Player Matchup

Neith
Neith
ChirpyXC
Neith
Level 19
God Stats
12W - 7L
1,704 SR
Queue Stats
45W - 45L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
Godturion
Sun Wukong
Level 108
God Stats
2W - 4L
1,959 SR
Queue Stats
89W - 89L
1,523 Elo+
Party 1
Atlas
Atlas
Leeart
Atlas
Level 106
God Stats
4W - 2L
1,756 SR
Queue Stats
32W - 39L
1,495 Elo+
Party 1
Eset
Eset
PartTime
Eset
Level 148
God Stats
15W - 4L
1,824 SR
Queue Stats
625W - 364L
1,717 Elo+
Party 1
Thanatos
Thanatos
Zhartix
Thanatos
Level 157
God Stats
4W - 5L
1,619 SR
Queue Stats
217W - 185L
1,629 Elo+
Party 1
Team Averages
Level 108
1,772 SR
1,550 Elo+

VS

Team Averages
Level 67
1,590 SR
1,493 Elo+
Hachiman
Hachiman
Anggal
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Arachne
Arachne
D4MN-SON99
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,632 Elo+
Party 2
Scylla
Scylla
JUANCHORRO
Scylla
Level 29
God Stats
10W - 14L
1,665 SR
Queue Stats
471W - 465L
1,407 Elo+
Party 2
Khepri
Khepri
JuanFCruz12
Khepri
Level 106
God Stats
24W - 8L
1,683 SR
Queue Stats
107W - 101L
1,445 Elo+
Party 2
Kali
Kali
L4XXUS
Kali
Level 102
God Stats
6W - 3L
1,604 SR
Queue Stats
86W - 88L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChirpyXC
Neith
16
3 / 1 / 4
9,868
519
4,127
11,703
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Godturion
Sun Wukong
16
5 / 3 / 7
10,492
552
11,419
14,141
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Leeart
Atlas
16
5 / 0 / 14
10,764
567
8,499
15,658
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
19
9 / 1 / 11
12,101
637
18,727
12,012
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Zhartix
Thanatos
17
13 / 4 / 8
11,308
595
20,061
16,321
8,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anggal
Hachiman
12
0 / 5 / 4
7,378
388
8,074
10,467
2,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
D4MN-SON99
Arachne
11
1 / 9 / 3
7,378
388
6,770
19,503
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
JUANCHORRO
Scylla
16
5 / 6 / 0
10,092
531
12,110
12,656
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
1 / 6 / 3
8,071
425
3,483
15,392
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kali
L4XXUS
Kali
14
2 / 9 / 3
8,749
460
7,072
20,761
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
35
Kills
9
9
Deaths
35
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anggal
Hachiman
0
5
4
0.4
W
Neith
ChirpyXC
Neith
3
1
4
5
L
Arachne
D4MN-SON99
Arachne
1
9
3
0.28
W
Sun Wukong
Godturion
Sun Wukong
5
3
7
2.83
L
Scylla
JUANCHORRO
Scylla
5
6
0
0.83
L
Khepri
1
6
3
0.42
L
Kali
L4XXUS
Kali
2
9
3
0.39
W
Atlas
Leeart
Atlas
5
0
14
12
W
Eset
9
1
11
14.5
W
Thanatos
Zhartix
Thanatos
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,833
Damage
37,509
69,835
Taken
78,779
49,286
Mitigated
29,637
33,588
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anggal
Hachiman
8,074
4,333
0
1,308
10,467
2,016
0
5,210
5,257
0
33,431
W
Neith
ChirpyXC
Neith
4,127
1,747
0
7,364
11,703
4,993
3,548
604
11,099
0
58,780
L
Arachne
D4MN-SON99
Arachne
6,770
5,216
0
5,484
19,503
6,979
0
3,261
15,714
0
30,230
W
Sun Wukong
Godturion
Sun Wukong
11,419
2,883
0
4,868
14,141
13,404
242
2,513
11,628
0
61,332
L
Scylla
JUANCHORRO
Scylla
12,110
610
0
710
12,656
2,519
0
5,195
7,433
61,907
0
L
Khepri
3,483
281
0
1,567
15,392
12,557
0
7,179
8,169
19,677
0
L
Kali
L4XXUS
Kali
7,072
3,377
0
3,476
20,761
5,566
0
5,260
15,210
0
47,147
W
Atlas
Leeart
Atlas
8,499
2,922
55
2,346
15,658
17,501
354
4,491
11,167
34,719
4,928
W
Eset
18,727
1,675
1,343
3,584
12,012
4,868
2,019
4,610
7,264
107,449
0
W
Thanatos
Zhartix
Thanatos
20,061
7,259
0
14,028
16,321
8,520
743
3,375
12,946
0
74,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,533
Gold Earned
41,668
605
Minions Killed
310
0
Camps Cleared
0
1,875,249
Distance Traveled
1,808,623
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,378
388
60
3
0
310,007
2
W
Neith
9,868
519
119
6
0
325,825
6
L
Arachne
7,378
388
42
2
0
365,894
2
W
Sun Wukong
10,492
552
150
8
0
365,201
3
L
Scylla
10,092
531
100
5
0
378,718
1
L
Khepri
8,071
425
28
1
0
375,259
9
L
Kali
8,749
460
80
4
0
378,745
3
W
Atlas
10,764
567
57
3
0
384,305
9
W
Eset
12,101
637
176
9
0
386,127
1
W
Thanatos
11,308
595
103
5
0
413,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role