Player Matchup

Achilles
Achilles
Fujigod
Achilles
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 129L
1,421 Elo+
Party 1
Tiamat
Tiamat
Relativity1024
Tiamat
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 158L
1,536 Elo+
Party 1
Artemis
Artemis
iamasurgeon
Artemis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Awilix
Awilix
issac54321
Awilix
Level 79
God Stats
19W - 16L
1,500 SR
Queue Stats
310W - 277L
1,554 Elo+
Party 1
Xing Tian
Xing Tian
zangetsu32
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,502 Elo+

VS

Team Averages
Level 122
1,453 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
Booker74
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,330 SR
Queue Stats
45W - 29L
1,628 Elo+
Party 4
Xing Tian
Xing Tian
LordFungi
Xing Tian
Level 110
God Stats
13W - 17L
1,149 SR
Queue Stats
247W - 247L
1,454 Elo+
Solo
Bastet
Bastet
TheGenericZero
Bastet
Level 160
God Stats
6W - 4L
1,814 SR
Queue Stats
285W - 254L
1,513 Elo+
Party 3
King Arthur
King Arthur
Xenithen
King Arthur
Level 109
God Stats
1W - 2L
1,201 SR
Queue Stats
163W - 151L
1,513 Elo+
Party 3
Neith
Neith
xPandr0
Neith
Level 109
God Stats
2W - 2L
1,770 SR
Queue Stats
40W - 21L
1,688 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fujigod
Achilles
12
1 / 5 / 0
6,635
474
2,851
13,100
12,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 0
7,013
501
5,217
9,928
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
iamasurgeon
Artemis
12
1 / 7 / 0
7,209
515
4,312
8,521
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
issac54321
Awilix
12
1 / 0 / 1
6,767
483
3,481
7,523
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
zangetsu32
Xing Tian
9
0 / 5 / 2
5,812
415
2,644
13,716
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Booker74
Morgan Le Fay
15
7 / 1 / 0
8,648
618
10,346
4,911
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
LordFungi
Xing Tian
13
4 / 1 / 10
8,563
612
4,315
7,972
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 4
7,641
546
4,889
7,508
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Xenithen
King Arthur
13
4 / 1 / 3
8,163
583
8,371
8,484
7,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xPandr0
Neith
14
6 / 1 / 4
8,987
642
9,226
5,651
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
21
21
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Booker74
Morgan Le Fay
7
1
0
7
L
Achilles
Fujigod
Achilles
1
5
0
0.2
W
Xing Tian
LordFungi
Xing Tian
4
1
10
9
L
1
4
0
0.25
W
0
0
4
2
W
King Arthur
Xenithen
King Arthur
4
1
3
5.5
L
Artemis
iamasurgeon
Artemis
1
7
0
0.14
L
Awilix
issac54321
Awilix
1
0
1
1.5
W
Neith
xPandr0
Neith
6
1
4
8
L
Xing Tian
zangetsu32
Xing Tian
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,505
Damage
37,147
52,788
Taken
34,526
28,629
Mitigated
21,779
11,420
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Booker74
Morgan Le Fay
10,346
1,288
0
644
4,911
1,624
234
2,354
2,557
60,662
0
L
Achilles
Fujigod
Achilles
2,851
1,016
0
2,854
13,100
12,023
0
1,488
11,612
0
32,668
W
Xing Tian
LordFungi
Xing Tian
4,315
761
351
2,177
7,972
7,516
220
2,598
5,374
22,342
3,250
L
5,217
292
0
3,001
9,928
4,986
0
5,159
4,769
43,571
0
W
4,889
1,332
0
4,673
7,508
2,453
0
958
6,550
0
52,544
W
King Arthur
Xenithen
King Arthur
8,371
1,193
0
2,413
8,484
7,579
333
897
7,587
0
43,616
L
Artemis
iamasurgeon
Artemis
4,312
1,098
0
758
8,521
1,681
0
1,375
7,146
0
47,226
L
Awilix
issac54321
Awilix
3,481
1,503
0
2,539
7,523
2,132
0
2,520
5,003
0
35,563
W
Neith
xPandr0
Neith
9,226
3,685
0
2,425
5,651
2,607
154
1,054
4,597
0
66,251
L
Xing Tian
zangetsu32
Xing Tian
2,644
162
0
2,268
13,716
7,807
0
3,879
9,837
14,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
42,002
351
Minions Killed
491
0
Camps Cleared
0
1,298,640
Distance Traveled
1,412,670
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,648
618
124
9
0
268,533
4
L
Achilles
6,635
474
68
5
0
256,508
4
W
Xing Tian
8,563
612
49
4
0
285,941
5
L
Tiamat
7,013
501
97
7
0
247,734
6
W
Bastet
7,641
546
102
7
0
312,670
0
W
King Arthur
8,163
583
90
6
0
285,646
5
L
Artemis
7,209
515
91
7
0
232,377
6
L
Awilix
6,767
483
74
5
0
321,484
0
W
Neith
8,987
642
126
9
0
259,880
4
L
Xing Tian
5,812
415
21
2
0
240,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role