Player Matchup

Izanami
Izanami
CaptainStone34
Izanami
Level 123
God Stats
5W - 0L
1,666 SR
Queue Stats
14W - 5L
1,744 Elo+
Party 1
Geb
Geb
LadyGodzilla02
Geb
Level 126
God Stats
11W - 14L
1,185 SR
Queue Stats
216W - 205L
1,557 Elo+
Solo
Sol
Sol
NotoriousBUD82
Sol
Level 160
God Stats
12W - 16L
1,266 SR
Queue Stats
448W - 423L
1,477 Elo+
Solo
Camazotz
Camazotz
Shadow_kId1026
Camazotz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 60L
1,589 Elo+
Solo
Anubis
Anubis
irish fan 96
Anubis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 2L
1,925 Elo+
Party 1
Team Averages
Level 133
1,423 SR
1,659 Elo+

VS

Team Averages
Level 105
1,558 SR
1,555 Elo+
Atlas
Atlas
Kxng_Xrio
Atlas
Level 128
God Stats
13W - 6L
1,587 SR
Queue Stats
504W - 517L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
TenuousChalk32
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,800 Elo+
Solo
Arachne
Arachne
Umber_379
Arachne
Level 155
God Stats
4W - 4L
1,631 SR
Queue Stats
290W - 310L
1,580 Elo+
Solo
Anubis
Anubis
dripyjo
Anubis
Level 84
God Stats
31W - 14L
1,656 SR
Queue Stats
306W - 291L
1,481 Elo+
Party 2
Chaac
Chaac
o_e_gg
Chaac
Level 115
God Stats
20W - 28L
1,415 SR
Queue Stats
340W - 361L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 2
13,963
665
23,076
14,666
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 5 / 8
10,597
505
10,245
21,279
18,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 3 / 3
13,957
665
20,244
19,593
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
16
3 / 4 / 3
11,107
529
9,771
19,317
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
18
4 / 5 / 6
12,201
581
15,578
16,032
7,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kxng_Xrio
Atlas
15
1 / 4 / 12
9,737
464
9,373
22,999
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TenuousChalk32
Heimdallr
20
7 / 7 / 7
12,734
606
18,192
19,625
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Umber_379
Arachne
18
8 / 3 / 5
11,351
541
14,335
23,193
7,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
dripyjo
Anubis
17
3 / 7 / 6
10,686
509
12,287
17,012
7,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
o_e_gg
Chaac
16
1 / 2 / 4
9,443
450
7,180
25,357
19,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
21
Kills
20
20
Deaths
23
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Atlas
Kxng_Xrio
Atlas
1
4
12
1.75
W
2
5
8
1.2
W
8
3
3
3.17
W
Camazotz
3
4
3
1.13
L
Heimdallr
TenuousChalk32
Heimdallr
7
7
7
1.5
L
Arachne
Umber_379
Arachne
8
3
5
3.5
L
Anubis
dripyjo
Anubis
3
7
6
0.86
W
Anubis
4
5
6
1.4
L
Chaac
o_e_gg
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,914
Damage
61,367
90,887
Taken
108,186
46,578
Mitigated
61,446
34,097
Healing
35,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,076
12,362
0
6,171
14,666
6,566
2,762
829
13,368
0
128,084
L
Atlas
Kxng_Xrio
Atlas
9,373
3,142
429
3,595
22,999
20,033
0
15,392
7,607
30,372
0
W
10,245
1,239
608
2,618
21,279
18,773
94
8,858
12,177
25,952
5,650
W
20,244
9,629
0
10,108
19,593
6,479
6,320
3,800
15,793
125,616
1,547
W
Camazotz
9,771
2,694
0
9,055
19,317
6,837
0
5,358
13,959
137
69,556
L
Heimdallr
TenuousChalk32
Heimdallr
18,192
7,541
0
5,875
19,625
6,448
0
11,333
8,292
0
91,184
L
Arachne
Umber_379
Arachne
14,335
7,433
0
9,961
23,193
7,990
739
6,194
16,675
0
81,212
L
Anubis
dripyjo
Anubis
12,287
386
0
6,167
17,012
7,329
467
10,407
6,605
70,611
0
W
Anubis
15,578
446
0
5,537
16,032
7,923
64
4,520
11,362
86,274
0
L
Chaac
o_e_gg
Chaac
7,180
572
0
9,651
25,357
19,646
70
7,428
17,929
3,188
54,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,825
Gold Earned
53,951
712
Minions Killed
512
0
Camps Cleared
0
1,985,534
Distance Traveled
1,985,007
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,963
665
229
11
0
396,197
2
L
Atlas
9,737
464
34
2
0
416,896
0
W
Geb
10,597
505
34
2
0
388,194
7
W
Sol
13,957
665
183
9
0
397,219
2
W
Camazotz
11,107
529
113
5
0
445,760
3
L
Heimdallr
12,734
606
150
7
0
375,388
3
L
Arachne
11,351
541
113
5
0
455,776
4
L
Anubis
10,686
509
110
5
0
334,194
0
W
Anubis
12,201
581
153
7
0
358,164
2
L
Chaac
9,443
450
105
5
0
402,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role