Player Matchup

Chaac
Chaac
BoatCaptain
Chaac
Level 62
God Stats
10W - 9L
1,500 SR
Queue Stats
114W - 82L
1,556 Elo+
Party 2
Skadi
Skadi
Fearsome_Fox00
Skadi
Level 44
God Stats
2W - 1L
1,523 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 1
Ra
Ra
Neoqueen
Ra
Level 160
God Stats
16W - 11L
1,721 SR
Queue Stats
142W - 102L
1,580 Elo+
Party 2
Apollo
Apollo
NordicBasilisk
Apollo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 1
Bacchus
Bacchus
mayor_mccheems
Bacchus
Level 18
God Stats
1W - 1L
1,392 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,577 Elo+

VS

Team Averages
Level 111
1,561 SR
1,558 Elo+
Cabrakan
Cabrakan
brisedudimanche
Cabrakan
Level 48
God Stats
3W - 6L
1,630 SR
Queue Stats
72W - 76L
1,626 Elo+
Solo
Aphrodite
Aphrodite
corndork
Aphrodite
Level 135
God Stats
6W - 4L
1,674 SR
Queue Stats
47W - 51L
1,566 Elo+
Party 3
Sobek
Sobek
crusticular
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,477 Elo+
Party 3
Chronos
Chronos
fudgeedork
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,483 Elo+
Party 3
Hercules
Hercules
norfdork
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
10,971
784
9,400
17,086
13,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 10
10,986
785
14,599
10,034
4,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 1 / 7
13,696
978
25,778
13,212
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 11
10,785
770
12,641
13,413
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 3 / 11
10,584
756
6,638
19,345
22,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 7 / 9
9,639
689
11,246
20,969
21,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
corndork
Aphrodite
16
1 / 6 / 6
9,631
688
5,722
13,614
8,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 5 / 6
10,181
727
6,799
22,574
17,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
fudgeedork
Chronos
18
2 / 4 / 2
10,418
744
9,686
11,091
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
norfdork
Hercules
18
7 / 2 / 5
11,151
797
16,945
18,798
14,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
24
Kills
13
13
Deaths
24
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
3
5
10
1.6
W
14
1
7
17.5
W
3
2
11
4.25
L
Cabrakan
2
7
9
0.93
L
Aphrodite
corndork
Aphrodite
1
6
6
0.67
L
1
5
6
0.8
L
Chronos
fudgeedork
Chronos
2
4
2
0.75
W
1
3
11
2.17
L
Hercules
norfdork
Hercules
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,056
Damage
50,398
73,090
Taken
87,046
52,560
Mitigated
65,998
20,404
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,400
2,122
339
5,132
17,086
13,671
646
8,213
8,582
163
41,047
W
14,599
6,318
0
971
10,034
4,274
2,895
4,320
5,428
0
44,393
W
25,778
2,524
2,382
5,542
13,212
6,621
2,663
5,871
7,102
84,738
0
W
12,641
7,504
0
2,981
13,413
5,707
3,059
6,091
7,135
0
39,252
L
Cabrakan
11,246
1,705
345
1,389
20,969
21,488
0
6,345
14,330
20,314
0
L
Aphrodite
corndork
Aphrodite
5,722
136
3,700
5,271
13,614
8,774
273
5,520
7,813
32,512
0
L
6,799
517
0
8,167
22,574
17,808
0
7,633
14,239
24,504
0
L
Chronos
fudgeedork
Chronos
9,686
2,983
0
994
11,091
3,185
1,655
5,069
5,805
48,161
0
W
6,638
297
57
3,000
19,345
22,287
624
11,746
7,002
10,214
0
L
Hercules
norfdork
Hercules
16,945
3,196
0
4,744
18,798
14,743
0
6,443
12,024
8,741
25,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,022
Gold Earned
51,020
308
Minions Killed
235
0
Camps Cleared
0
1,500,207
Distance Traveled
1,268,121
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,971
784
57
4
0
283,988
0
W
Skadi
10,986
785
70
5
0
288,552
0
W
Ra
13,696
978
125
9
0
347,007
3
W
Apollo
10,785
770
53
4
0
303,839
2
L
Cabrakan
9,639
689
21
2
0
234,743
0
L
Aphrodite
9,631
688
66
5
0
209,517
0
L
Sobek
10,181
727
13
1
0
274,105
0
L
Chronos
10,418
744
95
7
0
258,754
0
W
Bacchus
10,584
756
3
0
0
276,821
0
L
Hercules
11,151
797
40
3
0
291,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role