Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Seγren
Ah Muzen Cab
Level 151
God Stats
33W - 2L
1,926 SR
Queue Stats
836W - 97L
2,169 Elo+
Party 1
Athena
Athena
iEsoteric
Athena
Level 122
God Stats
3W - 0L
1,816 SR
Queue Stats
58W - 10L
2,006 Elo+
Party 1
Baron Samedi
Baron Samedi
ºDivineº
Baron Samedi
Level 129
God Stats
4W - 0L
1,639 SR
Queue Stats
178W - 27L
2,092 Elo+
Party 1
Team Averages
Level 134
1,794 SR
2,089 Elo+

VS

Team Averages
Level 110
1,532 SR
1,764 Elo+
Tiamat
Tiamat
DRBOWSER404
Tiamat
Level 160
God Stats
2W - 9L
1,485 SR
Queue Stats
589W - 603L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
Daerrec
Ao Kuang
Level 98
God Stats
13W - 8L
1,610 SR
Queue Stats
119W - 81L
1,710 Elo+
Solo
Chaac
Chaac
InsertInnuendo
Chaac
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,952 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Seγren
Ah Muzen Cab
14
13 / 3 / 2
9,444
944
18,966
12,221
4,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
iEsoteric
Athena
11
0 / 3 / 13
7,758
776
5,061
13,402
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ºDivineº
Baron Samedi
13
3 / 1 / 11
7,939
794
9,868
6,697
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 6 / 3
6,417
642
3,227
10,983
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Daerrec
Ao Kuang
12
5 / 4 / 2
8,773
877
8,122
13,408
5,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 6 / 3
6,914
691
11,050
13,973
7,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
7
7
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
3
0.25
L
Ao Kuang
Daerrec
Ao Kuang
5
4
2
1.5
L
2
6
3
0.58
W
Ah Muzen Cab
Seγren
Ah Muzen Cab
13
3
2
4.67
W
Athena
iEsoteric
Athena
0
3
13
2.17
W
Baron Samedi
ºDivineº
Baron Samedi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
22,399
32,320
Taken
38,364
18,187
Mitigated
17,146
13,485
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,227
539
0
1,746
10,983
3,407
0
4,501
6,482
19,665
0
L
Ao Kuang
Daerrec
Ao Kuang
8,122
1,461
945
3,761
13,408
5,813
0
5,219
8,189
14,145
0
L
11,050
1,202
0
2,812
13,973
7,926
0
5,758
8,215
0
27,340
W
Ah Muzen Cab
Seγren
Ah Muzen Cab
18,966
8,989
0
3,835
12,221
4,937
1,953
4,143
8,078
0
49,564
W
Athena
iEsoteric
Athena
5,061
1,124
225
3,898
13,402
10,659
116
5,686
7,716
7,896
0
W
Baron Samedi
ºDivineº
Baron Samedi
9,868
1,660
1,724
3,803
6,697
2,591
142
1,873
4,824
28,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
22,104
134
Minions Killed
95
7
Camps Cleared
2
588,294
Distance Traveled
553,045
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,417
642
41
4
2
174,222
1
L
Ao Kuang
8,773
877
14
1
0
187,348
1
L
Chaac
6,914
691
40
4
0
191,475
5
W
Ah Muzen Cab
9,444
944
76
8
6
183,987
0
W
Athena
7,758
776
12
1
0
206,191
3
W
Baron Samedi
7,939
794
46
5
1
198,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role