Player Matchup

Sylvanus
Sylvanus
BaCkStRoKe101
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,348 Elo+
Party 1
King Arthur
King Arthur
DeleriousKnght
King Arthur
Level 67
God Stats
2W - 2L
1,265 SR
Queue Stats
109W - 104L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
Highendlow
Ao Kuang
Level 44
God Stats
23W - 29L
1,450 SR
Queue Stats
402W - 448L
1,376 Elo+
Solo
Hachiman
Hachiman
UnsaferGull370
Hachiman
Level 45
God Stats
8W - 10L
1,529 SR
Queue Stats
113W - 104L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
o Nightingale o
Nu Wa
Level 33
God Stats
8W - 13L
1,474 SR
Queue Stats
18W - 37L
1,235 Elo+
Solo
Team Averages
Level 42
1,444 SR
1,364 Elo+

VS

Team Averages
Level 54
1,482 SR
1,371 Elo+
Atlas
Atlas
Alpha_SupremeX
Atlas
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,010 Elo+
Solo
Chaac
Chaac
ChineseAnDaKing
Chaac
Level 69
God Stats
29W - 27L
1,520 SR
Queue Stats
140W - 131L
1,504 Elo+
Party 2
Zeus
Zeus
DeViL330
Zeus
Level 44
God Stats
46W - 41L
1,523 SR
Queue Stats
100W - 96L
1,497 Elo+
Party 2
Cabrakan
Cabrakan
Knocknoc9375
Cabrakan
Level 46
God Stats
24W - 48L
1,365 SR
Queue Stats
285W - 382L
1,347 Elo+
Solo
Hou Yi
Hou Yi
Pajimbus
Hou Yi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 104L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaCkStRoKe101
Sylvanus
18
0 / 9 / 6
12,272
1,116
6,288
30,502
32,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
DeleriousKnght
King Arthur
17
3 / 8 / 2
11,809
1,074
13,647
31,628
28,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Highendlow
Ao Kuang
18
5 / 14 / 6
13,676
1,243
14,088
27,865
10,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
18
0 / 9 / 5
11,572
1,052
8,532
19,516
7,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 4 / 3
12,867
1,170
18,027
12,705
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 23
13,963
1,269
17,377
13,798
6,813
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 0 / 18
16,725
1,520
37,925
11,045
10,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
20
6 / 3 / 20
13,216
1,201
20,446
8,457
3,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Knocknoc9375
Cabrakan
20
4 / 4 / 26
13,905
1,264
19,147
20,963
24,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Pajimbus
Hou Yi
20
9 / 1 / 17
13,360
1,215
19,060
10,346
4,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
148
11
Kills
44
44
Deaths
11
22
Assists
104
Player
Kills
Deaths
Assists
KDA
W
7
3
23
6.17
L
Sylvanus
BaCkStRoKe101
Sylvanus
0
9
6
0.33
W
18
0
18
27
W
Zeus
6
3
20
5.33
L
King Arthur
DeleriousKnght
King Arthur
3
8
2
0.5
L
Ao Kuang
Highendlow
Ao Kuang
5
14
6
0.57
W
Cabrakan
Knocknoc9375
Cabrakan
4
4
26
4.25
W
Hou Yi
Pajimbus
Hou Yi
9
1
17
17.5
L
Hachiman
0
9
5
0.28
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,582
Damage
113,955
122,216
Taken
64,609
82,068
Mitigated
48,893
9,707
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,377
6,223
0
641
13,798
6,813
0
7,109
6,689
31,134
0
L
Sylvanus
BaCkStRoKe101
Sylvanus
6,288
2,044
1,161
2,379
30,502
32,096
0
17,096
13,406
12,365
0
W
37,925
6,609
0
7,447
11,045
10,144
0
7,025
4,020
0
82,925
W
Zeus
20,446
1,845
0
225
8,457
3,494
0
4,659
3,798
39,494
0
L
King Arthur
DeleriousKnght
King Arthur
13,647
3,208
198
858
31,628
28,303
0
13,495
18,133
0
24,983
L
Ao Kuang
Highendlow
Ao Kuang
14,088
5,254
0
4,079
27,865
10,446
0
11,518
16,347
20,348
0
W
Cabrakan
Knocknoc9375
Cabrakan
19,147
2,009
0
932
20,963
24,297
0
13,247
7,716
36,638
0
W
Hou Yi
Pajimbus
Hou Yi
19,060
15,026
0
1,407
10,346
4,145
0
6,363
3,983
0
33,716
L
Hachiman
8,532
6,673
0
0
19,516
7,044
0
8,925
10,591
0
27,642
L
18,027
4,133
88
944
12,705
4,179
0
5,936
6,769
63,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,196
Gold Earned
71,169
183
Minions Killed
252
3
Camps Cleared
8
931,665
Distance Traveled
1,047,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,963
1,269
24
2
1
211,563
0
L
Sylvanus
12,272
1,116
18
2
0
181,344
0
W
Chaac
16,725
1,520
109
10
3
267,189
1
W
Zeus
13,216
1,201
43
4
2
207,832
0
L
King Arthur
11,809
1,074
18
2
0
218,823
0
L
Ao Kuang
13,676
1,243
16
1
1
176,730
0
W
Cabrakan
13,905
1,264
35
3
2
180,213
4
W
Hou Yi
13,360
1,215
41
4
0
180,622
0
L
Hachiman
11,572
1,052
34
3
1
176,726
0
L
Nu Wa
12,867
1,170
97
9
1
178,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role