Player Matchup

Cthulhu
Cthulhu
Aries2581
Cthulhu
Level 106
God Stats
2W - 6L
1,221 SR
Queue Stats
118W - 120L
1,566 Elo+
Party 2
Sol
Sol
TehBigGoob
Sol
Level 81
God Stats
8W - 8L
1,920 SR
Queue Stats
59W - 46L
1,833 Elo+
Party 2
Fenrir
Fenrir
noobonfire325
Fenrir
Level 6
God Stats
0W - 3L
1,322 SR
Queue Stats
26W - 35L
1,272 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,557 Elo+

VS

Team Averages
Level 45
1,509 SR
1,479 Elo+
Ymir
Ymir
CRAIIIIIIIG
Ymir
Level 18
God Stats
8W - 9L
1,488 SR
Queue Stats
340W - 311L
1,516 Elo+
Party 1
Artemis
Artemis
ShuFflingCOol97
Artemis
Level 82
God Stats
80W - 47L
1,712 SR
Queue Stats
111W - 92L
1,514 Elo+
Party 1
Set
Set
hydrofalls66
Set
Level 34
God Stats
151W - 166L
1,326 SR
Queue Stats
1,259W - 1,747L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aries2581
Cthulhu
12
2 / 3 / 0
7,102
710
4,875
7,908
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 5 / 2
6,597
660
5,978
6,306
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 1
6,208
621
754
7,322
2,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,103
810
4,438
7,127
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 6
8,048
805
5,049
3,722
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 0 / 6
9,205
921
9,120
6,617
2,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aries2581
Cthulhu
2
3
0
0.67
W
2
1
11
7.5
W
4
1
6
7
L
0
5
2
0.2
W
8
0
6
11
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,607
Damage
18,607
21,536
Taken
17,466
11,050
Mitigated
6,979
2,052
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aries2581
Cthulhu
4,875
106
0
1,173
7,908
6,941
0
2,805
5,103
23,923
0
W
4,438
288
0
1,069
7,127
2,915
572
4,234
2,778
17,813
0
W
5,049
2,107
0
359
3,722
1,337
1,528
2,842
827
0
18,078
L
5,978
1,171
0
566
6,306
2,075
0
1,317
4,989
32,533
3,371
W
9,120
4,702
0
2,198
6,617
2,727
820
3,625
2,888
0
37,871
L
754
86
0
313
7,322
2,034
0
641
6,681
0
2,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,907
Gold Earned
25,356
110
Minions Killed
113
5
Camps Cleared
5
508,952
Distance Traveled
542,781
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,102
710
46
5
2
193,386
2
W
Ymir
8,103
810
44
4
2
178,450
2
W
Artemis
8,048
805
24
2
0
148,085
0
L
Sol
6,597
660
58
6
3
167,909
5
W
Set
9,205
921
45
5
3
216,246
3
L
Fenrir
6,208
621
6
1
0
147,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role