Player Matchup

Hera
Hera
Dyakoptes
Hera
Level 65
God Stats
2W - 3L
1,308 SR
Queue Stats
10W - 16L
1,386 Elo+
Party 1
Terra
Terra
Frankenstein327
Terra
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 145L
1,342 Elo+
Party 1
Bellona
Bellona
UnderworldSsparK
Bellona
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 109L
1,475 Elo+
Party 1
Fafnir
Fafnir
les_mathieu
Fafnir
Level 94
God Stats
2W - 3L
1,126 SR
Queue Stats
174W - 162L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
raptorkill77
Heimdallr
Level 122
God Stats
2W - 1L
1,769 SR
Queue Stats
110W - 93L
1,268 Elo+
Party 1
Team Averages
Level 115
1,441 SR
1,388 Elo+

VS

Team Averages
Level 114
1,500 SR
1,589 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DekuReku
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,595 Elo+
Party 2
Guan Yu
Guan Yu
DivineSyzygy
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,676 Elo+
Party 2
Mercury
Mercury
xFrostVoid
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 1 / 17
8,923
991
11,790
5,840
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 15
9,185
1,021
3,260
8,079
8,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
10 / 4 / 8
9,196
1,022
8,181
10,906
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
14
1 / 2 / 17
8,134
904
5,851
12,901
19,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
raptorkill77
Heimdallr
14
3 / 2 / 16
8,757
973
10,090
10,077
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 4 / 4
7,125
792
10,693
8,461
3,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
 
Charybdis
13
1 / 4 / 5
6,903
767
6,557
8,028
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
DekuReku
Nemesis
12
2 / 2 / 5
6,685
743
4,345
7,339
4,900
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
DivineSyzygy
Guan Yu
11
1 / 7 / 7
6,596
733
3,264
10,195
10,820
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
xFrostVoid
Mercury
12
2 / 6 / 6
6,826
758
10,659
9,370
3,381
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
23
Kills
9
9
Deaths
23
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
4
1.25
L
Charybdis
 
Charybdis
1
4
5
0.88
L
Nemesis
DekuReku
Nemesis
2
2
5
2.25
L
Guan Yu
DivineSyzygy
Guan Yu
1
7
7
0.64
W
Hera
5
1
17
13.5
W
4
0
15
11.5
W
10
4
8
3.5
W
Fafnir
1
2
17
4.75
W
Heimdallr
raptorkill77
Heimdallr
3
2
16
5.5
L
Mercury
xFrostVoid
Mercury
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,172
Damage
35,518
47,803
Taken
43,393
45,017
Mitigated
25,585
19,516
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,693
1,677
389
1,934
8,461
3,513
0
3,791
4,566
29,852
0
L
Charybdis
 
Charybdis
6,557
2,505
1,254
1,706
8,028
2,971
0
5,008
2,979
0
17,977
L
Nemesis
DekuReku
Nemesis
4,345
971
713
1,260
7,339
4,900
0
3,443
3,795
0
8,368
L
Guan Yu
DivineSyzygy
Guan Yu
3,264
406
1,516
515
10,195
10,820
0
5,008
5,057
0
4,399
W
Hera
11,790
2,174
1,044
823
5,840
3,182
482
1,146
4,694
23,292
0
W
3,260
92
7,888
3,087
8,079
8,705
909
1,873
6,206
8,444
0
W
8,181
381
395
1,099
10,906
8,317
0
1,732
9,174
0
14,100
W
Fafnir
5,851
666
427
2,332
12,901
19,191
415
3,470
9,431
10,975
0
W
Heimdallr
raptorkill77
Heimdallr
10,090
4,256
651
1,770
10,077
5,622
3,022
2,472
7,605
0
29,146
L
Mercury
xFrostVoid
Mercury
10,659
2,604
157
647
9,370
3,381
0
3,651
5,616
0
12,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
34,135
96
Minions Killed
71
0
Camps Cleared
0
851,276
Distance Traveled
901,663
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,125
792
36
4
0
166,984
1
L
Charybdis
6,903
767
26
3
0
165,651
1
L
Nemesis
6,685
743
2
0
0
207,983
1
L
Guan Yu
6,596
733
2
0
0
174,598
1
W
Hera
8,923
991
17
2
0
166,600
0
W
Terra
9,185
1,021
4
0
0
180,952
0
W
Bellona
9,196
1,022
12
1
0
185,535
0
W
Fafnir
8,134
904
9
1
0
165,447
0
W
Heimdallr
8,757
973
54
6
0
152,742
0
L
Mercury
6,826
758
5
1
0
186,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role