Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Crispycheese
Amaterasu
Level 31
God Stats
10W - 12L
1,356 SR
Queue Stats
60W - 63L
1,483 Elo+
Party 3
Merlin
Merlin
Tommcgee
Merlin
Level 67
God Stats
8W - 1L
1,845 SR
Queue Stats
29W - 17L
1,807 Elo+
Solo
Ares
Ares
kydean9
Ares
Level 66
God Stats
39W - 34L
1,450 SR
Queue Stats
264W - 294L
1,379 Elo+
Party 1
Arachne
Arachne
skullnullptr
Arachne
Level 47
God Stats
27W - 16L
1,553 SR
Queue Stats
167W - 178L
1,475 Elo+
Party 3
Team Averages
Level 46
1,541 SR
1,529 Elo+

VS

Team Averages
Level 37
1,573 SR
1,428 Elo+
Camazotz
Camazotz
Blinkaz_
Camazotz
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 2
Eset
Eset
Infidel600
Eset
Level 16
God Stats
0W - 1L
1,456 SR
Queue Stats
4W - 9L
1,408 Elo+
Party 2
Bastet
Bastet
IronPipesYT
Bastet
Level 109
God Stats
4W - 5L
1,662 SR
Queue Stats
106W - 116L
1,510 Elo+
Solo
Jing Wei
Jing Wei
OnlyRowa
Jing Wei
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 2
Chang'e
Chang'e
WindowSill328
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 3 / 2
5,670
515
5,923
6,426
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Crispycheese
Amaterasu
11
2 / 4 / 2
6,509
592
1,775
9,155
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Tommcgee
Merlin
13
6 / 1 / 5
7,704
700
6,276
3,902
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
kydean9
Ares
9
0 / 2 / 5
5,822
529
1,580
7,688
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
skullnullptr
Arachne
12
7 / 2 / 4
7,481
680
6,500
7,568
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blinkaz_
Camazotz
8
0 / 3 / 0
5,072
461
418
8,033
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,545
504
1,364
4,955
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
6 / 5 / 0
7,270
661
7,986
8,865
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
OnlyRowa
Jing Wei
10
5 / 2 / 0
6,162
560
7,156
7,861
1,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
9
0 / 5 / 5
5,365
488
3,733
7,122
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
11
12
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
2
1
L
Camazotz
Blinkaz_
Camazotz
0
3
0
0
W
Amaterasu
Crispycheese
Amaterasu
2
4
2
0.75
L
0
3
1
0.17
L
Bastet
6
5
0
1.2
L
Jing Wei
OnlyRowa
Jing Wei
5
2
0
2.5
W
Merlin
Tommcgee
Merlin
6
1
5
8.5
L
Chang'e
0
5
5
0.5
W
Ares
kydean9
Ares
0
2
5
1.25
W
Arachne
skullnullptr
Arachne
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
20,657
34,739
Taken
36,836
14,153
Mitigated
10,052
9,845
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,923
3,704
13
1,347
6,426
1,763
1,068
1,266
5,050
0
33,433
L
Camazotz
Blinkaz_
Camazotz
418
247
0
2,901
8,033
1,881
0
1,847
6,186
0
17,873
W
Amaterasu
Crispycheese
Amaterasu
1,775
865
0
4,103
9,155
4,612
780
0
8,696
0
23,070
L
1,364
88
0
845
4,955
1,258
265
1,535
3,420
18,641
0
L
Bastet
7,986
1,008
0
2,550
8,865
3,750
0
834
8,031
0
33,859
L
Jing Wei
OnlyRowa
Jing Wei
7,156
5,467
0
2,913
7,861
1,673
632
2,068
5,793
0
29,802
W
Merlin
Tommcgee
Merlin
6,276
375
0
934
3,902
1,176
90
1,151
2,518
43,183
0
L
Chang'e
3,733
788
1,214
1,773
7,122
1,490
186
1,572
5,550
12,702
0
W
Ares
kydean9
Ares
1,580
168
233
1,564
7,688
4,257
202
1,606
5,886
9,863
0
W
Arachne
skullnullptr
Arachne
6,500
3,707
0
1,651
7,568
2,345
0
514
6,878
0
35,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
29,414
294
Minions Killed
237
0
Camps Cleared
0
1,099,113
Distance Traveled
1,094,805
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,670
515
62
6
0
182,044
1
L
Camazotz
5,072
461
40
4
0
244,228
2
W
Amaterasu
6,509
592
58
5
0
227,582
1
L
Eset
5,545
504
48
4
0
223,690
3
L
Bastet
7,270
661
71
6
0
215,103
3
L
Jing Wei
6,162
560
55
5
0
213,327
3
W
Merlin
7,704
700
75
7
0
213,413
3
L
Chang'e
5,365
488
23
2
0
198,457
1
W
Ares
5,822
529
21
2
0
219,826
3
W
Arachne
7,481
680
78
7
0
256,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role