Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
CL33T
Bellona
Silver II
Level 119
God Stats
6W - 4L
1,549 SR
Queue Stats
104W - 113L
1,012 MMR
Solo
Khepri
Khepri
Silver II
IWillAlwaysThrow
Khepri
Silver II
Level 155
God Stats
10W - 6L
1,724 SR
Queue Stats
269W - 278L
1,030 MMR
Solo
Scylla
Scylla
Silver II
Saffyyy
Scylla
Silver II
Level 106
God Stats
3W - 0L
1,871 SR
Queue Stats
33W - 35L
1,167 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
YUSMELLBAD
Ah Muzen Cab
Silver I
Level 113
God Stats
1W - 0L
1,960 SR
Queue Stats
41W - 46L
1,182 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,721 SR
1,178 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,609 SR
1,103 MMR
Amaterasu
Amaterasu
Silver I
AbraxasOthella
Amaterasu
Silver I
Level 160
God Stats
2W - 2L
1,872 SR
Queue Stats
68W - 90L
1,156 MMR
Solo
Nemesis
Nemesis
Silver III
Moonlîght
Nemesis
Silver III
Level 155
God Stats
1W - 6L
1,484 SR
Queue Stats
73W - 86L
1,195 MMR
Solo
Ares
Ares
Silver V
Umibōzu
Ares
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,097 MMR
Solo
Xbalanque
Xbalanque
Silver III
itstime33
Xbalanque
Silver III
Level 156
God Stats
29W - 28L
1,559 SR
Queue Stats
145W - 168L
767 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
羊村刁民
Morgan Le Fay
Silver II
Level 157
God Stats
14W - 12L
1,629 SR
Queue Stats
283W - 287L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 2 / 17
16,974
606
23,050
29,314
35,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bellona
CL33T
Bellona
20
6 / 4 / 16
15,543
555
16,274
28,112
24,276
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 1 / 16
14,262
509
8,327
19,706
29,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Saffyyy
Scylla
20
11 / 2 / 13
16,547
591
22,489
18,117
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
YUSMELLBAD
Ah Muzen Cab
20
4 / 6 / 11
15,087
539
17,079
20,568
7,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CharybdisApolloCliodhnaPoseidon

VS

Bans
BastetHou YiAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbraxasOthella
Amaterasu
18
2 / 9 / 4
12,223
437
11,710
33,051
33,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Moonlîght
Nemesis
18
1 / 5 / 6
12,031
430
11,622
21,162
14,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
18
3 / 6 / 3
12,473
445
15,863
28,554
36,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
itstime33
Xbalanque
20
3 / 1 / 6
14,609
522
13,524
18,401
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
羊村刁民
Morgan Le Fay
20
6 / 9 / 4
14,219
508
20,003
22,332
9,990
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
30
Kills
15
15
Deaths
30
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
17
8.25
L
Amaterasu
AbraxasOthella
Amaterasu
2
9
4
0.44
W
Bellona
CL33T
Bellona
6
4
16
3.5
W
1
1
16
9
L
Nemesis
Moonlîght
Nemesis
1
5
6
0.8
W
Scylla
Saffyyy
Scylla
11
2
13
8.75
L
Ares
3
6
3
0.75
W
Ah Muzen Cab
YUSMELLBAD
Ah Muzen Cab
4
6
11
1.58
L
Xbalanque
itstime33
Xbalanque
3
1
6
6
L
Morgan Le Fay
羊村刁民
Morgan Le Fay
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,219
Damage
72,722
115,817
Taken
123,500
103,737
Mitigated
100,756
39,945
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,050
5,568
0
19,316
29,314
35,704
5,859
8,044
21,270
1,077
117,124
L
Amaterasu
AbraxasOthella
Amaterasu
11,710
4,646
0
7,187
33,051
33,191
876
9,258
23,556
0
72,837
W
Bellona
CL33T
Bellona
16,274
8,867
0
3,822
28,112
24,276
405
9,389
18,723
0
120,334
W
8,327
322
0
4,808
19,706
29,235
399
6,460
13,246
38,742
0
L
Nemesis
Moonlîght
Nemesis
11,622
4,504
0
2,824
21,162
14,353
392
4,990
15,940
0
104,747
W
Scylla
Saffyyy
Scylla
22,489
2,118
392
5,236
18,117
7,167
2,266
9,461
8,656
109,606
0
L
Ares
15,863
296
0
2,096
28,554
36,114
0
7,317
21,015
49,035
7,282
W
Ah Muzen Cab
YUSMELLBAD
Ah Muzen Cab
17,079
7,887
0
6,371
20,568
7,355
5,187
7,877
12,691
0
122,907
L
Xbalanque
itstime33
Xbalanque
13,524
7,448
0
7,732
18,401
7,108
980
3,105
15,282
0
131,050
L
Morgan Le Fay
羊村刁民
Morgan Le Fay
20,003
1,339
304
4,067
22,332
9,990
0
7,286
14,818
107,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,413
Gold Earned
65,555
660
Minions Killed
711
0
Camps Cleared
0
2,914,628
Distance Traveled
2,587,762
46
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,974
606
171
6
0
605,130
7
L
Amaterasu
12,223
437
117
4
0
501,959
8
W
Bellona
15,543
555
137
5
0
618,529
7
W
Khepri
14,262
509
40
1
0
587,609
24
L
Nemesis
12,031
430
134
5
0
568,527
10
W
Scylla
16,547
591
164
6
0
574,203
6
L
Ares
12,473
445
46
2
0
512,161
3
W
Ah Muzen Cab
15,087
539
148
5
0
529,157
2
L
Xbalanque
14,609
522
252
9
0
545,394
12
L
Morgan Le Fay
14,219
508
162
6
0
459,721
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role