Player Matchup

Hun Batz
Hun Batz
Seγren
Hun Batz
Level 151
God Stats
20W - 1L
1,500 SR
Queue Stats
836W - 97L
2,176 Elo+
Party 1
Artio
Artio
iEsoteric
Artio
Level 122
God Stats
3W - 0L
1,887 SR
Queue Stats
58W - 10L
2,015 Elo+
Party 1
Janus
Janus
ºDivineº
Janus
Level 129
God Stats
30W - 7L
2,041 SR
Queue Stats
178W - 27L
2,098 Elo+
Party 1
Team Averages
Level 134
1,809 SR
2,096 Elo+

VS

Team Averages
Level 105
1,781 SR
1,676 Elo+
Eset
Eset
Inmates
Eset
Level 118
God Stats
1W - 1L
1,829 SR
Queue Stats
77W - 72L
1,711 Elo+
Party 2
Da Ji
Da Ji
MeLotte
Da Ji
Level 119
God Stats
3W - 2L
1,853 SR
Queue Stats
84W - 78L
1,678 Elo+
Party 2
Ares
Ares
PaveLowHD
Ares
Level 78
God Stats
18W - 10L
1,663 SR
Queue Stats
44W - 34L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Seγren
Hun Batz
16
8 / 6 / 3
12,260
721
12,683
16,510
10,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
iEsoteric
Artio
16
1 / 4 / 13
10,972
645
9,335
22,846
23,281
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
17
5 / 1 / 8
12,064
710
19,796
7,104
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Inmates
Eset
16
3 / 4 / 6
11,691
688
12,328
12,856
5,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
MeLotte
Da Ji
15
4 / 6 / 5
10,984
646
14,297
14,456
9,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
15
4 / 4 / 6
11,546
679
8,962
19,756
26,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
14
Kills
11
11
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
Inmates
Eset
3
4
6
1.5
L
Da Ji
MeLotte
Da Ji
4
6
5
1.08
L
Ares
4
4
6
1.75
W
Hun Batz
Seγren
Hun Batz
8
6
3
1.58
W
Artio
iEsoteric
Artio
1
4
13
1.88
W
Janus
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
35,587
46,460
Taken
47,068
35,612
Mitigated
41,535
14,224
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Inmates
Eset
12,328
1,029
1,347
1,469
12,856
5,437
539
8,153
4,703
54,854
0
L
Da Ji
MeLotte
Da Ji
14,297
2,640
0
106
14,456
9,911
601
7,578
6,878
0
29,944
L
Ares
8,962
968
415
764
19,756
26,187
249
14,124
5,632
17,824
0
W
Hun Batz
Seγren
Hun Batz
12,683
4,539
0
582
16,510
10,295
625
7,186
9,324
0
37,181
W
Artio
iEsoteric
Artio
9,335
609
2,717
9,424
22,846
23,281
0
12,800
10,046
21,965
0
W
Janus
19,796
1,236
0
1,501
7,104
2,036
365
1,650
5,454
66,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
34,221
182
Minions Killed
146
11
Camps Cleared
4
988,689
Distance Traveled
957,386
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,691
688
103
6
1
326,581
5
L
Da Ji
10,984
646
30
2
3
322,515
4
L
Ares
11,546
679
13
1
0
308,290
7
W
Hun Batz
12,260
721
53
3
5
304,277
1
W
Artio
10,972
645
20
1
2
329,019
1
W
Janus
12,064
710
109
6
4
355,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role