Player Matchup

Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DenzelWatchUsWin
Neith
Level 121
God Stats
19W - 13L
1,733 SR
Queue Stats
39W - 31L
1,610 Elo+
Party 1
Apollo
Apollo
HurtRussell
Apollo
Level 50
God Stats
5W - 2L
1,651 SR
Queue Stats
11W - 9L
1,604 Elo+
Party 1
Bacchus
Bacchus
MathUMcGonaslay
Bacchus
Level 89
God Stats
7W - 7L
1,857 SR
Queue Stats
113W - 125L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
SmackyChan
Baron Samedi
Level 108
God Stats
19W - 10L
1,818 SR
Queue Stats
55W - 40L
1,579 Elo+
Party 1
Team Averages
Level 103
1,712 SR
1,593 Elo+

VS

Team Averages
Level 63
1,576 SR
1,666 Elo+
Fenrir
Fenrir
ShadowHades
Fenrir
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,717 Elo+
Party 2
Athena
Athena
Snitchadonia
Athena
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,662 Elo+
Party 3
The Morrigan
The Morrigan
iiam_Cree
The Morrigan
Level 26
God Stats
13W - 12L
1,531 SR
Queue Stats
26W - 36L
1,524 Elo+
Solo
Hel
Hel
jacketedharpy06
Hel
Level 124
God Stats
3W - 1L
1,847 SR
Queue Stats
77W - 54L
1,766 Elo+
Party 2
Mercury
Mercury
kidnuckle
Mercury
Level 45
God Stats
6W - 6L
1,500 SR
Queue Stats
39W - 29L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
11 / 4 / 14
9,791
979
17,722
12,443
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 0 / 15
8,804
880
9,461
5,808
2,426
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
16
12 / 2 / 13
10,095
1,010
12,724
8,057
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 24
8,168
817
6,162
8,497
12,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SmackyChan
Baron Samedi
14
2 / 2 / 24
8,827
883
7,862
12,577
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 10 / 5
6,775
678
7,783
13,409
5,077
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
1 / 6 / 7
7,642
764
5,844
16,453
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
iiam_Cree
The Morrigan
14
0 / 6 / 3
7,304
730
5,627
8,621
3,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 1
7,786
779
8,204
13,110
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
kidnuckle
Mercury
12
0 / 5 / 6
6,610
661
3,963
9,049
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
33
Kills
6
9
Deaths
33
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
4
14
4.5
W
7
0
15
14.5
W
Apollo
12
2
13
9.25
W
1
1
24
13
L
Fenrir
1
10
5
0.35
W
Baron Samedi
SmackyChan
Baron Samedi
2
2
24
7
L
Athena
1
6
7
0.75
L
The Morrigan
iiam_Cree
The Morrigan
0
6
3
0.25
L
4
6
1
0.75
L
Mercury
kidnuckle
Mercury
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,931
Damage
31,421
47,382
Taken
60,642
37,848
Mitigated
34,842
18,829
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,722
8,625
2,164
4,456
12,443
7,139
5,240
6,507
5,936
35,684
2,719
W
9,461
3,883
0
1,692
5,808
2,426
3,442
2,388
3,013
0
23,711
W
Apollo
12,724
7,886
0
1,000
8,057
3,400
2,899
2,072
5,924
0
33,660
W
6,162
1,100
414
566
8,497
12,925
835
2,972
5,333
13,225
0
L
Fenrir
7,783
1,138
0
646
13,409
5,077
0
4,059
9,350
0
16,553
W
Baron Samedi
SmackyChan
Baron Samedi
7,862
944
4,000
4,537
12,577
11,958
803
4,156
7,920
20,258
0
L
Athena
5,844
1,306
0
587
16,453
13,366
0
9,590
6,863
15,967
0
L
The Morrigan
iiam_Cree
The Morrigan
5,627
1,254
430
221
8,621
3,062
0
3,259
5,362
34,274
593
L
8,204
387
2,020
5,120
13,110
10,018
0
8,509
4,601
17,613
0
L
Mercury
kidnuckle
Mercury
3,963
593
0
658
9,049
3,319
501
4,593
4,456
0
16,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
36,117
166
Minions Killed
140
0
Camps Cleared
0
969,303
Distance Traveled
962,333
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,791
979
58
6
0
170,954
1
W
Neith
8,804
880
31
3
0
202,574
1
W
Apollo
10,095
1,010
43
4
0
207,194
0
W
Bacchus
8,168
817
15
2
0
188,975
1
L
Fenrir
6,775
678
22
2
0
164,775
1
W
Baron Samedi
8,827
883
19
2
0
199,606
1
L
Athena
7,642
764
27
3
0
192,218
0
L
The Morrigan
7,304
730
57
6
0
191,075
1
L
Hel
7,786
779
15
2
0
191,408
0
L
Mercury
6,610
661
19
2
0
222,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role