Player Matchup

Ymir
Ymir
DANtruckYOU2
Ymir
Level 159
God Stats
24W - 10L
1,833 SR
Queue Stats
382W - 345L
1,661 Elo+
Party 3
Loki
Loki
HoustonTxHtx
Loki
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,450 Elo+
Party 1
Persephone
Persephone
MrJames212075
Persephone
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,595 Elo+
Party 1
Izanami
Izanami
StealthTK
Izanami
Level 40
God Stats
3W - 0L
1,863 SR
Queue Stats
228W - 194L
1,635 Elo+
Party 3
Fenrir
Fenrir
almightyqueazy
Fenrir
Level 127
God Stats
6W - 3L
1,721 SR
Queue Stats
312W - 302L
1,669 Elo+
Party 3
Team Averages
Level 76
1,683 SR
1,602 Elo+

VS

Team Averages
Level 76
1,489 SR
1,580 Elo+
King Arthur
King Arthur
Godoroth
King Arthur
Level 27
God Stats
2W - 6L
1,419 SR
Queue Stats
68W - 62L
1,615 Elo+
Party 2
Izanami
Izanami
Kemonito200
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,613 Elo+
Solo
Nemesis
Nemesis
Madisonku
Nemesis
Level 132
God Stats
3W - 2L
1,757 SR
Queue Stats
71W - 60L
1,649 Elo+
Party 2
Ne Zha
Ne Zha
The Burb 01
Ne Zha
Level 57
God Stats
0W - 2L
1,297 SR
Queue Stats
114W - 128L
1,408 Elo+
Solo
Tiamat
Tiamat
WECKEDCHUCKYBEAR
Tiamat
Level 125
God Stats
5W - 7L
1,474 SR
Queue Stats
53W - 51L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
8,049
537
6,424
7,378
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 3
8,739
583
5,960
9,228
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
MrJames212075
Persephone
14
3 / 2 / 2
8,995
600
6,569
8,088
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
StealthTK
Izanami
16
4 / 1 / 1
8,947
596
7,773
9,586
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 7
8,416
561
8,345
11,279
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Godoroth
King Arthur
13
1 / 3 / 0
7,979
532
5,709
14,636
6,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kemonito200
Izanami
11
1 / 3 / 0
6,681
445
5,626
9,378
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Madisonku
Nemesis
12
0 / 4 / 2
7,081
472
4,535
11,512
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
11
0 / 3 / 1
7,040
469
3,746
11,735
3,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 1
7,899
527
5,463
7,187
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
King Arthur
Godoroth
King Arthur
1
3
0
0.33
W
5
1
3
6.5
L
Izanami
Kemonito200
Izanami
1
3
0
0.33
L
Nemesis
Madisonku
Nemesis
0
4
2
0.25
W
Persephone
MrJames212075
Persephone
3
2
2
2
W
Izanami
StealthTK
Izanami
4
1
1
4.5
L
Ne Zha
0
3
1
0.17
L
2
3
1
0.83
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
25,079
45,559
Taken
54,448
24,562
Mitigated
18,447
17,417
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,424
1,049
0
2,229
7,378
8,503
136
872
6,506
44,688
0
L
King Arthur
Godoroth
King Arthur
5,709
432
0
4,963
14,636
6,585
0
6,399
7,596
0
50,117
W
5,960
628
0
4,678
9,228
2,764
0
849
8,267
0
55,749
L
Izanami
Kemonito200
Izanami
5,626
2,647
0
2,538
9,378
1,486
814
430
8,904
0
45,071
L
Nemesis
Madisonku
Nemesis
4,535
2,037
0
4,000
11,512
3,472
0
1,286
10,103
0
45,636
W
Persephone
MrJames212075
Persephone
6,569
487
94
2,607
8,088
2,304
0
3,286
4,800
59,234
0
W
Izanami
StealthTK
Izanami
7,773
4,803
0
4,258
9,586
2,960
852
0
9,586
0
78,406
L
Ne Zha
3,746
848
1,185
2,417
11,735
3,932
0
436
11,259
0
35,245
L
5,463
296
79
2,138
7,187
2,972
0
3,535
3,486
50,585
0
W
8,345
1,505
234
3,317
11,279
8,031
0
455
10,824
107
32,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,146
Gold Earned
36,680
539
Minions Killed
456
0
Camps Cleared
0
1,495,353
Distance Traveled
1,441,352
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,049
537
109
7
0
289,851
3
L
King Arthur
7,979
532
110
7
0
274,493
4
W
Loki
8,739
583
99
7
0
325,664
5
L
Izanami
6,681
445
101
7
0
273,766
4
L
Nemesis
7,081
472
77
5
0
307,224
7
W
Persephone
8,995
600
129
9
0
293,025
3
W
Izanami
8,947
596
160
11
0
266,305
4
L
Ne Zha
7,040
469
55
4
0
305,028
6
L
Tiamat
7,899
527
113
8
0
280,841
5
W
Fenrir
8,416
561
42
3
0
320,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role