Player Matchup

Kali
Kali
EmperorBayo
Kali
Level 129
God Stats
2W - 0L
1,857 SR
Queue Stats
73W - 65L
1,812 Elo+
Party 2
Odin
Odin
Ramya Parehk
Odin
Level 86
God Stats
12W - 12L
1,170 SR
Queue Stats
969W - 763L
1,572 Elo+
Party 2
Janus
Janus
YmirBestGirl
Janus
Level 146
God Stats
2W - 1L
1,636 SR
Queue Stats
47W - 32L
1,494 Elo+
Party 2
Team Averages
Level 120
1,554 SR
1,626 Elo+

VS

Team Averages
Level 83
1,416 SR
1,474 Elo+
Erlang Shen
Erlang Shen
FabulousJoe663
Erlang Shen
Level 74
God Stats
9W - 6L
1,227 SR
Queue Stats
149W - 108L
1,539 Elo+
Party 1
Pele
Pele
doritos85
Pele
Level 117
God Stats
1W - 1L
1,701 SR
Queue Stats
141W - 99L
1,563 Elo+
Party 1
Hel
Hel
loup2206
Hel
Level 57
God Stats
5W - 4L
1,319 SR
Queue Stats
11W - 9L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 9
12,953
810
18,239
20,564
12,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 12
11,061
691
6,742
15,288
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 2 / 7
12,813
801
16,896
9,063
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FabulousJoe663
Erlang Shen
15
1 / 2 / 8
9,949
622
11,344
15,110
15,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
8 / 8 / 1
12,519
782
17,924
20,763
7,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 7 / 6
9,925
620
3,878
11,091
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
10
10
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
6
9
2.08
L
Erlang Shen
FabulousJoe663
Erlang Shen
1
2
8
2.5
W
1
2
12
3.5
W
8
2
7
5.75
L
Pele
8
8
1
1.06
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,877
Damage
33,146
44,915
Taken
46,964
29,633
Mitigated
25,554
18,370
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,239
8,205
0
8,741
20,564
12,530
0
2,967
17,597
0
47,622
L
Erlang Shen
FabulousJoe663
Erlang Shen
11,344
4,799
0
2,421
15,110
15,305
210
6,414
8,021
0
25,939
W
6,742
1,432
440
6,619
15,288
13,983
659
1,337
13,951
3,827
9,734
W
16,896
38
234
2,336
9,063
3,120
980
412
8,651
71,619
0
L
Pele
17,924
2,933
0
6,558
20,763
7,656
0
9,421
10,823
0
59,042
L
3,878
215
2,095
1,597
11,091
2,593
295
2,403
8,547
25,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
32,393
193
Minions Killed
173
8
Camps Cleared
7
829,755
Distance Traveled
787,745
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,953
810
51
3
2
275,646
0
L
Erlang Shen
9,949
622
26
2
1
272,613
5
W
Odin
11,061
691
15
1
2
229,697
0
W
Janus
12,813
801
127
8
4
324,412
1
L
Pele
12,519
782
90
6
5
263,488
1
L
Hel
9,925
620
57
4
1
251,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role