Player Matchup

Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AccaliaCalthus
Sol
Level 74
God Stats
3W - 8L
1,529 SR
Queue Stats
34W - 49L
1,354 Elo+
Party 1
Neith
Neith
JaydeCapone_
Neith
Level 69
God Stats
5W - 6L
1,462 SR
Queue Stats
11W - 14L
1,406 Elo+
Party 1
Cupid
Cupid
Thomas1594backer
Cupid
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 99L
1,662 Elo+
Party 2
Anhur
Anhur
itisHenrry
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,735 Elo+
Party 2
Team Averages
Level 109
1,498 SR
1,531 Elo+

VS

Team Averages
Level 133
1,507 SR
1,541 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Focal-Point0
Zeus
Level 109
God Stats
2W - 4L
1,302 SR
Queue Stats
44W - 48L
1,664 Elo+
Solo
Ganesha
Ganesha
Ianxm
Ganesha
Level 107
God Stats
2W - 0L
1,529 SR
Queue Stats
12W - 18L
1,482 Elo+
Solo
Discordia
Discordia
terrill10
Discordia
Level 145
God Stats
2W - 1L
1,705 SR
Queue Stats
197W - 218L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 1
7,286
662
4,851
7,126
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 1
7,685
699
3,618
9,960
3,645
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 3
7,570
688
3,978
10,780
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 3
7,954
723
6,570
7,023
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
2 / 6 / 0
7,628
693
4,904
12,184
7,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
10 / 3 / 4
9,765
888
12,313
11,597
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
 
Chernobog
15
0 / 1 / 6
8,052
732
3,841
5,685
2,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 5
9,634
876
17,187
8,342
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Ianxm
Ganesha
14
0 / 1 / 5
7,779
707
2,139
9,356
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
terrill10
Discordia
15
3 / 1 / 4
8,396
763
5,048
5,675
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
22
22
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
W
Bakasura
 
Bakasura
10
3
4
4
W
Chernobog
 
Chernobog
0
1
6
3
L
1
6
1
0.25
W
9
0
5
11.5
W
Ganesha
Ianxm
Ganesha
0
1
5
2.5
L
0
4
3
0.38
L
1
2
3
1.25
L
Anhur
2
6
0
0.33
W
Discordia
terrill10
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,921
Damage
40,528
47,073
Taken
40,655
20,477
Mitigated
23,755
7,694
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,851
264
61
2,593
7,126
3,269
0
5,591
1,147
7,680
0
W
Bakasura
 
Bakasura
12,313
8,461
0
3,486
11,597
7,068
911
1,796
9,801
0
34,066
W
Chernobog
 
Chernobog
3,841
1,296
0
426
5,685
2,091
497
1,439
4,246
0
23,635
L
3,618
1,126
217
865
9,960
3,645
206
5,569
4,111
20,001
0
W
17,187
1,082
0
2,951
8,342
2,540
755
1,518
6,824
35,539
0
W
Ganesha
Ianxm
Ganesha
2,139
151
341
1,654
9,356
10,349
637
2,634
6,722
12,672
0
L
3,978
1,375
0
1,830
10,780
3,759
616
5,251
4,490
0
20,575
L
6,570
2,476
0
2,128
7,023
2,425
330
1,330
5,185
0
38,719
L
Anhur
4,904
1,637
0
0
12,184
7,379
0
5,969
5,499
0
21,285
W
Discordia
terrill10
Discordia
5,048
74
238
706
5,675
1,707
1,962
1,082
4,593
31,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
43,626
171
Minions Killed
228
0
Camps Cleared
0
960,176
Distance Traveled
1,133,098
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,286
662
7
1
0
208,999
2
W
Bakasura
9,765
888
72
7
0
253,319
2
W
Chernobog
8,052
732
45
4
0
237,027
1
L
Sol
7,685
699
34
3
0
185,612
1
W
Zeus
9,634
876
56
5
0
235,170
0
W
Ganesha
7,779
707
2
0
0
205,975
0
L
Neith
7,570
688
33
3
0
190,617
2
L
Cupid
7,954
723
57
5
0
193,623
3
L
Anhur
7,628
693
40
4
0
181,325
3
W
Discordia
8,396
763
53
5
0
201,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role