Player Matchup

Olorun
Olorun
FrWzz
Olorun
Level 26
God Stats
15W - 9L
1,760 SR
Queue Stats
17W - 19L
1,429 Elo+
Party 3
Nu Wa
Nu Wa
H4nchi
Nu Wa
Level 29
God Stats
5W - 3L
1,591 SR
Queue Stats
109W - 115L
1,438 Elo+
Party 2
Thanatos
Thanatos
ItsMrCakes
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 104L
1,445 Elo+
Party 2
Odin
Odin
cstellic
Odin
Level 80
God Stats
16W - 14L
1,612 SR
Queue Stats
190W - 189L
1,511 Elo+
Party 3
Susano
Susano
sluggga
Susano
Level 89
God Stats
13W - 14L
1,652 SR
Queue Stats
262W - 268L
1,479 Elo+
Party 3
Team Averages
Level 66
1,623 SR
1,461 Elo+

VS

Team Averages
Level 89
1,494 SR
1,464 Elo+
Ares
Ares
ARSV504
Ares
Level 85
God Stats
7W - 8L
1,516 SR
Queue Stats
48W - 36L
1,463 Elo+
Solo
Jormungandr
Jormungandr
CheifSlapaHo
Jormungandr
Level 29
God Stats
7W - 5L
1,469 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 1
Nemesis
Nemesis
MrSneake
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,467 Elo+
Party 1
Sol
Sol
SumtenPhishy
Sol
Level 67
God Stats
7W - 10L
1,483 SR
Queue Stats
72W - 94L
1,451 Elo+
Party 1
Charybdis
Charybdis
phdwiizard
Charybdis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FrWzz
Olorun
11
8 / 0 / 3
6,921
692
7,251
4,020
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
H4nchi
Nu Wa
10
3 / 0 / 3
6,301
630
3,742
3,481
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
ItsMrCakes
Thanatos
10
4 / 1 / 4
6,262
626
5,292
6,623
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odin
8
2 / 1 / 10
6,054
605
4,494
7,608
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
sluggga
Susano
10
3 / 2 / 4
6,291
629
7,670
6,794
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ARSV504
Ares
5
0 / 6 / 0
4,172
417
1,782
8,405
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
CheifSlapaHo
Jormungandr
9
2 / 3 / 0
5,330
533
3,867
9,590
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MrSneake
Nemesis
8
0 / 5 / 0
4,654
465
1,369
8,244
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
5,878
588
4,501
6,713
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
phdwiizard
Charybdis
8
1 / 3 / 1
4,927
493
2,385
5,809
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
20
Kills
4
4
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
ARSV504
Ares
0
6
0
0
L
Jormungandr
CheifSlapaHo
Jormungandr
2
3
0
0.67
W
Olorun
FrWzz
Olorun
8
0
3
9.5
W
Nu Wa
H4nchi
Nu Wa
3
0
3
4.5
W
Thanatos
ItsMrCakes
Thanatos
4
1
4
6
L
Nemesis
MrSneake
Nemesis
0
5
0
0
L
1
3
1
0.5
W
Odin
2
1
10
7
L
Charybdis
phdwiizard
Charybdis
1
3
1
0.5
W
Susano
sluggga
Susano
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
13,904
28,526
Taken
38,761
12,114
Mitigated
13,444
14,470
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ARSV504
Ares
1,782
143
0
1,115
8,405
3,281
143
4,042
4,339
6,298
0
L
Jormungandr
CheifSlapaHo
Jormungandr
3,867
893
0
2,950
9,590
5,648
0
882
8,119
20,000
0
W
Olorun
FrWzz
Olorun
7,251
4,041
300
2,502
4,020
1,485
614
806
3,214
32,913
6,512
W
Nu Wa
H4nchi
Nu Wa
3,742
1,193
0
794
3,481
1,059
688
1,880
1,568
27,430
0
W
Thanatos
ItsMrCakes
Thanatos
5,292
1,976
0
7,089
6,623
2,011
0
1,300
5,291
0
25,244
L
Nemesis
MrSneake
Nemesis
1,369
301
44
941
8,244
1,726
0
1,065
6,952
0
21,200
L
4,501
1,440
0
2,092
6,713
1,499
258
1,752
4,660
39,600
0
W
Odin
4,494
1,017
131
1,777
7,608
3,650
0
1,307
5,997
0
13,586
L
Charybdis
phdwiizard
Charybdis
2,385
1,046
0
1,820
5,809
1,290
602
1,732
4,053
0
20,452
W
Susano
sluggga
Susano
7,670
1,762
0
1,877
6,794
3,909
0
4,431
2,002
0
28,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
24,961
248
Minions Killed
195
0
Camps Cleared
0
1,007,637
Distance Traveled
907,223
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,172
417
6
1
0
176,726
2
L
Jormungandr
5,330
533
37
4
0
177,761
0
W
Olorun
6,921
692
63
6
0
191,911
0
W
Nu Wa
6,301
630
66
7
0
176,255
1
W
Thanatos
6,262
626
46
5
0
225,461
4
L
Nemesis
4,654
465
39
4
0
208,893
2
L
Sol
5,878
588
81
8
0
175,683
1
W
Odin
6,054
605
18
2
0
223,029
5
L
Charybdis
4,927
493
32
3
0
168,160
2
W
Susano
6,291
629
55
6
0
190,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role