Player Matchup

Khepri
Khepri
Cholo54
Khepri
Level 105
God Stats
1W - 0L
1,767 SR
Queue Stats
69W - 70L
1,856 Elo+
Solo
Zeus
Zeus
DaddyBreads
Zeus
Level 114
God Stats
1W - 0L
1,644 SR
Queue Stats
26W - 18L
1,544 Elo+
Solo
Thanatos
Thanatos
Nain_XD
Thanatos
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
551W - 540L
1,535 Elo+
Solo
Charybdis
Charybdis
OVAaunzath
Charybdis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Solo
Bastet
Bastet
Ouray
Bastet
Level 149
God Stats
3W - 1L
1,273 SR
Queue Stats
61W - 46L
1,555 Elo+
Solo
Team Averages
Level 126
1,537 SR
1,598 Elo+

VS

Team Averages
Level 138
1,500 SR
1,563 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AlfheinS
Ratatoskr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,704 Elo+
Solo
Freya
Freya
SeedTick95
Freya
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 257L
1,498 Elo+
Solo
Artio
Artio
Timmyj45
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cholo54
Khepri
15
2 / 2 / 16
9,228
923
4,098
9,232
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 4 / 13
8,932
893
13,970
8,208
2,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Nain_XD
Thanatos
15
2 / 2 / 17
8,744
874
6,757
12,539
9,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
OVAaunzath
Charybdis
15
6 / 3 / 11
9,098
910
7,307
8,179
3,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Ouray
Bastet
16
8 / 2 / 11
9,490
949
15,627
8,394
4,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 2 / 6
8,001
800
9,627
7,739
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
14
2 / 6 / 4
7,982
798
4,079
9,445
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
AlfheinS
Ratatoskr
14
6 / 6 / 5
8,843
884
8,535
10,521
8,358
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
11
0 / 5 / 5
6,811
681
6,538
8,181
2,748
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
Timmyj45
Artio
14
2 / 5 / 7
7,670
767
5,143
15,741
12,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
24
Kills
13
13
Deaths
24
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
6
3
L
Bakasura
 
Bakasura
2
6
4
0.67
L
Ratatoskr
AlfheinS
Ratatoskr
6
6
5
1.42
W
Khepri
Cholo54
Khepri
2
2
16
5
W
6
4
13
3.13
W
Thanatos
Nain_XD
Thanatos
2
2
17
5.25
W
Charybdis
OVAaunzath
Charybdis
6
3
11
3.83
W
Bastet
Ouray
Bastet
8
2
11
6.75
L
Freya
0
5
5
0.5
L
Artio
Timmyj45
Artio
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,759
Damage
33,922
46,552
Taken
51,627
28,642
Mitigated
31,809
21,844
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,627
691
629
2,466
7,739
2,520
0
3,147
4,528
29,718
0
L
Bakasura
 
Bakasura
4,079
2,426
0
775
9,445
5,539
0
3,724
5,605
0
7,331
L
Ratatoskr
AlfheinS
Ratatoskr
8,535
805
0
1,392
10,521
8,358
0
4,191
6,141
0
13,468
W
Khepri
Cholo54
Khepri
4,098
70
1,182
2,445
9,232
8,805
536
4,372
4,328
12,618
0
W
13,970
2,270
969
1,557
8,208
2,943
932
2,605
5,212
22,831
0
W
Thanatos
Nain_XD
Thanatos
6,757
1,209
319
7,956
12,539
9,432
612
5,349
6,692
0
11,637
W
Charybdis
OVAaunzath
Charybdis
7,307
2,403
1,212
2,038
8,179
3,451
1,415
5,138
2,764
0
25,026
W
Bastet
Ouray
Bastet
15,627
2,867
632
3,534
8,394
4,011
1,149
3,193
4,915
0
21,353
L
Freya
6,538
1,518
678
1,004
8,181
2,748
0
1,626
6,498
10,374
0
L
Artio
Timmyj45
Artio
5,143
336
1,882
4,759
15,741
12,644
0
5,380
10,189
7,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
39,307
107
Minions Killed
102
0
Camps Cleared
0
1,001,548
Distance Traveled
879,609
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,001
800
50
5
0
181,028
0
L
Bakasura
7,982
798
17
2
0
193,141
1
L
Ratatoskr
8,843
884
11
1
0
178,814
0
W
Khepri
9,228
923
12
1
0
205,693
2
W
Zeus
8,932
893
25
3
0
169,617
1
W
Thanatos
8,744
874
16
2
0
206,568
0
W
Charybdis
9,098
910
39
4
0
170,350
2
W
Bastet
9,490
949
15
2
0
249,320
1
L
Freya
6,811
681
16
2
0
167,129
0
L
Artio
7,670
767
8
1
0
159,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role