Player Matchup

Izanami
Izanami
K3Bobby
Izanami
Level 105
God Stats
27W - 30L
1,523 SR
Queue Stats
329W - 353L
1,413 Elo+
Party 1
The Morrigan
The Morrigan
Latin Long Pipe
The Morrigan
Level 111
God Stats
1W - 2L
1,158 SR
Queue Stats
421W - 454L
1,464 Elo+
Party 1
Neith
Neith
ThunderGhosts
Neith
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 32L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
rsipwp
Cthulhu
Level 44
God Stats
12W - 14L
1,391 SR
Queue Stats
16W - 15L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
zZGUNTHERZz
Gilgamesh
Level 148
God Stats
18W - 9L
1,638 SR
Queue Stats
228W - 203L
1,622 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,465 Elo+

VS

Team Averages
Level 44
1,537 SR
1,397 Elo+
Jing Wei
Jing Wei
Deneides
Jing Wei
Level 27
God Stats
124W - 124L
1,470 SR
Queue Stats
229W - 255L
1,405 Elo+
Solo
Athena
Athena
Desemate89
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
MTC Z20
Tiamat
Level 121
God Stats
9W - 7L
1,506 SR
Queue Stats
151W - 159L
1,420 Elo+
Party 2
Bakasura
Bakasura
MaDgHoStS
Bakasura
Level 16
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
lxTHIEFxl
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K3Bobby
Izanami
17
6 / 1 / 6
9,981
832
8,209
7,328
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Latin Long Pipe
The Morrigan
17
1 / 0 / 7
9,446
787
5,930
4,058
1,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 0 / 9
9,690
808
6,194
2,878
1,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
rsipwp
Cthulhu
15
3 / 2 / 5
8,854
738
6,716
13,954
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
zZGUNTHERZz
Gilgamesh
17
12 / 1 / 7
11,209
934
17,945
14,411
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deneides
Jing Wei
15
0 / 5 / 1
8,016
668
5,547
10,695
3,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Desemate89
Athena
13
0 / 5 / 0
7,218
602
3,396
12,522
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
MTC Z20
Tiamat
13
1 / 4 / 0
7,650
638
8,446
9,354
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
MaDgHoStS
Bakasura
11
0 / 6 / 0
6,691
558
3,441
10,443
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
lxTHIEFxl
Vulcan
14
2 / 7 / 0
8,049
671
9,193
9,302
3,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
27
Kills
3
4
Deaths
27
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Deneides
Jing Wei
0
5
1
0.1
L
Athena
Desemate89
Athena
0
5
0
0
W
Izanami
K3Bobby
Izanami
6
1
6
9
W
The Morrigan
Latin Long Pipe
The Morrigan
1
0
7
4.5
L
Tiamat
MTC Z20
Tiamat
1
4
0
0.25
L
Bakasura
MaDgHoStS
Bakasura
0
6
0
0
W
5
0
9
9.5
L
Vulcan
lxTHIEFxl
Vulcan
2
7
0
0.29
W
Cthulhu
rsipwp
Cthulhu
3
2
5
2.75
W
Gilgamesh
zZGUNTHERZz
Gilgamesh
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
30,023
42,629
Taken
52,316
20,804
Mitigated
28,972
17,819
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Deneides
Jing Wei
5,547
4,040
74
477
10,695
3,755
0
1,462
9,145
0
27,213
L
Athena
Desemate89
Athena
3,396
1,265
120
669
12,522
9,393
0
4,709
7,552
10,849
0
W
Izanami
K3Bobby
Izanami
8,209
5,524
0
918
7,328
3,312
2,915
4,048
3,280
0
36,263
W
The Morrigan
Latin Long Pipe
The Morrigan
5,930
1,495
0
1,447
4,058
1,728
495
1,360
2,637
45,323
2,052
L
Tiamat
MTC Z20
Tiamat
8,446
2,072
0
1,969
9,354
9,220
0
2,122
7,148
24,672
0
L
Bakasura
MaDgHoStS
Bakasura
3,441
2,604
0
391
10,443
3,273
0
3,390
6,855
0
6,551
W
6,194
1,730
0
604
2,878
1,093
2,053
625
2,253
0
29,435
L
Vulcan
lxTHIEFxl
Vulcan
9,193
2,329
304
1,186
9,302
3,331
0
416
8,886
32,786
0
W
Cthulhu
rsipwp
Cthulhu
6,716
660
0
6,475
13,954
7,860
770
7,472
6,312
12,757
0
W
Gilgamesh
zZGUNTHERZz
Gilgamesh
17,945
7,105
1,384
6,991
14,411
6,811
642
7,530
5,554
0
37,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,180
Gold Earned
37,624
271
Minions Killed
143
0
Camps Cleared
0
1,266,271
Distance Traveled
1,090,551
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,016
668
48
4
0
225,081
0
L
Athena
7,218
602
12
1
0
194,933
0
W
Izanami
9,981
832
66
6
0
246,622
2
W
The Morrigan
9,446
787
98
8
0
242,756
0
L
Tiamat
7,650
638
35
3
0
224,769
0
L
Bakasura
6,691
558
4
0
0
221,924
0
W
Neith
9,690
808
48
4
0
242,991
0
L
Vulcan
8,049
671
44
4
0
223,844
0
W
Cthulhu
8,854
738
18
2
0
261,220
0
W
Gilgamesh
11,209
934
41
3
0
272,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role