Player Matchup

He Bo
He Bo
Bucknasty6640
He Bo
Level 23
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Artemis
Artemis
GeanTHD
Artemis
Level 25
God Stats
1W - 5L
1,203 SR
Queue Stats
8W - 13L
1,374 Elo+
Solo
Cthulhu
Cthulhu
MangoNetwork
Cthulhu
Level 49
God Stats
0W - 1L
1,929 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Bakasura
Bakasura
OMM GRIZZLY
Bakasura
Level 18
God Stats
1W - 1L
1,246 SR
Queue Stats
6W - 10L
1,287 Elo+
Party 1
Cabrakan
Cabrakan
OUPieceOfCANDY5
Cabrakan
Level 47
God Stats
2W - 3L
1,604 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 1
Team Averages
Level 32
1,478 SR
1,333 Elo+

VS

Team Averages
Level 53
1,443 SR
1,424 Elo+
Bastet
Bastet
IamJoLeo
Bastet
Level 41
God Stats
10W - 9L
1,376 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 3
Amaterasu
Amaterasu
KingHyde513
Amaterasu
Level 66
God Stats
7W - 2L
1,559 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 3
Zeus
Zeus
RC_TheFuture_YT
Zeus
Level 49
God Stats
1W - 0L
1,537 SR
Queue Stats
38W - 47L
1,399 Elo+
Solo
Yemoja
Yemoja
Weebology
Yemoja
Level 61
God Stats
2W - 3L
1,385 SR
Queue Stats
6W - 11L
1,377 Elo+
Party 2
Charybdis
Charybdis
XTheGreatDaneX
Charybdis
Level 46
God Stats
1W - 2L
1,356 SR
Queue Stats
18W - 33L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,750
673
11,022
12,969
2,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
GeanTHD
Artemis
16
1 / 8 / 2
9,021
694
6,537
12,793
4,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MangoNetwork
Cthulhu
15
3 / 8 / 2
9,456
727
8,371
21,854
23,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
OMM GRIZZLY
Bakasura
15
1 / 11 / 3
9,252
712
6,218
17,008
6,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
14
1 / 7 / 1
8,995
692
7,181
19,828
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IamJoLeo
Bastet
19
14 / 1 / 14
12,411
955
15,398
12,845
7,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
KingHyde513
Amaterasu
18
8 / 3 / 22
11,356
874
10,590
13,572
11,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 2 / 14
11,736
903
19,253
9,382
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Weebology
Yemoja
16
3 / 0 / 20
10,765
828
8,486
12,147
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
XTheGreatDaneX
Charybdis
18
4 / 0 / 25
11,400
877
19,256
10,738
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
137
6
Kills
42
42
Deaths
6
10
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Artemis
GeanTHD
Artemis
1
8
2
0.25
W
Bastet
IamJoLeo
Bastet
14
1
14
21
W
Amaterasu
KingHyde513
Amaterasu
8
3
22
6.33
L
Cthulhu
MangoNetwork
Cthulhu
3
8
2
0.5
L
Bakasura
OMM GRIZZLY
Bakasura
1
11
3
0.23
L
Cabrakan
1
7
1
0.21
W
13
2
14
10
W
Yemoja
Weebology
Yemoja
3
0
20
13
W
Charybdis
XTheGreatDaneX
Charybdis
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
72,983
84,452
Taken
58,684
55,205
Mitigated
38,931
8,108
Healing
22,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,022
493
0
815
12,969
2,970
106
6,337
6,314
35,082
0
L
Artemis
GeanTHD
Artemis
6,537
2,932
102
831
12,793
4,383
847
5,397
7,044
0
25,988
W
Bastet
IamJoLeo
Bastet
15,398
5,122
264
6,412
12,845
7,232
4,165
5,160
7,335
0
53,454
W
Amaterasu
KingHyde513
Amaterasu
10,590
6,875
261
2,759
13,572
11,459
808
5,910
7,214
0
28,493
L
Cthulhu
MangoNetwork
Cthulhu
8,371
675
378
501
21,854
23,037
0
7,764
13,684
26,506
0
L
Bakasura
OMM GRIZZLY
Bakasura
6,218
4,904
899
1,221
17,008
6,202
0
3,066
13,833
0
12,021
L
Cabrakan
7,181
1,290
21
3,340
19,828
18,613
52
3,770
15,605
17,747
0
W
19,253
2,011
460
3,383
9,382
3,768
2,105
3,707
5,675
42,279
0
W
Yemoja
Weebology
Yemoja
8,486
1,095
1,937
3,805
12,147
11,275
874
6,176
5,881
23,810
0
W
Charybdis
XTheGreatDaneX
Charybdis
19,256
11,379
0
3,511
10,738
5,197
2,463
5,621
5,047
0
59,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
57,668
160
Minions Killed
269
0
Camps Cleared
0
1,184,354
Distance Traveled
1,416,488
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,750
673
61
5
0
237,497
0
L
Artemis
9,021
694
31
2
0
210,067
0
W
Bastet
12,411
955
66
5
0
316,648
0
W
Amaterasu
11,356
874
38
3
0
299,740
0
L
Cthulhu
9,456
727
21
2
0
239,542
0
L
Bakasura
9,252
712
26
2
0
250,991
1
L
Cabrakan
8,995
692
21
2
0
246,257
1
W
Zeus
11,736
903
53
4
0
278,047
1
W
Yemoja
10,765
828
24
2
0
262,149
0
W
Charybdis
11,400
877
88
7
0
259,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role