Player Matchup

Arachne
Arachne
ImTooFishyy
Arachne
Level 49
God Stats
7W - 9L
1,211 SR
Queue Stats
274W - 269L
1,366 Elo+
Solo
Chaac
Chaac
Thxnd3r_R9
Chaac
Level 48
God Stats
4W - 2L
1,556 SR
Queue Stats
85W - 106L
1,375 Elo+
Solo
Ullr
Ullr
heduardo2009
Ullr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,443 Elo+
Solo
Ymir
Ymir
lIlRANlIl
Ymir
Level 41
God Stats
10W - 11L
1,506 SR
Queue Stats
119W - 99L
1,315 Elo+
Solo
Scylla
Scylla
mellizo-guerrero
Scylla
Level 105
God Stats
3W - 1L
1,260 SR
Queue Stats
276W - 308L
1,413 Elo+
Solo
Team Averages
Level 62
1,407 SR
1,382 Elo+

VS

Team Averages
Level 67
1,443 SR
1,419 Elo+
Hou Yi
Hou Yi
Americano4234
Hou Yi
Level 36
God Stats
46W - 37L
1,577 SR
Queue Stats
447W - 459L
1,421 Elo+
Party 1
Athena
Athena
DarthPlanktn
Athena
Level 88
God Stats
10W - 7L
1,691 SR
Queue Stats
143W - 150L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Gula025
Danzaburou
Level 99
God Stats
4W - 4L
1,250 SR
Queue Stats
298W - 316L
1,423 Elo+
Solo
Horus
Horus
TheRealSyrai
Horus
Level 65
God Stats
3W - 0L
1,284 SR
Queue Stats
64W - 51L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
senaaerre
Ao Kuang
Level 48
God Stats
5W - 4L
1,412 SR
Queue Stats
44W - 41L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImTooFishyy
Arachne
15
4 / 5 / 2
10,039
456
9,356
15,595
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
16
5 / 3 / 2
10,965
498
21,061
26,874
31,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 8 / 1
7,583
345
3,999
10,495
2,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
0 / 8 / 2
7,469
340
3,889
18,425
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 11 / 4
9,516
433
13,738
18,152
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 11
12,579
572
18,265
19,692
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
3 / 6 / 20
10,184
463
9,455
25,165
25,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Gula025
Danzaburou
16
6 / 1 / 13
11,390
518
18,076
16,007
7,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 9
10,969
499
13,626
12,220
9,538
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
senaaerre
Ao Kuang
19
11 / 2 / 2
12,762
580
12,179
16,800
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
12
Kills
34
35
Deaths
12
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
13
2
11
9.25
W
Athena
3
6
20
2.17
W
Danzaburou
Gula025
Danzaburou
6
1
13
12.5
L
Arachne
ImTooFishyy
Arachne
4
5
2
1
W
1
1
9
5.5
L
Chaac
5
3
2
2
L
1
8
1
0.19
L
Ymir
0
8
2
0.13
L
2
11
4
0.36
W
Ao Kuang
senaaerre
Ao Kuang
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
71,601
89,541
Taken
89,884
61,965
Mitigated
59,440
13,641
Healing
34,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,265
9,845
0
10,668
19,692
8,624
3,726
3,648
15,886
0
91,867
W
Athena
9,455
2,542
669
4,750
25,165
25,839
765
4,263
20,154
25,985
0
W
Danzaburou
Gula025
Danzaburou
18,076
6,704
0
5,167
16,007
7,802
2,089
4,810
10,716
0
79,755
L
Arachne
ImTooFishyy
Arachne
9,356
6,650
0
1,477
15,595
5,988
0
3,497
11,968
0
51,181
W
13,626
6,369
2,515
3,430
12,220
9,538
1,654
1,907
9,837
0
66,659
L
Chaac
21,061
1,821
0
9,001
26,874
31,404
309
5,681
20,859
1,459
69,451
L
3,999
943
0
536
10,495
2,783
0
1,158
9,263
0
37,696
L
Ymir
3,889
679
0
396
18,425
16,318
0
3,466
14,644
13,884
0
L
13,738
1,065
130
2,101
18,152
5,472
849
5,891
12,057
47,841
0
W
Ao Kuang
senaaerre
Ao Kuang
12,179
2,140
0
6,838
16,800
7,637
3,700
3,088
13,262
72,543
4,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
57,884
335
Minions Killed
540
0
Camps Cleared
0
1,689,892
Distance Traveled
2,120,933
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,579
572
116
5
0
381,099
2
W
Athena
10,184
463
27
1
0
445,556
6
W
Danzaburou
11,390
518
128
6
0
418,986
0
L
Arachne
10,039
456
74
3
0
471,384
2
W
Horus
10,969
499
127
6
0
442,472
8
L
Chaac
10,965
498
113
5
0
425,276
1
L
Ullr
7,583
345
59
3
0
206,868
2
L
Ymir
7,469
340
19
1
0
266,774
0
L
Scylla
9,516
433
70
3
0
319,590
4
W
Ao Kuang
12,762
580
142
6
0
432,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role