Player Matchup

Ne Zha
Ne Zha
Bomps
Ne Zha
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,069 Elo+
Party 3
Ah Puch
Ah Puch
EpIcLegend671
Ah Puch
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,069 Elo+
Party 3
Ymir
Ymir
Karnage_Uchiha1
Ymir
Level 40
God Stats
8W - 7L
1,593 SR
Queue Stats
107W - 142L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Miistaaa_
Tsukuyomi
Level 20
God Stats
11W - 6L
1,598 SR
Queue Stats
43W - 43L
1,389 Elo+
Party 2
Mulan
Mulan
lord_ziegler
Mulan
Level 71
God Stats
2W - 2L
1,683 SR
Queue Stats
152W - 153L
1,397 Elo+
Party 2
Team Averages
Level 42
1,575 SR
1,262 Elo+

VS

Team Averages
Level 47
1,455 SR
1,375 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Mechanical_Choir
Tiamat
Level 39
God Stats
13W - 26L
1,466 SR
Queue Stats
230W - 349L
1,299 Elo+
Party 4
Jing Wei
Jing Wei
Ms_Moonlite
Jing Wei
Level 44
God Stats
33W - 62L
1,374 SR
Queue Stats
208W - 323L
1,315 Elo+
Party 4
Skadi
Skadi
Simply_Katherine
Skadi
Level 75
God Stats
52W - 67L
1,470 SR
Queue Stats
241W - 355L
1,361 Elo+
Party 4
Geb
Geb
Swint_HeavenSent
Geb
Level 51
God Stats
44W - 43L
1,466 SR
Queue Stats
404W - 439L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bomps
Ne Zha
17
0 / 2 / 7
10,864
988
4,598
8,816
3,139
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
17
3 / 1 / 7
11,631
1,057
7,193
4,113
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 5
11,095
1,009
4,394
11,561
7,978
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Miistaaa_
Tsukuyomi
17
5 / 2 / 5
11,813
1,074
12,989
10,935
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 8
11,279
1,025
10,778
7,787
5,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

250

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 0 / 5
10,778
980
3,508
14,428
12,083
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 3
12,044
1,095
4,540
2,106
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Ms_Moonlite
Jing Wei
17
0 / 3 / 8
11,250
1,023
8,380
9,928
3,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 4 / 5
12,119
1,102
13,893
7,922
2,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 6
10,928
993
5,563
8,145
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
11
Kills
10
10
Deaths
11
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
0
5
4.5
W
Ne Zha
Bomps
Ne Zha
0
2
7
1.75
W
Ah Puch
3
1
7
6.5
W
1
3
5
1.17
L
3
0
3
4.5
W
Tsukuyomi
Miistaaa_
Tsukuyomi
5
2
5
3.75
L
Jing Wei
Ms_Moonlite
Jing Wei
0
3
8
1.33
L
4
4
5
1.63
L
1
4
6
1
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
35,884
43,212
Taken
42,529
22,087
Mitigated
27,051
1,917
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,508
20
0
2,339
14,428
12,083
0
3,221
11,207
4,912
0
W
Ne Zha
Bomps
Ne Zha
4,598
1,302
0
145
8,816
3,139
0
2,008
6,778
0
18,219
W
Ah Puch
7,193
508
0
407
4,113
1,693
0
1,239
2,874
17,495
0
W
4,394
440
0
76
11,561
7,978
0
2,529
8,905
31,122
0
L
4,540
0
120
491
2,106
901
0
359
1,747
31,024
0
W
Tsukuyomi
Miistaaa_
Tsukuyomi
12,989
3,516
0
711
10,935
4,121
0
4,526
6,283
0
28,620
L
Jing Wei
Ms_Moonlite
Jing Wei
8,380
5,135
0
333
9,928
3,419
0
1,907
8,021
0
22,746
L
13,893
3,633
0
44
7,922
2,718
0
2,284
5,638
0
36,948
L
5,563
212
0
0
8,145
7,930
0
3,816
4,329
18,521
0
W
10,778
1,997
0
578
7,787
5,156
0
2,868
4,761
0
25,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
57,119
183
Minions Killed
192
9
Camps Cleared
8
1,035,439
Distance Traveled
920,465
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,778
980
9
1
1
154,874
0
W
Ne Zha
10,864
988
27
2
3
217,724
0
W
Ah Puch
11,631
1,057
19
2
0
205,656
0
W
Ymir
11,095
1,009
62
6
2
193,013
0
L
Tiamat
12,044
1,095
95
9
2
215,986
0
W
Tsukuyomi
11,813
1,074
34
3
1
224,759
0
L
Jing Wei
11,250
1,023
30
3
3
206,751
0
L
Skadi
12,119
1,102
36
3
2
194,615
3
L
Geb
10,928
993
22
2
0
148,239
0
W
Mulan
11,279
1,025
41
4
3
194,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role