Player Matchup

Cabrakan
Cabrakan
Bunzzz101
Cabrakan
Level 127
God Stats
1W - 2L
1,867 SR
Queue Stats
77W - 80L
1,453 Elo+
Party 1
Arachne
Arachne
YABAGANG
Arachne
Level 128
God Stats
1W - 2L
1,686 SR
Queue Stats
69W - 74L
1,626 Elo+
Party 1
Bellona
Bellona
YrNxt
Bellona
Level 149
God Stats
10W - 4L
1,734 SR
Queue Stats
94W - 110L
1,589 Elo+
Party 1
Medusa
Medusa
midnitegolfclub
Medusa
Level 41
God Stats
4W - 12L
1,401 SR
Queue Stats
29W - 36L
1,429 Elo+
Party 1
Vulcan
Vulcan
xTHE_IRISH_KINGx
Vulcan
Level 126
God Stats
0W - 1L
1,726 SR
Queue Stats
97W - 115L
1,582 Elo+
Party 1
Team Averages
Level 114
1,683 SR
1,536 Elo+

VS

Team Averages
Level 102
1,472 SR
1,281 Elo+
Bellona
Bellona
CaldoMaggi6042
Bellona
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,279 Elo+
Party 2
Atlas
Atlas
IlISIMPIlI
Atlas
Level 46
God Stats
4W - 4L
1,607 SR
Queue Stats
174W - 197L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Mr Tatao
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,279 Elo+
Party 2
Tyr
Tyr
Stridy4311
Tyr
Level 155
God Stats
1W - 1L
1,251 SR
Queue Stats
31W - 30L
1,155 Elo+
Party 2
Rama
Rama
santiniet
Rama
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bunzzz101
Cabrakan
15
0 / 5 / 3
9,444
450
8,511
16,775
21,043
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
YABAGANG
Arachne
15
2 / 5 / 4
9,510
453
7,887
21,083
17,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
YrNxt
Bellona
16
2 / 8 / 0
10,053
479
11,943
19,926
15,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 1
9,465
451
7,699
10,899
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 1
10,340
492
21,187
9,760
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 4
12,404
591
15,530
19,272
16,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
16
2 / 1 / 13
10,584
504
10,021
16,740
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Mr Tatao
Zhong Kui
17
3 / 1 / 7
11,011
524
10,998
13,254
8,482
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 6
11,304
538
13,145
22,026
20,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
19
5 / 3 / 6
11,910
567
9,462
16,695
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
23
23
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bunzzz101
Cabrakan
0
5
3
0.3
W
10
1
4
12
W
Atlas
2
1
13
8.5
W
Zhong Kui
Mr Tatao
Zhong Kui
3
1
7
6.5
W
3
2
6
3
L
Arachne
YABAGANG
Arachne
2
5
4
0.8
L
Bellona
YrNxt
Bellona
2
8
0
0.25
L
3
3
1
1.17
W
Rama
5
3
6
2.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,227
Damage
59,156
78,443
Taken
87,987
60,656
Mitigated
67,404
16,340
Healing
31,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bunzzz101
Cabrakan
8,511
1,493
0
3,207
16,775
21,043
0
4,545
12,230
51,798
0
W
15,530
6,115
0
2,572
19,272
16,424
62
6,524
12,564
0
119,921
W
Atlas
10,021
2,213
596
4,099
16,740
16,068
191
5,718
10,846
29,757
0
W
Zhong Kui
Mr Tatao
Zhong Kui
10,998
1,096
0
7,274
13,254
8,482
357
6,682
6,216
72,315
0
W
13,145
1,003
0
7,199
22,026
20,554
404
8,227
13,733
11,431
65,530
L
Arachne
YABAGANG
Arachne
7,887
6,860
0
5,656
21,083
17,277
0
7,635
13,448
0
31,075
L
Bellona
YrNxt
Bellona
11,943
4,609
0
2,997
19,926
15,004
0
6,238
13,688
0
71,649
L
7,699
1,901
0
2,530
10,899
2,998
1,252
2,017
8,882
0
56,870
W
Rama
9,462
7,228
0
10,055
16,695
5,876
787
1,990
14,651
0
116,117
L
21,187
6,967
0
1,950
9,760
4,334
0
3,287
6,473
93,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
57,213
537
Minions Killed
720
0
Camps Cleared
0
1,984,271
Distance Traveled
2,063,486
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,444
450
110
5
0
338,070
1
W
Bellona
12,404
591
169
8
0
490,836
2
W
Atlas
10,584
504
59
3
0
427,398
0
W
Zhong Kui
11,011
524
151
7
0
379,691
2
W
Tyr
11,304
538
136
6
0
405,519
4
L
Arachne
9,510
453
52
2
0
440,497
2
L
Bellona
10,053
479
107
5
0
391,208
5
L
Medusa
9,465
451
84
4
0
405,694
0
W
Rama
11,910
567
205
10
0
360,042
7
L
Vulcan
10,340
492
184
9
0
408,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role