Player Matchup

Chronos
Chronos
 
Chronos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AfroBrando
Zeus
Level 120
God Stats
47W - 26L
1,286 SR
Queue Stats
248W - 292L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Maihix
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,476 Elo+
Solo
Cerberus
Cerberus
Scoot-Dizniz
Cerberus
Level 90
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 103L
1,520 Elo+
Solo
Xbalanque
Xbalanque
yerba14
Xbalanque
Level 86
God Stats
3W - 3L
1,708 SR
Queue Stats
13W - 14L
1,171 Elo+
Solo
Team Averages
Level 84
1,499 SR
1,420 Elo+

VS

Team Averages
Level 52
1,519 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Kaijobu
Gilgamesh
Level 48
God Stats
3W - 1L
1,724 SR
Queue Stats
3W - 1L
1,759 Elo+
Solo
Rama
Rama
Reincarnate
Rama
Level 60
God Stats
35W - 51L
1,516 SR
Queue Stats
465W - 501L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Xplor81
Baron Samedi
Level 69
God Stats
3W - 18L
1,571 SR
Queue Stats
185W - 242L
1,426 Elo+
Solo
Bellona
Bellona
dev__macc
Bellona
Level 35
God Stats
45W - 43L
1,283 SR
Queue Stats
362W - 387L
1,520 Elo+
Solo
Hera
Hera
waywardgay
Hera
Level 46
God Stats
7W - 7L
1,500 SR
Queue Stats
142W - 142L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 1 / 16
10,606
1,178
6,617
5,600
3,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 4 / 15
11,391
1,266
17,276
8,882
3,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Maihix
Amaterasu
17
0 / 1 / 22
10,043
1,116
6,043
9,657
8,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Scoot-Dizniz
Cerberus
17
3 / 1 / 17
11,025
1,225
4,107
6,541
7,256
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
yerba14
Xbalanque
18
15 / 2 / 11
13,451
1,495
20,781
8,252
3,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

291

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaijobu
Gilgamesh
15
1 / 6 / 6
10,455
1,162
10,425
14,395
6,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 4 / 4
9,250
1,028
7,528
10,145
2,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Xplor81
Baron Samedi
15
1 / 5 / 3
9,269
1,030
5,077
8,009
2,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
dev__macc
Bellona
15
2 / 7 / 4
9,727
1,081
5,441
15,086
20,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 5 / 3
10,951
1,217
8,110
11,886
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
27
Kills
9
9
Deaths
27
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
16
10
W
7
4
15
3.63
L
Gilgamesh
Kaijobu
Gilgamesh
1
6
6
0.67
W
Amaterasu
Maihix
Amaterasu
0
1
22
11
L
0
4
4
0.5
W
Cerberus
Scoot-Dizniz
Cerberus
3
1
17
11.5
L
Baron Samedi
Xplor81
Baron Samedi
1
5
3
0.5
L
Bellona
dev__macc
Bellona
2
7
4
0.57
L
5
5
3
1.3
W
Xbalanque
yerba14
Xbalanque
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,824
Damage
36,581
38,932
Taken
59,521
25,252
Mitigated
33,487
7,819
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,617
2,047
0
839
5,600
3,025
0
2,187
3,413
15,497
0
W
17,276
1,302
218
920
8,882
3,281
0
3,072
5,810
35,127
0
L
Gilgamesh
Kaijobu
Gilgamesh
10,425
3,479
1,050
1,569
14,395
6,672
0
7,536
6,859
0
24,199
W
Amaterasu
Maihix
Amaterasu
6,043
1,924
0
1,838
9,657
8,410
0
3,445
6,212
4,362
11,238
L
7,528
6,409
0
1,031
10,145
2,386
0
5,651
4,494
0
22,128
W
Cerberus
Scoot-Dizniz
Cerberus
4,107
149
0
1,128
6,541
7,256
0
1,769
4,772
20,611
0
L
Baron Samedi
Xplor81
Baron Samedi
5,077
398
594
945
8,009
2,517
0
3,625
4,384
14,567
0
L
Bellona
dev__macc
Bellona
5,441
1,753
0
301
15,086
20,207
0
8,013
7,073
0
8,214
L
8,110
2,413
94
1,264
11,886
1,705
0
4,871
7,015
38,505
0
W
Xbalanque
yerba14
Xbalanque
20,781
13,022
0
2,876
8,252
3,280
0
2,714
5,538
0
37,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,516
Gold Earned
49,652
183
Minions Killed
140
7
Camps Cleared
5
845,991
Distance Traveled
764,580
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,606
1,178
15
2
3
167,320
0
W
Zeus
11,391
1,266
44
5
2
162,475
0
L
Gilgamesh
10,455
1,162
35
4
2
181,896
1
W
Amaterasu
10,043
1,116
22
2
0
178,647
0
L
Rama
9,250
1,028
18
2
1
143,718
0
W
Cerberus
11,025
1,225
63
7
0
180,455
0
L
Baron Samedi
9,269
1,030
15
2
1
122,565
0
L
Bellona
9,727
1,081
2
0
0
167,356
0
L
Hera
10,951
1,217
70
8
1
149,045
0
W
Xbalanque
13,451
1,495
39
4
2
157,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role