Player Matchup

Morgan Le Fay
Morgan Le Fay
DeydrielDurako
Morgan Le Fay
Level 40
God Stats
9W - 4L
1,547 SR
Queue Stats
276W - 305L
1,417 Elo+
Solo
Atlas
Atlas
Lojacent
Atlas
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 63L
1,556 Elo+
Party 2
Izanami
Izanami
ScreamReaper
Izanami
Level 109
God Stats
6W - 6L
1,255 SR
Queue Stats
86W - 92L
1,452 Elo+
Party 2
Hercules
Hercules
dahoodgoneloveit
Hercules
Level 107
God Stats
58W - 74L
1,442 SR
Queue Stats
147W - 163L
1,563 Elo+
Party 2
Fenrir
Fenrir
machinimaray
Fenrir
Level 47
God Stats
5W - 3L
1,890 SR
Queue Stats
46W - 62L
1,508 Elo+
Party 2
Team Averages
Level 69
1,527 SR
1,499 Elo+

VS

Team Averages
Level 40
1,625 SR
1,345 Elo+
Medusa
Medusa
JustSlayinYou
Medusa
Level 54
God Stats
2W - 1L
1,832 SR
Queue Stats
16W - 28L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
MercifulZara
Nu Wa
Level 62
God Stats
8W - 11L
1,463 SR
Queue Stats
16W - 27L
1,318 Elo+
Party 1
Cliodhna
Cliodhna
RagingKaosNeon
Cliodhna
Level 35
God Stats
7W - 7L
1,832 SR
Queue Stats
15W - 26L
1,331 Elo+
Party 1
Anubis
Anubis
Rotater Puff
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,355 Elo+
Party 1
Mulan
Mulan
x1x3NiGmAx1x
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeydrielDurako
Morgan Le Fay
18
3 / 4 / 11
10,731
767
10,832
10,993
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Lojacent
Atlas
18
2 / 1 / 17
11,506
822
10,744
15,161
14,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ScreamReaper
Izanami
17
3 / 4 / 9
10,295
735
10,426
11,433
3,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 4 / 7
11,925
852
17,639
22,913
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
10 / 6 / 11
11,838
846
7,781
16,328
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
10,001
714
10,010
12,788
5,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 4 / 7
10,773
770
15,065
12,153
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
18
9 / 5 / 5
11,012
787
15,282
12,685
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
0 / 9 / 5
9,007
643
10,992
14,482
7,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 7 / 6
9,058
647
5,830
16,327
9,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
28
Kills
18
19
Deaths
28
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DeydrielDurako
Morgan Le Fay
3
4
11
2.13
L
3
3
6
2
W
Atlas
Lojacent
Atlas
2
1
17
10.5
L
5
4
7
2.13
L
Cliodhna
9
5
5
2.3
L
Anubis
0
9
5
0.28
W
Izanami
ScreamReaper
Izanami
3
4
9
1.88
W
10
4
7
3.38
W
Fenrir
10
6
11
2.58
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,422
Damage
57,179
76,828
Taken
68,435
47,348
Mitigated
32,875
20,193
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DeydrielDurako
Morgan Le Fay
10,832
1,322
110
357
10,993
4,384
765
2,820
8,173
47,785
0
L
10,010
4,991
143
823
12,788
5,531
816
3,458
9,172
0
27,127
W
Atlas
Lojacent
Atlas
10,744
3,058
3,170
3,225
15,161
14,099
351
7,944
7,217
29,019
0
L
15,065
4,101
113
757
12,153
4,991
402
4,316
7,493
38,855
0
L
Cliodhna
15,282
1,140
0
1,639
12,685
5,546
0
3,311
9,113
0
28,370
L
Anubis
10,992
620
228
3,220
14,482
7,602
162
4,991
9,260
37,915
0
W
Izanami
ScreamReaper
Izanami
10,426
4,408
0
0
11,433
3,969
3,848
3,318
7,327
0
50,538
W
17,639
7,402
433
9,689
22,913
16,474
1,050
7,018
15,895
3,575
37,772
W
Fenrir
7,781
1,542
1,126
2,083
16,328
8,422
2,187
4,957
11,371
0
21,948
L
5,830
1,176
165
256
16,327
9,205
0
6,057
9,923
0
14,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,295
Gold Earned
49,851
262
Minions Killed
187
0
Camps Cleared
0
1,357,194
Distance Traveled
1,198,422
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,731
767
69
5
0
248,796
1
L
Medusa
10,001
714
36
3
0
280,603
0
W
Atlas
11,506
822
35
3
0
285,122
2
L
Nu Wa
10,773
770
57
4
0
237,191
0
L
Cliodhna
11,012
787
28
2
0
268,662
2
L
Anubis
9,007
643
50
4
0
181,715
0
W
Izanami
10,295
735
80
6
0
249,738
1
W
Hercules
11,925
852
50
4
0
284,290
3
W
Fenrir
11,838
846
28
2
0
289,248
2
L
Mulan
9,058
647
16
1
0
230,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role