Player Matchup

Kali
Kali
A_Pink_Shy_Guy
Kali
Level 47
God Stats
3W - 2L
1,525 SR
Queue Stats
128W - 85L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
K1ng_Kur1boh
Guan Yu
Level 47
God Stats
1W - 3L
1,373 SR
Queue Stats
83W - 55L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
ObedientZoe
Danzaburou
Level 18
God Stats
13W - 16L
1,508 SR
Queue Stats
37W - 54L
1,496 Elo+
Solo
Sylvanus
Sylvanus
legomaster210
Sylvanus
Level 109
God Stats
2W - 2L
2,023 SR
Queue Stats
48W - 59L
1,546 Elo+
Party 3
Sol
Sol
rick122754
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,440 Elo+
Party 3
Team Averages
Level 52
1,586 SR
1,523 Elo+

VS

Team Averages
Level 83
1,577 SR
1,630 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Baboon
Kuzenbo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,537 Elo+
Party 1
Bakasura
Bakasura
Coosay
Bakasura
Level 49
God Stats
3W - 1L
1,845 SR
Queue Stats
74W - 59L
1,799 Elo+
Party 1
Jing Wei
Jing Wei
Leinadlink2112
Jing Wei
Level 91
God Stats
7W - 5L
1,500 SR
Queue Stats
88W - 79L
1,703 Elo+
Party 1
Hercules
Hercules
audi5000
Hercules
Level 118
God Stats
7W - 3L
1,538 SR
Queue Stats
119W - 106L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
8,748
729
6,082
11,948
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
K1ng_Kur1boh
Guan Yu
15
5 / 4 / 4
8,406
701
6,792
11,502
11,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ObedientZoe
Danzaburou
12
1 / 1 / 3
7,593
633
1,331
3,748
1,165
Sylvanus
legomaster210
Sylvanus
14
0 / 7 / 7
7,919
660
8,065
14,357
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 5 / 7
7,549
629
5,542
7,719
2,871
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 0 / 8
10,076
840
11,014
3,712
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Baboon
Kuzenbo
15
2 / 4 / 12
8,791
733
4,995
10,265
12,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
Coosay
Bakasura
15
3 / 4 / 8
8,990
749
6,397
11,211
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
15
3 / 1 / 12
9,226
769
9,915
5,783
2,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
audi5000
Hercules
16
6 / 1 / 11
9,610
801
9,333
9,504
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
10
Kills
18
18
Deaths
10
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
8
8
L
4
1
4
6
W
Kuzenbo
Baboon
Kuzenbo
2
4
12
2
W
Bakasura
Coosay
Bakasura
3
4
8
1.75
L
Guan Yu
K1ng_Kur1boh
Guan Yu
5
4
4
1.75
W
Jing Wei
3
1
12
9
L
Danzaburou
ObedientZoe
Danzaburou
1
1
3
2.5
W
Hercules
audi5000
Hercules
6
1
11
11.5
L
Sylvanus
legomaster210
Sylvanus
0
7
7
0.5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
41,654
49,274
Taken
40,475
34,333
Mitigated
30,383
10,069
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,014
3,517
0
400
3,712
1,264
3,251
1,458
2,254
44,134
0
L
6,082
1,766
0
2,868
11,948
6,234
0
3,768
7,767
0
32,994
W
Kuzenbo
Baboon
Kuzenbo
4,995
1,725
0
661
10,265
12,944
664
2,758
7,507
20,385
0
W
Bakasura
Coosay
Bakasura
6,397
4,418
0
2,742
11,211
4,361
2,646
3,176
8,035
0
18,034
L
Guan Yu
K1ng_Kur1boh
Guan Yu
6,792
568
759
1,916
11,502
11,315
0
3,463
7,306
0
20,305
W
Jing Wei
9,915
7,119
0
2,638
5,783
2,253
2,435
2,788
2,995
0
30,832
L
Danzaburou
ObedientZoe
Danzaburou
1,331
109
0
370
3,748
1,165
0
1,564
2,100
0
12,495
W
Hercules
audi5000
Hercules
9,333
2,558
0
5,016
9,504
9,561
179
3,164
6,340
0
17,684
L
Sylvanus
legomaster210
Sylvanus
8,065
481
828
2,847
14,357
12,748
0
4,741
8,486
22,529
0
L
5,542
1,256
0
481
7,719
2,871
0
1,762
5,419
17,530
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
46,693
168
Minions Killed
236
0
Camps Cleared
0
957,501
Distance Traveled
1,303,824
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,076
840
87
7
0
266,246
3
L
Kali
8,748
729
64
5
0
226,614
0
W
Kuzenbo
8,791
733
31
3
0
233,080
1
W
Bakasura
8,990
749
44
4
0
270,556
1
L
Guan Yu
8,406
701
26
2
0
221,524
3
W
Jing Wei
9,226
769
48
4
0
242,705
2
L
Danzaburou
7,593
633
18
2
0
105,808
2
W
Hercules
9,610
801
26
2
0
291,237
2
L
Sylvanus
7,919
660
30
3
0
199,204
1
L
Sol
7,549
629
30
3
0
204,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role