Player Matchup

Hou Yi
Hou Yi
CateredHAViiCk
Hou Yi
Level 44
God Stats
16W - 12L
1,551 SR
Queue Stats
94W - 84L
1,389 Elo+
Party 1
Fenrir
Fenrir
Inappropriate12
Fenrir
Level 120
God Stats
5W - 7L
1,635 SR
Queue Stats
133W - 154L
1,345 Elo+
Party 1
Izanami
Izanami
Indecisive2533
Izanami
Level 87
God Stats
12W - 16L
1,373 SR
Queue Stats
122W - 128L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
TheArcticWolfy
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,715 Elo+
Party 1
Scylla
Scylla
xXBeautyFreakXx
Scylla
Level 148
God Stats
47W - 65L
1,408 SR
Queue Stats
248W - 275L
1,418 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,450 Elo+

VS

Team Averages
Level 48
1,554 SR
1,416 Elo+
Nemesis
Nemesis
ChefBoyR_T_
Nemesis
Level 56
God Stats
9W - 11L
1,626 SR
Queue Stats
61W - 77L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
Nosrac22
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,317 Elo+
Solo
Thoth
Thoth
SpenceyBoyy
Thoth
Level 54
God Stats
2W - 1L
1,658 SR
Queue Stats
64W - 79L
1,421 Elo+
Party 2
Yemoja
Yemoja
TIGER_REI14
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
WhyamIhear
Danzaburou
Level 28
God Stats
3W - 3L
1,484 SR
Queue Stats
30W - 40L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,486
590
2,905
5,772
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 3 / 3
7,068
643
5,014
8,459
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 3
6,563
597
6,430
6,008
1,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
TheArcticWolfy
Aphrodite
11
2 / 2 / 5
6,580
598
4,427
5,543
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 2
6,799
618
4,074
5,094
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChefBoyR_T_
Nemesis
11
5 / 3 / 2
6,863
624
6,657
8,849
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Nosrac22
Amaterasu
11
0 / 0 / 1
5,649
514
2,173
8,134
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
4,949
450
3,578
6,692
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
7
0 / 4 / 2
4,916
447
795
5,615
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WhyamIhear
Danzaburou
8
2 / 3 / 2
5,670
515
6,949
6,161
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
7
7
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Nemesis
ChefBoyR_T_
Nemesis
5
3
2
2
W
5
3
3
2.17
W
0
2
3
0.75
L
Amaterasu
Nosrac22
Amaterasu
0
0
1
0.5
L
0
6
0
0
L
Yemoja
0
4
2
0.25
W
Aphrodite
TheArcticWolfy
Aphrodite
2
2
5
2.25
L
Danzaburou
WhyamIhear
Danzaburou
2
3
2
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
20,152
30,876
Taken
35,451
9,151
Mitigated
12,656
14,855
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,905
1,549
0
3,069
5,772
1,255
812
214
5,558
0
27,712
L
Nemesis
ChefBoyR_T_
Nemesis
6,657
3,629
0
1,031
8,849
2,409
0
493
8,356
0
27,063
W
5,014
1,636
0
4,425
8,459
2,589
0
322
8,137
0
28,732
W
6,430
5,107
0
2,210
6,008
1,839
669
435
5,573
0
40,058
L
Amaterasu
Nosrac22
Amaterasu
2,173
392
0
2,966
8,134
3,717
0
0
8,134
0
26,395
L
3,578
258
0
484
6,692
1,475
0
3,586
3,106
20,219
213
L
Yemoja
795
330
217
630
5,615
3,481
0
2,117
3,498
8,931
0
W
Aphrodite
TheArcticWolfy
Aphrodite
4,427
725
1,440
2,609
5,543
2,066
307
677
4,866
27,895
0
L
Danzaburou
WhyamIhear
Danzaburou
6,949
2,992
1
1,600
6,161
1,574
0
2,305
3,856
0
26,628
W
4,074
130
0
1,102
5,094
1,402
518
2,512
2,582
35,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
28,047
330
Minions Killed
176
0
Camps Cleared
0
998,576
Distance Traveled
928,571
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,486
590
55
5
0
186,841
6
L
Nemesis
6,863
624
40
4
0
233,393
1
W
Fenrir
7,068
643
63
6
0
216,639
2
W
Izanami
6,563
597
81
7
0
174,607
0
L
Amaterasu
5,649
514
52
5
0
199,972
1
L
Thoth
4,949
450
23
2
0
177,527
0
L
Yemoja
4,916
447
12
1
0
145,025
0
W
Aphrodite
6,580
598
62
6
0
201,056
0
L
Danzaburou
5,670
515
49
4
0
172,654
1
W
Scylla
6,799
618
69
6
0
219,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role