Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
IG CloudeKid
Kukulkan
Level 42
God Stats
15W - 8L
1,790 SR
Queue Stats
77W - 79L
1,660 Elo+
Party 2
Da Ji
Da Ji
RoseBud135
Da Ji
Level 123
God Stats
1W - 4L
1,222 SR
Queue Stats
143W - 150L
1,585 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shrimpp Roll
Cu Chulainn
Level 152
God Stats
3W - 3L
1,295 SR
Queue Stats
125W - 119L
1,639 Elo+
Party 2
Ymir
Ymir
YUMMY G0D
Ymir
Level 29
God Stats
80W - 78L
1,677 SR
Queue Stats
124W - 134L
1,558 Elo+
Party 2
Team Averages
Level 83
1,497 SR
1,589 Elo+

VS

Team Averages
Level 58
1,558 SR
1,450 Elo+
Fenrir
Fenrir
Goatuel
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
Hulk1004
Cthulhu
Level 108
God Stats
1W - 2L
1,802 SR
Queue Stats
27W - 30L
1,570 Elo+
Party 1
Bellona
Bellona
XenoZoul
Bellona
Level 13
God Stats
0W - 2L
1,491 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 3
Izanami
Izanami
champboysharks
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hera
Hera
keving1207
Hera
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 2 / 15
9,182
765
14,835
8,234
3,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
IG CloudeKid
Kukulkan
15
3 / 0 / 9
8,374
698
8,918
3,862
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
7 / 1 / 12
9,458
788
9,705
11,687
5,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Shrimpp Roll
Cu Chulainn
16
6 / 2 / 9
9,096
758
13,728
15,848
11,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
14
4 / 1 / 18
8,927
744
9,195
11,901
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goatuel
Fenrir
13
1 / 4 / 3
7,573
631
4,923
15,716
8,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Hulk1004
Cthulhu
14
0 / 3 / 4
8,062
672
8,840
13,044
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
XenoZoul
Bellona
15
2 / 7 / 1
8,618
718
9,717
16,921
13,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 10 / 4
7,254
605
3,828
12,350
3,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 3
9,142
762
11,528
6,532
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
27
Kills
6
6
Deaths
27
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
15
7.25
L
Fenrir
Goatuel
Fenrir
1
4
3
0.63
L
Cthulhu
Hulk1004
Cthulhu
0
3
4
0.67
W
Kukulkan
IG CloudeKid
Kukulkan
3
0
9
7.5
W
Da Ji
7
1
12
13
W
Cu Chulainn
Shrimpp Roll
Cu Chulainn
6
2
9
5.25
L
Bellona
XenoZoul
Bellona
2
7
1
0.36
W
Ymir
4
1
18
13
L
0
10
4
0.2
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,381
Damage
38,836
51,532
Taken
64,563
33,047
Mitigated
40,029
9,540
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,835
2,391
0
1,274
8,234
3,209
0
5,344
2,890
0
23,662
L
Fenrir
Goatuel
Fenrir
4,923
1,306
0
3,035
15,716
8,357
0
5,148
10,384
0
6,342
L
Cthulhu
Hulk1004
Cthulhu
8,840
791
875
1,654
13,044
12,212
0
5,910
6,940
25,196
0
W
Kukulkan
IG CloudeKid
Kukulkan
8,918
608
0
450
3,862
1,070
559
1,391
1,271
25,268
0
W
Da Ji
9,705
2,647
0
1,026
11,687
5,096
392
2,921
8,766
0
32,161
W
Cu Chulainn
Shrimpp Roll
Cu Chulainn
13,728
1,643
0
4,550
15,848
11,040
553
6,425
9,423
7,060
28,623
L
Bellona
XenoZoul
Bellona
9,717
3,140
0
297
16,921
13,368
502
5,677
11,090
184
27,927
W
Ymir
9,195
1,747
0
2,240
11,901
12,632
29
4,471
7,430
11,558
0
L
3,828
1,976
0
0
12,350
3,886
43
2,310
9,878
0
12,207
L
11,528
2,646
96
795
6,532
2,206
0
1,305
5,147
30,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
40,649
165
Minions Killed
172
0
Camps Cleared
0
1,273,919
Distance Traveled
1,075,407
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,182
765
22
2
0
291,657
0
L
Fenrir
7,573
631
10
1
0
243,153
0
L
Cthulhu
8,062
672
38
3
0
211,751
1
W
Kukulkan
8,374
698
57
5
0
267,469
0
W
Da Ji
9,458
788
41
3
0
267,826
0
W
Cu Chulainn
9,096
758
44
4
0
209,347
3
L
Bellona
8,618
718
52
4
0
205,429
1
W
Ymir
8,927
744
1
0
0
237,620
0
L
Izanami
7,254
605
15
1
0
189,410
0
L
Hera
9,142
762
57
5
0
225,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role