Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Crvehs
Janus
Bronze III
Level 45
God Stats
14W - 11L
1,849 SR
Queue Stats
99W - 89L
1,446 MMR
Solo
Medusa
Medusa
Gold III
NoSeaSencillo
Medusa
Gold III
Level 98
God Stats
9W - 9L
1,499 SR
Queue Stats
454W - 442L
1,452 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Qesty
Gilgamesh
Gold V
Level 148
God Stats
8W - 4L
1,871 SR
Queue Stats
75W - 74L
1,440 MMR
Solo
Sobek
Sobek
Gold III
Yo Martyy
Sobek
Gold III
Level 151
God Stats
1W - 1L
1,206 SR
Queue Stats
37W - 42L
1,436 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,585 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,777 SR
1,444 MMR
Danzaburou
Danzaburou
Bronze III
BTrigss2
Danzaburou
Bronze III
Level 128
God Stats
1W - 2L
1,915 SR
Queue Stats
58W - 52L
1,502 MMR
Party 1
Ymir
Ymir
Silver III
DopeThings
Ymir
Silver III
Level 119
God Stats
4W - 2L
2,029 SR
Queue Stats
27W - 28L
1,379 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
FENRIR FANGER
Ne Zha
Gold IV
Level 158
God Stats
5W - 4L
1,660 SR
Queue Stats
317W - 325L
1,431 MMR
Solo
Scylla
Scylla
Gold I
NatsuzDragneeL
Scylla
Gold I
Level 160
God Stats
11W - 7L
1,716 SR
Queue Stats
150W - 138L
1,464 MMR
Solo
Chang'e
Chang'e
Gold II
Texâns
Chang'e
Gold II
Level 48
God Stats
72W - 53L
1,567 SR
Queue Stats
152W - 148L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
2 / 5 / 7
12,304
586
8,964
16,686
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Crvehs
Janus
19
6 / 0 / 7
12,794
609
12,665
9,372
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 0 / 2
13,684
652
12,109
11,014
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Qesty
Gilgamesh
19
2 / 3 / 5
12,579
599
11,582
21,731
17,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
Yo Martyy
Sobek
15
2 / 2 / 14
10,950
521
7,607
18,657
21,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
ArachneZeusAchillesNike

VS

Bans
AwilixBastetBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTrigss2
Danzaburou
15
1 / 5 / 0
9,699
462
7,833
11,850
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 1
7,457
355
3,746
16,715
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
5 / 5 / 3
9,762
465
13,501
19,216
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 2
10,462
498
8,655
6,748
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Texâns
Chang'e
17
2 / 3 / 4
10,570
503
12,173
19,148
18,860
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
10
10
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
5
7
1.1
L
Danzaburou
BTrigss2
Danzaburou
1
5
0
0.2
W
Janus
Crvehs
Janus
6
0
7
9.5
L
0
5
1
0.1
L
5
5
3
1.3
L
2
3
2
1
W
9
0
2
10
W
Gilgamesh
Qesty
Gilgamesh
2
3
5
1.5
L
Chang'e
Texâns
Chang'e
2
3
4
1.33
W
Sobek
Yo Martyy
Sobek
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,927
Damage
45,908
77,460
Taken
73,677
51,536
Mitigated
43,031
31,379
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,964
2,282
0
6,925
16,686
5,802
0
4,339
12,347
0
102,850
L
Danzaburou
BTrigss2
Danzaburou
7,833
2,903
0
2,119
11,850
3,606
0
1,645
10,201
0
61,802
W
Janus
Crvehs
Janus
12,665
1,392
0
2,850
9,372
3,132
808
3,669
5,703
100,953
0
L
3,746
1,110
79
865
16,715
11,798
0
5,331
11,255
29,222
0
L
13,501
2,740
0
6,777
19,216
6,697
0
5,875
13,145
0
69,474
L
8,655
853
0
1,979
6,748
2,070
0
2,546
4,144
82,362
0
W
12,109
6,328
0
7,135
11,014
3,328
3,133
2,027
8,987
0
98,730
W
Gilgamesh
Qesty
Gilgamesh
11,582
2,953
0
8,192
21,731
17,981
0
10,154
11,577
6,452
67,986
L
Chang'e
Texâns
Chang'e
12,173
674
643
9,903
19,148
18,860
0
3,955
15,117
77,779
0
W
Sobek
Yo Martyy
Sobek
7,607
1,071
320
5,957
18,657
21,293
0
5,632
12,045
22,039
5,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,311
Gold Earned
47,950
629
Minions Killed
589
0
Camps Cleared
0
2,153,067
Distance Traveled
1,894,069
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,304
586
145
7
0
458,230
1
L
Danzaburou
9,699
462
130
6
0
377,469
5
W
Janus
12,794
609
171
8
0
453,750
11
L
Ymir
7,457
355
46
2
0
334,965
1
L
Ne Zha
9,762
465
103
5
0
387,173
4
L
Scylla
10,462
498
159
8
0
420,231
2
W
Medusa
13,684
652
156
7
0
407,334
5
W
Gilgamesh
12,579
599
142
7
0
414,556
1
L
Chang'e
10,570
503
151
7
0
374,231
5
W
Sobek
10,950
521
15
1
0
419,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role