Player Matchup

Bastet
Bastet
Gold III
Ix ZAPATA xI
Bastet
Gold III
Level 159
God Stats
0W - 2L
1,789 SR
Queue Stats
432W - 441L
1,532 MMR
Solo
Arachne
Arachne
Bronze III
Tormentaomega
Arachne
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
WACHINGONPRO
Ymir
Bronze III
Level 125
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
dearth321
Apollo
Gold V
Level 132
God Stats
14W - 21L
1,523 SR
Queue Stats
160W - 160L
1,530 MMR
Solo
Horus
Horus
Bronze III
kingdom 12
Horus
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,535 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,558 SR
1,513 MMR
Olorun
Olorun
Gold II
LFronz
Olorun
Gold II
Level 159
God Stats
3W - 0L
1,793 SR
Queue Stats
75W - 62L
1,610 MMR
Party 2
Atlas
Atlas
Gold III
Nymphac
Atlas
Gold III
Level 143
God Stats
2W - 1L
1,535 SR
Queue Stats
79W - 72L
1,527 MMR
Solo
Izanami
Izanami
Gold V
ZokieYbr
Izanami
Gold V
Level 124
God Stats
5W - 2L
1,652 SR
Queue Stats
40W - 40L
1,427 MMR
Party 2
Thor
Thor
Silver II
jhonier1307
Thor
Silver II
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 MMR
Solo
Tyr
Tyr
Silver III
killspring177
Tyr
Silver III
Level 129
God Stats
2W - 2L
1,311 SR
Queue Stats
83W - 76L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 3 / 1
5,986
544
2,365
5,743
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
9
1 / 4 / 1
5,530
503
1,771
7,312
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
5,275
480
3,162
9,891
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
dearth321
Apollo
11
1 / 1 / 0
6,378
580
1,704
5,860
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
8
0 / 6 / 1
5,194
472
3,717
10,834
5,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LokiAthenaSolChaac

VS

Bans
KaliCharybdisMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LFronz
Olorun
13
3 / 1 / 4
7,678
698
4,469
5,121
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Nymphac
Atlas
10
0 / 0 / 10
6,777
616
4,646
6,498
4,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
ZokieYbr
Izanami
12
3 / 0 / 4
7,325
666
4,126
7,234
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 2
7,211
656
2,867
7,851
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 0 / 2
8,548
777
9,318
9,758
8,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
18
18
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
1
0.17
W
Olorun
LFronz
Olorun
3
1
4
5
W
Atlas
Nymphac
Atlas
0
0
10
5
L
Arachne
1
4
1
0.38
L
0
4
1
0.13
W
Izanami
ZokieYbr
Izanami
3
0
4
5
L
Apollo
dearth321
Apollo
1
1
0
1
W
5
1
2
6
W
7
0
2
8
L
Horus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,719
Damage
25,426
39,640
Taken
36,462
18,323
Mitigated
21,202
10,955
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,365
833
0
1,330
5,743
2,433
0
2,258
3,485
0
30,562
W
Olorun
LFronz
Olorun
4,469
2,242
644
2,335
5,121
2,631
1,739
152
4,717
42,936
6,949
W
Atlas
Nymphac
Atlas
4,646
1,693
1,620
1,987
6,498
4,668
0
1,371
5,127
13,840
0
L
Arachne
1,771
1,475
0
1,231
7,312
2,084
0
1,767
5,545
0
15,501
L
3,162
597
13
1,818
9,891
6,396
0
3,079
6,812
19,222
0
W
Izanami
ZokieYbr
Izanami
4,126
2,778
0
2,739
7,234
2,508
1,707
1,163
6,071
0
59,675
L
Apollo
dearth321
Apollo
1,704
840
0
2,483
5,860
1,478
0
1,149
4,711
0
43,390
W
2,867
360
0
975
7,851
2,431
198
476
7,072
0
34,060
W
9,318
1,062
0
6,133
9,758
8,964
105
0
9,758
2,828
44,604
L
Horus
3,717
2,039
343
3,737
10,834
5,932
0
797
10,037
0
20,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
37,539
257
Minions Killed
407
0
Camps Cleared
0
1,137,309
Distance Traveled
1,127,661
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,986
544
66
6
0
222,243
4
W
Olorun
7,678
698
102
9
0
211,495
5
W
Atlas
6,777
616
20
2
0
218,789
3
L
Arachne
5,530
503
40
4
0
252,778
1
L
Ymir
5,275
480
23
2
0
231,518
0
W
Izanami
7,325
666
110
10
0
195,732
5
L
Apollo
6,378
580
93
8
0
219,526
4
W
Thor
7,211
656
65
6
0
245,824
1
W
Tyr
8,548
777
110
10
0
255,821
3
L
Horus
5,194
472
35
3
0
211,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role