L
1,309 SR
Queue Stats
525W - 629L
1,562 Elo+
Solo
Vulcan
Vulcan
TheNelsons2320
Vulcan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 124L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
TimmyThicc182
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
sirprodigy
Sylvanus
Level 128
God Stats
4W - 4L
1,467 SR
Queue Stats
204W - 235L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aemak
Zeus
17
3 / 2 / 12
10,212
786
19,396
8,990
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
DSCO
Yemoja
17
3 / 2 / 11
10,935
841
7,696
15,724
18,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 0 / 7
10,667
821
8,287
6,541
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
JJ112289
Zhong Kui
18
5 / 0 / 3
10,964
843
6,620
12,090
6,969
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
TheFinalDance
Gilgamesh
18
4 / 0 / 12
11,623
894
9,605
14,039
11,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chrisq0516
Thanatos
14
0 / 7 / 2
8,243
634
9,300
11,406
4,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
HANDofKIRA
Hachiman
15
1 / 2 / 0
8,817
678
5,226
12,023
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 3 / 3
9,065
697
11,476
10,982
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 1
8,650
665
7,249
10,611
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
sirprodigy
Sylvanus
16
2 / 3 / 1
9,769
751
4,545
14,364
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
20
Kills
4
4
Deaths
20
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aemak
Zeus
3
2
12
4.5
L
Thanatos
Chrisq0516
Thanatos
0
7
2
0.14
W
Yemoja
DSCO
Yemoja
3
2
11
4.25
W
5
0
7
8.5
L
Hachiman
HANDofKIRA
Hachiman
1
2
0
0.5
W
Zhong Kui
JJ112289
Zhong Kui
5
0
3
6.5
W
Gilgamesh
TheFinalDance
Gilgamesh
4
0
12
10
L
0
3
3
0.5
L
1
5
1
0.3
L
Sylvanus
sirprodigy
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
37,796
57,384
Taken
59,386
41,908
Mitigated
27,911
27,990
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aemak
Zeus
19,396
2,078
604
2,369
8,990
3,239
1,264
2,787
6,203
55,259
0
L
Thanatos
Chrisq0516
Thanatos
9,300
1,545
0
3,592
11,406
4,199
0
5,657
5,700
0
17,214
W
Yemoja
DSCO
Yemoja
7,696
772
4,819
4,352
15,724
18,186
847
3,567
12,157
25,133
0
W
8,287
4,265
0
2,664
6,541
2,256
4,536
2,300
4,241
0
35,578
L
Hachiman
HANDofKIRA
Hachiman
5,226
1,889
0
2,822
12,023
3,673
0
8,958
2,969
0
29,493
W
Zhong Kui
JJ112289
Zhong Kui
6,620
615
651
4,936
12,090
6,969
1,280
2,285
9,805
42,090
0
W
Gilgamesh
TheFinalDance
Gilgamesh
9,605
2,527
2,911
4,684
14,039
11,258
679
5,082
8,957
930
37,095
L
11,476
2,823
0
3,222
10,982
3,672
0
8,554
2,376
41,828
0
L
7,249
1,170
0
853
10,611
3,345
0
5,355
5,179
0
26,405
L
Sylvanus
sirprodigy
Sylvanus
4,545
686
2,795
3,769
14,364
13,022
0
5,215
8,925
20,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
44,544
310
Minions Killed
221
0
Camps Cleared
0
1,426,962
Distance Traveled
1,303,219
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,212
786
58
4
0
279,523
2
L
Thanatos
8,243
634
14
1
0
266,328
0
W
Yemoja
10,935
841
32
2
0
276,005
2
W
Medusa
10,667
821
56
4
0
289,884
3
L
Hachiman
8,817
678
59
5
0
271,166
2
W
Zhong Kui
10,964
843
101
8
0
284,505
0
W
Gilgamesh
11,623
894
63
5
0
297,045
4
L
Vulcan
9,065
697
73
6
0
263,505
0
L
Ne Zha
8,650
665
33
3
0
263,304
1
L
Sylvanus
9,769
751
42
3
0
238,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role