Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MonkishMoss
Erlang Shen
Level 97
God Stats
6W - 4L
1,585 SR
Queue Stats
198W - 240L
1,538 Elo+
Party 2
Arachne
Arachne
Oatmar
Arachne
Level 87
God Stats
62W - 54L
1,591 SR
Queue Stats
228W - 281L
1,497 Elo+
Party 2
Cerberus
Cerberus
Staucey
Cerberus
Level 69
God Stats
74W - 78L
1,430 SR
Queue Stats
175W - 232L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
lasciel5150
Nu Wa
Level 89
God Stats
87W - 83L
1,599 SR
Queue Stats
197W - 237L
1,531 Elo+
Party 2
Team Averages
Level 93
1,541 SR
1,505 Elo+

VS

Team Averages
Level 107
1,416 SR
1,426 Elo+
Nox
Nox
Atmokinesis
Nox
Level 127
God Stats
9W - 25L
1,155 SR
Queue Stats
170W - 177L
1,449 Elo+
Solo
Tyr
Tyr
ELCABALLERO2330
Tyr
Level 141
God Stats
9W - 9L
1,553 SR
Queue Stats
284W - 317L
1,383 Elo+
Party 1
Vamana
Vamana
LONEWOLFalpha08
Vamana
Level 57
God Stats
5W - 11L
1,395 SR
Queue Stats
10W - 22L
1,364 Elo+
Solo
Hou Yi
Hou Yi
Rex_Beni06
Hou Yi
Level 120
God Stats
4W - 4L
1,456 SR
Queue Stats
107W - 118L
1,389 Elo+
Party 1
Set
Set
SammoDv
Set
Level 89
God Stats
22W - 30L
1,518 SR
Queue Stats
193W - 190L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 0 / 1
7,728
594
5,186
5,760
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MonkishMoss
Erlang Shen
13
6 / 0 / 3
8,698
669
9,856
8,791
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Arachne
Oatmar
Arachne
14
4 / 0 / 4
8,370
644
8,622
10,898
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Staucey
Cerberus
11
1 / 1 / 3
7,223
556
1,103
8,561
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 4
7,717
594
5,361
3,829
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,314
486
4,015
9,043
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,192
399
2,719
10,280
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 0
5,599
431
3,465
11,535
6,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Rex_Beni06
Hou Yi
10
0 / 0 / 0
5,869
451
837
4,788
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
10
2 / 4 / 0
6,331
487
4,333
8,449
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
3
3
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
1
3
0
0.33
L
0
1
0
0
L
0
6
0
0
W
Erlang Shen
MonkishMoss
Erlang Shen
6
0
3
7.5
W
Arachne
Oatmar
Arachne
4
0
4
6
L
Hou Yi
Rex_Beni06
Hou Yi
0
0
0
0
L
Set
2
4
0
0.5
W
Cerberus
Staucey
Cerberus
1
1
3
2.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
15,369
37,839
Taken
44,095
19,049
Mitigated
17,914
14,873
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,186
2,218
0
2,954
5,760
1,638
464
0
5,760
0
57,452
L
4,015
209
0
2,248
9,043
2,819
0
2,550
6,493
40,799
0
L
2,719
86
130
3,238
10,280
4,320
0
1,257
9,023
0
8,958
L
3,465
2,526
0
1,728
11,535
6,919
0
622
10,913
0
26,560
W
Erlang Shen
MonkishMoss
Erlang Shen
9,856
6,494
0
5,106
8,791
6,606
1,464
388
8,401
0
49,690
W
Arachne
Oatmar
Arachne
8,622
6,066
0
3,986
10,898
3,684
422
831
9,945
0
65,708
L
Hou Yi
Rex_Beni06
Hou Yi
837
521
0
1,782
4,788
1,074
0
922
3,866
0
38,472
L
Set
4,333
1,530
0
1,716
8,449
2,782
0
1,113
7,336
0
33,092
W
Cerberus
Staucey
Cerberus
1,103
96
82
1,886
8,561
6,087
386
516
8,006
16,671
0
W
5,361
1,124
108
751
3,829
1,034
1,093
1,977
1,712
39,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
29,305
394
Minions Killed
297
0
Camps Cleared
0
1,342,956
Distance Traveled
1,226,969
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,728
594
103
8
0
237,298
3
L
Nox
6,314
486
80
6
0
254,425
4
L
Tyr
5,192
399
17
1
0
260,856
0
L
Vamana
5,599
431
58
4
0
215,847
2
W
Erlang Shen
8,698
669
95
7
0
279,698
6
W
Arachne
8,370
644
109
8
0
337,975
1
L
Hou Yi
5,869
451
86
7
0
221,336
3
L
Set
6,331
487
56
4
0
274,505
2
W
Cerberus
7,223
556
30
2
0
244,583
6
W
Nu Wa
7,717
594
57
4
0
243,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role