Player Matchup

Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Platinum II
KishØ
Eset
Platinum II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 106L
1,892 MMR
Solo
Rama
Rama
Platinum V
KlonoaBR
Rama
Platinum V
Level 160
God Stats
5W - 12L
1,356 SR
Queue Stats
527W - 516L
1,728 MMR
Solo
Horus
Horus
Platinum V
Snyyyder
Horus
Platinum V
Level 68
God Stats
2W - 2L
1,309 SR
Queue Stats
133W - 116L
1,953 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
αlfα
Kumbhakarna
Gold I
Level 157
God Stats
2W - 1L
1,793 SR
Queue Stats
128W - 129L
1,790 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,492 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,573 SR
1,829 MMR
Apollo
Apollo
Diamond V
CebandoMatee
Apollo
Diamond V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
2,036 MMR
Solo
Janus
Janus
Platinum V
Marcelolyn
Janus
Platinum V
Level 160
God Stats
4W - 2L
1,517 SR
Queue Stats
227W - 214L
1,735 MMR
Party 1
Sol
Sol
Platinum II
Matii25
Sol
Platinum II
Level 123
God Stats
11W - 14L
1,544 SR
Queue Stats
389W - 408L
1,846 MMR
Party 1
Serqet
Serqet
Platinum IV
MrMaxHunter
Serqet
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,820 MMR
Solo
Tyr
Tyr
Gold II
elvitoko2000
Tyr
Gold II
Level 157
God Stats
16W - 14L
1,804 SR
Queue Stats
251W - 250L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
2 / 5 / 2
8,820
519
8,326
14,183
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
KishØ
Eset
15
2 / 2 / 4
9,248
544
10,078
11,457
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
0 / 5 / 1
8,842
520
4,891
10,132
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Snyyyder
Horus
15
4 / 5 / 2
9,505
559
11,109
16,361
10,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
αlfα
Kumbhakarna
11
2 / 5 / 5
7,759
456
4,287
19,110
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OdinCliodhnaAthenaThoth

VS

Bans
GebBastetMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 2 / 9
11,402
671
11,866
11,484
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
17
4 / 2 / 6
10,485
617
9,378
6,413
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
18
5 / 1 / 6
11,129
655
11,630
16,172
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
12
2 / 2 / 9
8,540
502
8,478
12,473
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 9
9,580
564
9,966
14,929
12,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
22
22
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
5
2
0.6
W
Apollo
7
2
9
5.75
L
Eset
KishØ
Eset
2
2
4
2
L
Rama
0
5
1
0.1
W
Janus
4
2
6
3.5
W
Sol
5
1
6
8
W
Serqet
2
2
9
3.25
L
Horus
Snyyyder
Horus
4
5
2
1
W
4
3
9
2.83
L
Kumbhakarna
αlfα
Kumbhakarna
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,691
Damage
51,318
71,243
Taken
61,471
42,678
Mitigated
33,916
15,901
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,326
1,463
0
3,701
14,183
5,566
0
2,676
11,349
0
64,758
W
Apollo
11,866
7,510
0
2,362
11,484
4,899
253
490
10,944
0
85,507
L
Eset
KishØ
Eset
10,078
639
401
2,605
11,457
4,273
0
3,998
6,930
64,209
0
L
Rama
4,891
3,475
0
3,031
10,132
3,249
1,122
2,814
7,318
0
65,004
W
Janus
9,378
537
0
932
6,413
1,979
66
2,056
4,227
82,680
0
W
Sol
11,630
5,518
0
11,451
16,172
5,985
1,100
1,958
14,178
101,355
12,350
W
Serqet
8,478
1,872
0
1,357
12,473
8,761
0
5,301
6,958
0
18,107
L
Horus
Snyyyder
Horus
11,109
4,556
266
4,559
16,361
10,888
0
3,037
13,217
0
56,340
W
9,966
633
0
6,535
14,929
12,292
31
2,262
12,609
0
51,391
L
Kumbhakarna
αlfα
Kumbhakarna
4,287
195
0
1,338
19,110
18,702
0
7,293
11,622
16,452
5,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
51,136
516
Minions Killed
605
0
Camps Cleared
0
1,634,505
Distance Traveled
1,854,723
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,820
519
112
7
0
344,973
1
W
Apollo
11,402
671
149
9
0
364,126
0
L
Eset
9,248
544
139
8
0
327,680
6
L
Rama
8,842
520
136
8
0
320,290
5
W
Janus
10,485
617
171
10
0
378,777
2
W
Sol
11,129
655
175
10
0
320,482
1
W
Serqet
8,540
502
18
1
0
407,778
10
L
Horus
9,505
559
100
6
0
330,364
1
W
Tyr
9,580
564
92
5
0
383,560
2
L
Kumbhakarna
7,759
456
29
2
0
311,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role