Player Matchup

Ne Zha
Ne Zha
Frhyde
Ne Zha
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 184L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
HexArson
Aphrodite
Level 26
God Stats
24W - 26L
1,470 SR
Queue Stats
239W - 249L
1,389 Elo+
Party 3
Charybdis
Charybdis
LeviAckerman961
Charybdis
Level 88
God Stats
4W - 3L
1,723 SR
Queue Stats
401W - 362L
1,557 Elo+
Party 3
Loki
Loki
LordSwedishChef
Loki
Level 26
God Stats
1W - 3L
1,423 SR
Queue Stats
6W - 7L
1,545 Elo+
Party 2
Janus
Janus
pihw
Janus
Level 112
God Stats
4W - 4L
1,500 SR
Queue Stats
254W - 229L
1,458 Elo+
Party 2
Team Averages
Level 78
1,523 SR
1,496 Elo+

VS

Team Averages
Level 71
1,488 SR
1,516 Elo+
Nu Wa
Nu Wa
JuicyCuuchie
Nu Wa
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 4
Medusa
Medusa
Living lMasTeR
Medusa
Level 123
God Stats
30W - 18L
1,398 SR
Queue Stats
926W - 879L
1,487 Elo+
Party 1
Ymir
Ymir
Mawayer
Ymir
Level 69
God Stats
22W - 12L
1,655 SR
Queue Stats
249W - 219L
1,478 Elo+
Party 1
Mulan
Mulan
NiteCreeperr
Mulan
Level 136
God Stats
1W - 1L
1,389 SR
Queue Stats
198W - 181L
1,422 Elo+
Party 4
Cabrakan
Cabrakan
vNekoQueen79
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frhyde
Ne Zha
19
2 / 3 / 3
12,173
529
8,156
19,743
13,034
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
HexArson
Aphrodite
14
1 / 7 / 4
9,237
402
2,286
20,713
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
LeviAckerman961
Charybdis
19
5 / 5 / 3
11,875
516
15,039
21,114
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 9 / 1
10,564
459
6,552
18,348
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
pihw
Janus
20
5 / 3 / 5
13,290
578
11,647
13,567
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 6
12,120
527
17,392
12,244
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 9
12,473
542
15,351
16,681
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Mawayer
Ymir
5
0 / 1 / 1
7,025
305
497
3,047
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 4 / 5
13,239
576
9,865
19,434
17,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
vNekoQueen79
Cabrakan
20
15 / 2 / 6
14,317
622
25,411
14,555
10,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
16
Kills
27
27
Deaths
17
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Frhyde
Ne Zha
2
3
3
1.17
L
Aphrodite
HexArson
Aphrodite
1
7
4
0.43
W
3
6
6
1
L
Charybdis
LeviAckerman961
Charybdis
5
5
3
1.3
W
4
4
9
2.13
L
3
9
1
0.39
W
Ymir
Mawayer
Ymir
0
1
1
0.5
W
5
4
5
1.88
L
Janus
pihw
Janus
5
3
5
2.5
W
Cabrakan
vNekoQueen79
Cabrakan
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
68,516
93,485
Taken
65,961
40,513
Mitigated
37,177
25,290
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Frhyde
Ne Zha
8,156
1,379
0
6,724
19,743
13,034
338
9,808
9,935
0
81,014
L
Aphrodite
HexArson
Aphrodite
2,286
127
2,327
4,673
20,713
12,613
0
13,549
7,164
14,170
0
W
17,392
2,433
86
1,646
12,244
3,372
598
4,341
7,903
97,834
0
L
Charybdis
LeviAckerman961
Charybdis
15,039
5,950
0
6,581
21,114
5,172
1,148
6,304
14,810
0
91,510
W
15,351
4,833
0
5,820
16,681
4,837
938
2,295
14,092
0
91,004
L
6,552
2,089
0
2,261
18,348
6,517
0
7,628
10,720
0
71,381
W
Ymir
Mawayer
Ymir
497
116
0
1,126
3,047
1,131
110
405
2,642
4,202
0
W
9,865
1,525
156
4,980
19,434
17,725
1,375
3,356
16,078
14,104
94,911
L
Janus
pihw
Janus
11,647
835
0
2,724
13,567
3,177
0
7,060
6,507
127,280
0
W
Cabrakan
vNekoQueen79
Cabrakan
25,411
4,178
0
1,199
14,555
10,112
0
3,536
10,521
111,951
4,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,139
Gold Earned
59,174
685
Minions Killed
628
0
Camps Cleared
0
2,080,347
Distance Traveled
1,899,731
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,173
529
183
8
0
418,180
14
L
Aphrodite
9,237
402
34
1
0
371,682
4
W
Nu Wa
12,120
527
164
7
0
401,195
3
L
Charybdis
11,875
516
134
6
0
433,992
10
W
Medusa
12,473
542
130
6
0
430,086
10
L
Loki
10,564
459
112
5
0
409,741
0
W
Ymir
7,025
305
11
0
0
101,571
0
W
Mulan
13,239
576
183
8
0
458,557
2
L
Janus
13,290
578
222
10
0
446,752
6
W
Cabrakan
14,317
622
140
6
0
508,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role