Player Matchup

Ullr
Ullr
Diamond IV
Aguilaar
Ullr
Diamond IV
Level 150
God Stats
5W - 4L
1,718 SR
Queue Stats
49W - 37L
2,028 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
Doroll157
Erlang Shen
Platinum II
Level 134
God Stats
10W - 6L
1,800 SR
Queue Stats
131W - 107L
1,951 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
King Babatola
Sun Wukong
Platinum V
Level 159
God Stats
9W - 7L
1,729 SR
Queue Stats
253W - 238L
1,735 MMR
Solo
Vulcan
Vulcan
Platinum IV
Ore-wa-okotta-zo
Vulcan
Platinum IV
Level 160
God Stats
1W - 0L
1,823 SR
Queue Stats
201W - 200L
1,829 MMR
Solo
Atlas
Atlas
Platinum IV
schn1cOLinO
Atlas
Platinum IV
Level 142
God Stats
10W - 19L
1,463 SR
Queue Stats
251W - 249L
1,813 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,707 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,665 SR
1,872 MMR
Cliodhna
Cliodhna
Platinum I
Anhur-_4
Cliodhna
Platinum I
Level 70
God Stats
33W - 26L
1,681 SR
Queue Stats
859W - 863L
1,940 MMR
Solo
Ganesha
Ganesha
Platinum II
PooopSlayeeer
Ganesha
Platinum II
Level 118
God Stats
22W - 22L
1,869 SR
Queue Stats
237W - 240L
1,839 MMR
Solo
Mulan
Mulan
Platinum IV
Ras very op
Mulan
Platinum IV
Level 156
God Stats
0W - 2L
1,250 SR
Queue Stats
186W - 170L
1,719 MMR
Solo
Discordia
Discordia
Platinum I
Sel11111
Discordia
Platinum I
Level 88
God Stats
28W - 13L
1,912 SR
Queue Stats
118W - 111L
1,915 MMR
Solo
Sol
Sol
Platinum II
XXLmonkey
Sol
Platinum II
Level 157
God Stats
3W - 6L
1,613 SR
Queue Stats
71W - 72L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
13 / 3 / 5
15,015
683
26,564
18,680
9,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Doroll157
Erlang Shen
19
4 / 3 / 12
12,661
576
17,375
19,122
13,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
King Babatola
Sun Wukong
20
6 / 1 / 11
13,743
625
16,328
19,807
22,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 3 / 8
13,326
606
21,280
11,927
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 11
11,784
536
8,810
27,225
32,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisKaliBastet

VS

Bans
LokiPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anhur-_4
Cliodhna
18
5 / 5 / 4
10,968
499
11,828
19,190
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
13
0 / 6 / 9
8,711
396
7,743
28,727
29,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 5 / 2
10,988
499
15,322
24,560
20,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Sel11111
Discordia
14
2 / 7 / 4
9,275
422
13,020
15,217
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 4
9,852
448
10,905
21,822
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
31
Kills
13
14
Deaths
31
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
13
3
5
5.17
L
Cliodhna
Anhur-_4
Cliodhna
5
5
4
1.4
W
Erlang Shen
Doroll157
Erlang Shen
4
3
12
3.33
W
Sun Wukong
King Babatola
Sun Wukong
6
1
11
11.5
W
6
3
8
3.33
L
Ganesha
0
6
9
0.75
L
5
5
2
1.2
L
Discordia
Sel11111
Discordia
2
7
4
0.57
L
1
8
4
0.38
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,357
Damage
58,818
96,761
Taken
109,516
82,869
Mitigated
66,373
36,647
Healing
28,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
26,564
11,101
0
5,872
18,680
9,413
11,027
7,049
11,585
0
128,231
L
Cliodhna
Anhur-_4
Cliodhna
11,828
943
0
6,022
19,190
7,974
268
3,954
15,236
0
98,499
W
Erlang Shen
Doroll157
Erlang Shen
17,375
8,823
0
7,958
19,122
13,674
1,745
4,976
14,007
0
106,039
W
Sun Wukong
King Babatola
Sun Wukong
16,328
3,515
0
12,633
19,807
22,176
1,885
4,212
15,114
0
81,889
W
21,280
6,922
0
4,123
11,927
4,615
1,784
4,461
7,341
105,126
0
L
Ganesha
7,743
767
455
5,238
28,727
29,223
0
11,550
17,177
23,417
0
L
15,322
2,457
0
9,455
24,560
20,472
0
7,856
16,704
0
74,676
L
Discordia
Sel11111
Discordia
13,020
1,010
0
1,334
15,217
4,415
0
5,882
9,335
57,739
0
L
10,905
3,849
0
6,452
21,822
4,289
0
848
20,974
63,344
0
W
8,810
3,303
785
5,276
27,225
32,991
287
11,352
15,659
35,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,529
Gold Earned
49,794
689
Minions Killed
546
0
Camps Cleared
0
2,231,446
Distance Traveled
2,017,567
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,015
683
189
9
0
433,112
2
L
Cliodhna
10,968
499
161
7
0
446,513
2
W
Erlang Shen
12,661
576
126
6
0
462,786
9
W
Sun Wukong
13,743
625
160
7
0
459,670
4
W
Vulcan
13,326
606
175
8
0
459,919
5
L
Ganesha
8,711
396
8
0
0
411,290
4
L
Mulan
10,988
499
125
6
0
410,348
0
L
Discordia
9,275
422
121
6
0
387,124
5
L
Sol
9,852
448
131
6
0
362,292
4
W
Atlas
11,784
536
39
2
0
415,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role