Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Enderwiggs
Jormungandr
Level 126
God Stats
1W - 2L
1,736 SR
Queue Stats
92W - 96L
1,620 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WadeWilsonGQ
Morgan Le Fay
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 268L
1,574 Elo+
Solo
Ah Puch
Ah Puch
xDragoon96x
Ah Puch
Level 107
God Stats
2W - 3L
1,686 SR
Queue Stats
83W - 86L
1,614 Elo+
Party 1
Team Averages
Level 128
1,584 SR
1,561 Elo+

VS

Team Averages
Level 137
1,381 SR
1,438 Elo+
Sol
Sol
Gambino 954190
Sol
Level 137
God Stats
6W - 2L
1,500 SR
Queue Stats
354W - 370L
1,551 Elo+
Solo
Cthulhu
Cthulhu
RentalFaun44816
Cthulhu
Level 123
God Stats
1W - 1L
1,299 SR
Queue Stats
12W - 21L
1,242 Elo+
Solo
Zeus
Zeus
THEFADEDMONK
Zeus
Level 160
God Stats
4W - 4L
1,286 SR
Queue Stats
270W - 275L
1,273 Elo+
Solo
Cliodhna
Cliodhna
itzSlumpGod
Cliodhna
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 102L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
xContainmentx
Nu Wa
Level 127
God Stats
2W - 0L
1,322 SR
Queue Stats
90W - 91L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 6 / 6
9,355
720
7,129
11,660
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
16
3 / 6 / 4
9,161
705
11,725
12,388
4,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Enderwiggs
Jormungandr
17
2 / 5 / 11
9,694
746
10,207
15,459
20,993
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
WadeWilsonGQ
Morgan Le Fay
13
3 / 8 / 8
8,477
652
10,301
14,175
6,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
xDragoon96x
Ah Puch
17
5 / 2 / 7
10,068
774
12,763
12,852
5,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
10,152
781
10,657
10,813
4,136
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 5 / 10
12,043
926
13,245
19,747
21,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 14
10,512
809
13,004
12,702
13,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
itzSlumpGod
Cliodhna
17
9 / 4 / 7
10,790
830
9,930
12,113
5,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 10
9,796
754
12,608
7,534
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
16
Kills
27
27
Deaths
16
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
6
1
L
Skadi
 
Skadi
3
6
4
0.83
L
Jormungandr
Enderwiggs
Jormungandr
2
5
11
1.5
W
3
2
15
5.25
W
8
5
10
2.6
W
3
2
14
5
L
Morgan Le Fay
WadeWilsonGQ
Morgan Le Fay
3
8
8
0.88
W
Cliodhna
itzSlumpGod
Cliodhna
9
4
7
3.13
W
4
3
10
3
L
Ah Puch
xDragoon96x
Ah Puch
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
59,444
66,534
Taken
62,909
44,188
Mitigated
48,059
21,236
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,129
249
876
2,039
11,660
6,399
47
9,057
2,603
27,265
0
L
Skadi
 
Skadi
11,725
4,894
806
1,742
12,388
4,909
0
9,187
3,201
0
28,838
L
Jormungandr
Enderwiggs
Jormungandr
10,207
819
1,605
2,089
15,459
20,993
84
9,999
5,460
24,773
0
W
10,657
3,637
1,746
3,935
10,813
4,136
2,280
8,604
2,036
22,418
0
W
13,245
605
923
4,247
19,747
21,877
0
8,569
10,953
22,767
0
W
13,004
803
1,059
2,618
12,702
13,385
881
7,398
5,088
32,651
0
L
Morgan Le Fay
WadeWilsonGQ
Morgan Le Fay
10,301
669
1,755
2,680
14,175
6,080
270
11,312
2,863
21,149
0
W
Cliodhna
itzSlumpGod
Cliodhna
9,930
496
2,303
3,223
12,113
5,568
451
8,618
3,275
0
21,663
W
12,608
3,540
3,091
1,608
7,534
3,093
1,612
6,279
1,157
25,959
0
L
Ah Puch
xDragoon96x
Ah Puch
12,763
1,002
944
6,700
12,852
5,807
260
9,959
2,893
30,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
53,293
173
Minions Killed
159
0
Camps Cleared
0
1,164,475
Distance Traveled
1,262,900
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,355
720
45
3
0
235,527
0
L
Skadi
9,161
705
33
3
0
226,808
2
L
Jormungandr
9,694
746
26
2
0
247,083
0
W
Sol
10,152
781
24
2
0
281,448
1
W
Cthulhu
12,043
926
46
4
0
254,501
3
W
Zeus
10,512
809
34
3
0
240,029
1
L
Morgan Le Fay
8,477
652
20
2
0
210,429
5
W
Cliodhna
10,790
830
20
2
0
256,878
1
W
Nu Wa
9,796
754
35
3
0
230,044
0
L
Ah Puch
10,068
774
49
4
0
244,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role