Player Matchup

Hel
Hel
CallMeL3451
Hel
Level 62
God Stats
8W - 5L
1,718 SR
Queue Stats
201W - 222L
1,408 Elo+
Party 1
Atlas
Atlas
Gobso
Atlas
Level 8
God Stats
3W - 1L
1,607 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 1
Skadi
Skadi
Happimari420
Skadi
Level 36
God Stats
8W - 13L
1,469 SR
Queue Stats
68W - 88L
1,424 Elo+
Solo
Bacchus
Bacchus
juderman
Bacchus
Level 87
God Stats
3W - 4L
1,563 SR
Queue Stats
27W - 23L
1,470 Elo+
Solo
Merlin
Merlin
xZUKKIx
Merlin
Level 81
God Stats
2W - 1L
1,819 SR
Queue Stats
12W - 8L
1,646 Elo+
Party 1
Team Averages
Level 55
1,635 SR
1,474 Elo+

VS

Team Averages
Level 104
1,536 SR
1,461 Elo+
Skadi
Skadi
IxWhiteD3monxl
Skadi
Level 148
God Stats
2W - 0L
1,712 SR
Queue Stats
79W - 90L
1,559 Elo+
Party 3
Artio
Artio
Korin 91
Artio
Level 107
God Stats
22W - 27L
1,477 SR
Queue Stats
138W - 130L
1,445 Elo+
Party 3
Sol
Sol
RealGreasyJ
Sol
Level 78
God Stats
3W - 4L
1,449 SR
Queue Stats
147W - 155L
1,402 Elo+
Party 2
King Arthur
King Arthur
WrothHorse37776
King Arthur
Level 81
God Stats
5W - 1L
1,556 SR
Queue Stats
247W - 221L
1,472 Elo+
Solo
Cliodhna
Cliodhna
holang
Cliodhna
Level 106
God Stats
12W - 4L
1,483 SR
Queue Stats
95W - 76L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,226
415
2,128
9,933
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Gobso
Atlas
8
2 / 5 / 2
5,894
393
5,885
11,227
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 2
7,841
523
5,964
10,287
2,422
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
juderman
Bacchus
11
2 / 6 / 1
7,211
481
5,758
9,693
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
xZUKKIx
Merlin
12
0 / 5 / 1
6,867
458
3,668
11,426
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
9,541
636
14,515
10,380
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Korin 91
Artio
13
3 / 3 / 13
9,074
605
5,502
12,597
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 10
8,443
563
3,922
5,022
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WrothHorse37776
King Arthur
14
2 / 1 / 5
8,615
574
4,238
10,705
5,448
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
holang
Cliodhna
16
12 / 0 / 3
9,886
659
10,653
10,193
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
29
29
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Atlas
Gobso
Atlas
2
5
2
0.6
L
2
6
2
0.5
W
9
2
5
5.75
W
Artio
Korin 91
Artio
3
3
13
3.17
W
3
1
10
8
W
King Arthur
WrothHorse37776
King Arthur
2
1
5
4.5
W
Cliodhna
holang
Cliodhna
12
0
3
13.5
L
Bacchus
juderman
Bacchus
2
6
1
0.42
L
Merlin
xZUKKIx
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
38,830
52,566
Taken
48,897
21,333
Mitigated
28,298
10,526
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,128
88
798
2,777
9,933
2,533
0
2,658
7,275
29,559
0
L
Atlas
Gobso
Atlas
5,885
2,033
112
801
11,227
8,636
0
1,730
9,497
13,002
0
L
5,964
3,358
0
1,277
10,287
2,422
0
2,079
8,208
0
47,841
W
14,515
8,662
0
3,642
10,380
2,962
826
4,797
5,418
0
62,832
W
Artio
Korin 91
Artio
5,502
165
1,083
4,713
12,597
12,985
136
4,705
7,652
30,327
0
W
3,922
882
0
1,268
5,022
2,047
4,529
2,834
2,188
32,387
3,809
W
King Arthur
WrothHorse37776
King Arthur
4,238
393
0
1,875
10,705
5,448
129
2,081
8,560
0
42,141
W
Cliodhna
holang
Cliodhna
10,653
1,946
0
5,351
10,193
4,856
356
2,521
7,640
0
74,379
L
Bacchus
juderman
Bacchus
5,758
369
27
682
9,693
4,797
0
1,235
8,458
20,840
0
L
Merlin
xZUKKIx
Merlin
3,668
43
0
4,052
11,426
2,945
0
1,468
9,958
42,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
45,559
280
Minions Killed
417
0
Camps Cleared
0
1,339,472
Distance Traveled
1,533,990
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,226
415
49
3
0
278,357
2
L
Atlas
5,894
393
11
1
0
257,048
0
L
Skadi
7,841
523
93
6
0
269,856
1
W
Skadi
9,541
636
104
7
0
288,149
4
W
Artio
9,074
605
35
2
0
281,498
2
W
Sol
8,443
563
79
5
0
282,573
0
W
King Arthur
8,615
574
78
5
0
328,227
1
W
Cliodhna
9,886
659
121
8
0
353,543
5
L
Bacchus
7,211
481
32
2
0
266,317
0
L
Merlin
6,867
458
95
6
0
267,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role