Player Matchup

Zeus
Zeus
KryptecMonk
Zeus
Level 29
God Stats
13W - 4L
1,974 SR
Queue Stats
246W - 172L
1,896 Elo+
Party 2
Atlas
Atlas
LimberBridge9
Atlas
Level 127
God Stats
84W - 40L
1,768 SR
Queue Stats
281W - 225L
1,753 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PurplePowerRngr
Tsukuyomi
Level 129
God Stats
30W - 11L
1,601 SR
Queue Stats
220W - 162L
1,765 Elo+
Party 2
Team Averages
Level 95
1,781 SR
1,805 Elo+

VS

Team Averages
Level 89
1,750 SR
1,553 Elo+
Cerberus
Cerberus
Endgame_Thor
Cerberus
Level 35
God Stats
4W - 6L
1,533 SR
Queue Stats
6W - 11L
1,360 Elo+
Solo
Sol
Sol
Fleadskink1
Sol
Level 113
God Stats
2W - 1L
1,835 SR
Queue Stats
20W - 11L
1,649 Elo+
Party 1
Bastet
Bastet
thebucket34
Bastet
Level 118
God Stats
3W - 1L
1,880 SR
Queue Stats
21W - 11L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 8
8,588
859
13,206
4,353
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 14
7,836
784
4,179
11,812
7,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PurplePowerRngr
Tsukuyomi
13
6 / 0 / 11
8,229
823
8,420
7,485
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Endgame_Thor
Cerberus
8
0 / 4 / 2
5,873
587
1,741
8,670
1,809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 7 / 1
6,898
690
4,603
11,176
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
10
1 / 6 / 1
6,682
668
5,134
9,177
1,974
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
17
Kills
3
3
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Endgame_Thor
Cerberus
0
4
2
0.25
L
2
7
1
0.36
W
9
2
8
6.5
W
2
1
14
9
W
Tsukuyomi
PurplePowerRngr
Tsukuyomi
6
0
11
11.5
L
Bastet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
11,478
23,650
Taken
29,023
11,005
Mitigated
6,315
7,275
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Endgame_Thor
Cerberus
1,741
77
46
627
8,670
1,809
0
6,433
2,237
9,412
0
L
4,603
1,149
0
1,112
11,176
2,532
0
6,120
5,056
14,335
1,384
W
13,206
932
0
396
4,353
1,342
1,081
870
3,483
32,229
0
W
4,179
891
608
3,606
11,812
7,096
761
3,105
8,447
13,679
0
W
Tsukuyomi
PurplePowerRngr
Tsukuyomi
8,420
1,168
0
2,665
7,485
2,567
452
2,068
5,417
0
30,142
L
Bastet
5,134
1,025
202
1,278
9,177
1,974
0
5,252
3,925
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
19,453
117
Minions Killed
76
6
Camps Cleared
3
596,228
Distance Traveled
422,068
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,873
587
21
2
2
113,995
0
L
Sol
6,898
690
22
2
1
151,341
0
W
Zeus
8,588
859
53
5
2
179,740
0
W
Atlas
7,836
784
16
2
1
195,565
1
W
Tsukuyomi
8,229
823
48
5
3
220,923
2
L
Bastet
6,682
668
33
3
0
156,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role