Player Matchup

Eset
Eset
 
Eset
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Agent Boxy
Cupid
Level 114
God Stats
8W - 2L
1,500 SR
Queue Stats
78W - 79L
1,534 Elo+
Party 1
Medusa
Medusa
CVUH
Medusa
Level 123
God Stats
9W - 6L
1,786 SR
Queue Stats
84W - 63L
1,628 Elo+
Party 1
Bacchus
Bacchus
Crippu
Bacchus
Level 146
God Stats
4W - 6L
1,489 SR
Queue Stats
84W - 58L
1,669 Elo+
Party 1
Vulcan
Vulcan
Stayin Psyched
Vulcan
Level 65
God Stats
3W - 2L
1,629 SR
Queue Stats
28W - 40L
1,471 Elo+
Party 1
Team Averages
Level 116
1,581 SR
1,561 Elo+

VS

Team Averages
Level 105
1,567 SR
1,463 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ImCarving
Scylla
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
ObiBonKejovi
Bastet
Level 138
God Stats
23W - 17L
1,488 SR
Queue Stats
87W - 92L
1,390 Elo+
Solo
Poseidon
Poseidon
Smiteban85
Poseidon
Level 67
God Stats
24W - 11L
1,664 SR
Queue Stats
91W - 121L
1,422 Elo+
Solo
Ganesha
Ganesha
Wammoo
Ganesha
Level 126
God Stats
10W - 8L
1,685 SR
Queue Stats
63W - 57L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 2 / 5
8,992
817
6,728
8,436
2,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
16
3 / 4 / 7
8,867
806
8,060
11,082
3,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
CVUH
Medusa
15
4 / 3 / 2
8,702
791
5,483
6,975
2,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Crippu
Bacchus
16
5 / 0 / 7
9,448
859
8,142
11,090
16,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 1 / 3
8,183
744
6,967
6,230
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 2
8,641
786
8,982
8,727
3,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
ImCarving
Scylla
14
0 / 4 / 3
7,628
693
2,185
7,091
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
2 / 4 / 3
8,069
734
6,891
7,476
2,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Smiteban85
Poseidon
17
3 / 3 / 2
9,065
824
8,313
10,084
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Wammoo
Ganesha
15
1 / 3 / 6
8,482
771
7,654
11,069
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
10
10
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
2
5
3.25
L
Neith
 
Neith
4
3
2
1.67
W
Cupid
3
4
7
1.63
W
Medusa
CVUH
Medusa
4
3
2
1.67
W
Bacchus
Crippu
Bacchus
5
0
7
8.5
L
Scylla
ImCarving
Scylla
0
4
3
0.38
L
Bastet
2
4
3
0.88
L
Poseidon
Smiteban85
Poseidon
3
3
2
1.33
W
1
1
3
2.5
L
Ganesha
Wammoo
Ganesha
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,380
Damage
34,025
43,813
Taken
44,447
27,631
Mitigated
17,875
7,985
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,728
488
1,176
461
8,436
2,855
366
2,002
6,434
35,230
0
L
Neith
 
Neith
8,982
3,925
59
1,725
8,727
3,267
0
4,150
4,481
0
20,676
W
Cupid
8,060
4,028
293
2,451
11,082
3,731
1,477
5,123
5,959
0
28,048
W
Medusa
CVUH
Medusa
5,483
968
0
253
6,975
2,318
1,431
3,288
3,655
0
31,937
W
Bacchus
Crippu
Bacchus
8,142
753
0
1,463
11,090
16,409
17
4,033
6,976
19,422
0
L
Scylla
ImCarving
Scylla
2,185
151
0
492
7,091
2,212
501
2,516
4,421
19,149
0
L
Bastet
6,891
1,673
136
623
7,476
2,802
8
3,734
3,692
0
18,797
L
Poseidon
Smiteban85
Poseidon
8,313
679
0
3,576
10,084
3,408
1,310
4,190
5,814
49,884
0
W
6,967
1,748
286
1,602
6,230
2,318
1,132
3,513
2,637
25,815
0
L
Ganesha
Wammoo
Ganesha
7,654
224
12
1,990
11,069
6,186
0
6,765
4,202
22,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
41,885
261
Minions Killed
239
0
Camps Cleared
0
1,109,314
Distance Traveled
1,063,036
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,992
817
56
5
0
214,418
0
L
Neith
8,641
786
41
4
0
212,889
2
W
Cupid
8,867
806
52
5
0
214,436
1
W
Medusa
8,702
791
78
7
0
221,936
0
W
Bacchus
9,448
859
23
2
0
244,585
0
L
Scylla
7,628
693
51
5
0
174,001
2
L
Bastet
8,069
734
38
3
0
246,250
0
L
Poseidon
9,065
824
104
9
0
210,375
3
W
Vulcan
8,183
744
52
5
0
213,939
0
L
Ganesha
8,482
771
5
0
0
219,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role