Player Matchup

Ymir
Ymir
AlfredoSmurfin
Ymir
Level 7
God Stats
7W - 0L
1,726 SR
Queue Stats
79W - 3L
2,043 Elo+
Party 1
Anhur
Anhur
SerenityNalgas
Anhur
Level 89
God Stats
4W - 1L
1,810 SR
Queue Stats
97W - 13L
2,114 Elo+
Party 1
Cthulhu
Cthulhu
TheGreatShield
Cthulhu
Level 149
God Stats
11W - 5L
1,500 SR
Queue Stats
675W - 201L
1,917 Elo+
Party 1
Team Averages
Level 82
1,679 SR
2,025 Elo+

VS

Team Averages
Level 69
1,590 SR
1,463 Elo+
Ganesha
Ganesha
Chirophilia
Ganesha
Level 63
God Stats
9W - 6L
1,541 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 2
Agni
Agni
IVIr Shelby
Agni
Level 114
God Stats
15W - 8L
1,729 SR
Queue Stats
51W - 60L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
OwlSonata
Ne Zha
Level 29
God Stats
7W - 4L
1,501 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,279
714
7,851
12,180
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
10 / 3 / 5
10,936
841
8,113
9,529
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 11
9,498
731
11,641
13,082
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chirophilia
Ganesha
11
0 / 7 / 3
7,266
559
4,909
13,791
11,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 6 / 0
9,886
760
17,066
9,284
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
OwlSonata
Ne Zha
10
0 / 5 / 4
7,569
582
1,272
8,947
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Ganesha
Chirophilia
Ganesha
0
7
3
0.21
L
5
6
0
0.83
L
Ne Zha
OwlSonata
Ne Zha
0
5
4
0.4
W
10
3
5
4.17
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,605
Damage
23,247
34,791
Taken
32,022
21,075
Mitigated
17,122
11,373
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,851
1,336
0
2,796
12,180
9,694
139
7,749
4,431
26,515
0
L
Ganesha
Chirophilia
Ganesha
4,909
533
0
190
13,791
11,946
201
8,449
4,351
15,816
0
L
17,066
1,837
0
1,264
9,284
2,662
408
3,907
4,767
35,693
0
L
Ne Zha
OwlSonata
Ne Zha
1,272
0
0
603
8,947
2,514
366
4,860
3,412
0
7,185
W
8,113
4,927
0
2,711
9,529
2,842
1,616
6,923
2,606
0
44,241
W
11,641
1,121
1,357
4,509
13,082
8,539
243
8,130
4,952
30,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
24,721
146
Minions Killed
94
9
Camps Cleared
1
652,014
Distance Traveled
600,034
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,279
714
42
3
3
203,886
5
L
Ganesha
7,266
559
4
0
0
207,950
1
L
Agni
9,886
760
65
5
0
182,442
1
L
Ne Zha
7,569
582
25
2
1
209,642
0
W
Anhur
10,936
841
77
6
4
196,181
0
W
Cthulhu
9,498
731
27
2
2
251,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role