Player Matchup

Gilgamesh
Gilgamesh
Denkk_
Gilgamesh
Level 89
God Stats
12W - 7L
1,989 SR
Queue Stats
106W - 96L
1,603 Elo+
Party 2
Artio
Artio
Lflop86
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 122L
1,586 Elo+
Party 2
Ullr
Ullr
PuppyPumper7187
Ullr
Level 43
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Kali
Kali
kryss69
Kali
Level 107
God Stats
1W - 1L
1,692 SR
Queue Stats
120W - 130L
1,616 Elo+
Party 2
Anubis
Anubis
nClouud
Anubis
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 38L
1,584 Elo+
Party 2
Team Averages
Level 77
1,578 SR
1,536 Elo+

VS

Team Averages
Level 59
1,603 SR
1,522 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Houdini7506
Zeus
Level 87
God Stats
2W - 2L
1,951 SR
Queue Stats
65W - 59L
1,621 Elo+
Party 1
Bakasura
Bakasura
JuulDik
Bakasura
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,516 Elo+
Party 1
Charybdis
Charybdis
Mr PeanutReaper
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Cerberus
Cerberus
deathpole301
Cerberus
Level 26
God Stats
5W - 3L
1,562 SR
Queue Stats
6W - 5L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denkk_
Gilgamesh
17
4 / 5 / 3
10,346
690
17,736
16,154
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
Lflop86
Artio
16
2 / 3 / 3
9,828
655
6,871
21,871
22,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 4 / 5
9,996
666
12,126
11,466
4,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
kryss69
Kali
18
1 / 4 / 4
10,210
681
5,932
16,622
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
nClouud
Anubis
15
1 / 4 / 4
9,431
629
5,651
7,402
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 1 / 8
11,131
742
14,831
13,738
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 1 / 5
11,530
769
21,274
7,962
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JuulDik
Bakasura
19
7 / 4 / 6
11,841
789
9,382
15,484
6,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Mr PeanutReaper
Charybdis
18
0 / 2 / 9
10,731
715
8,731
12,427
4,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
deathpole301
Cerberus
17
2 / 1 / 8
10,906
727
7,200
12,982
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
9
Kills
20
20
Deaths
9
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
8
9
L
Gilgamesh
Denkk_
Gilgamesh
4
5
3
1.1
W
6
1
5
8.5
W
Bakasura
JuulDik
Bakasura
7
4
6
2.5
L
Artio
Lflop86
Artio
2
3
3
1.17
W
Charybdis
Mr PeanutReaper
Charybdis
0
2
9
2.25
L
1
4
5
0.88
W
Cerberus
deathpole301
Cerberus
2
1
8
6
L
Kali
kryss69
Kali
1
4
4
0.75
L
Anubis
nClouud
Anubis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,316
Damage
61,418
73,515
Taken
62,593
45,724
Mitigated
36,650
12,114
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,831
1,817
346
2,575
13,738
10,239
0
4,403
9,151
0
37,913
L
Gilgamesh
Denkk_
Gilgamesh
17,736
1,657
0
644
16,154
9,646
0
7,125
8,366
2,271
32,814
W
21,274
1,606
765
3,641
7,962
2,857
404
1,161
6,538
58,882
0
W
Bakasura
JuulDik
Bakasura
9,382
6,796
0
5,733
15,484
6,918
1,948
3,377
11,852
0
35,640
L
Artio
Lflop86
Artio
6,871
846
710
4,550
21,871
22,560
0
9,086
12,064
23,751
0
W
Charybdis
Mr PeanutReaper
Charybdis
8,731
2,931
0
4,996
12,427
4,870
2,191
1,802
10,515
0
49,439
L
12,126
2,384
0
686
11,466
4,108
0
5,131
5,971
0
44,496
W
Cerberus
deathpole301
Cerberus
7,200
383
0
5,695
12,982
11,766
81
2,758
10,159
18,851
0
L
Kali
kryss69
Kali
5,932
2,128
336
4,623
16,622
6,697
0
4,899
11,553
0
40,223
L
Anubis
nClouud
Anubis
5,651
129
0
565
7,402
2,713
0
1,726
4,923
22,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
56,139
245
Minions Killed
302
0
Camps Cleared
0
1,455,180
Distance Traveled
1,525,619
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,131
742
54
4
0
307,153
1
L
Gilgamesh
10,346
690
45
3
0
270,734
2
W
Zeus
11,530
769
68
5
0
294,900
2
W
Bakasura
11,841
789
74
5
0
317,027
1
L
Artio
9,828
655
26
2
0
300,664
0
W
Charybdis
10,731
715
75
5
0
299,589
2
L
Ullr
9,996
666
60
4
0
285,382
0
W
Cerberus
10,906
727
31
2
0
306,950
1
L
Kali
10,210
681
70
5
0
337,897
1
L
Anubis
9,431
629
44
3
0
260,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role