Player Matchup

Tiamat
Tiamat
Draggy Ao
Tiamat
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
271W - 210L
1,701 Elo+
Party 3
Da Ji
Da Ji
Goyard Dar
Da Ji
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,549 Elo+
Party 3
Rama
Rama
KotaVI
Rama
Level 127
God Stats
4W - 9L
1,564 SR
Queue Stats
267W - 224L
1,671 Elo+
Party 3
Chaac
Chaac
StraiGhT GuAp
Chaac
Level 128
God Stats
9W - 8L
1,808 SR
Queue Stats
186W - 178L
1,618 Elo+
Party 1
Zeus
Zeus
StraiGhT MeeCh
Zeus
Level 107
God Stats
12W - 6L
1,641 SR
Queue Stats
53W - 43L
1,613 Elo+
Party 1
Team Averages
Level 105
1,603 SR
1,630 Elo+

VS

Team Averages
Level 135
1,500 SR
1,657 Elo+
Jing Wei
Jing Wei
GENERA1 HOW3
Jing Wei
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 2
Horus
Horus
RomanLegion2434
Horus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Trips11393
Ne Zha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,636 Elo+
Party 2
Agni
Agni
TriumphantTweetz
Agni
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,680 Elo+
Party 2
Cthulhu
Cthulhu
Xynex
Cthulhu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Draggy Ao
Tiamat
7
0 / 3 / 1
4,070
814
1,421
3,316
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
8
0 / 3 / 1
4,123
825
736
3,274
965
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
KotaVI
Rama
10
0 / 2 / 0
4,514
903
1,962
3,712
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
4,593
919
3,276
7,388
3,133
Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
4,387
877
5,453
4,204
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GENERA1 HOW3
Jing Wei
11
2 / 0 / 5
5,312
1,062
3,633
2,330
698
9
3 / 0 / 6
4,960
992
3,087
2,619
1,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Trips11393
Ne Zha
9
3 / 0 / 2
4,982
996
4,908
4,493
1,429
Mace

Mace

+10
Physical Power

11
3 / 0 / 2
5,242
1,048
4,820
3,811
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xynex
Cthulhu
11
1 / 1 / 4
5,360
1,072
2,767
4,563
1,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
12
12
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Draggy Ao
Tiamat
0
3
1
0.17
W
Jing Wei
GENERA1 HOW3
Jing Wei
2
0
5
4.5
L
Da Ji
0
3
1
0.17
L
Rama
KotaVI
Rama
0
2
0
0
W
3
0
6
6
L
1
2
0
0.5
L
0
2
1
0.25
W
Ne Zha
Trips11393
Ne Zha
3
0
2
4
W
3
0
2
4
W
Cthulhu
Xynex
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
19,215
21,894
Taken
17,816
7,606
Mitigated
6,284
3,423
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Draggy Ao
Tiamat
1,421
316
0
213
3,316
1,188
0
766
2,455
2,781
0
W
Jing Wei
GENERA1 HOW3
Jing Wei
3,633
2,576
0
1,196
2,330
698
276
929
1,303
0
16,979
L
Da Ji
736
151
0
0
3,274
965
58
1,139
2,103
0
2,733
L
Rama
KotaVI
Rama
1,962
1,699
0
548
3,712
1,170
0
1,994
1,718
0
10,800
W
3,087
1,260
964
1,284
2,619
1,154
170
1,500
947
0
5,201
L
3,276
323
55
1,887
7,388
3,133
0
1,209
6,114
0
11,730
L
5,453
268
0
720
4,204
1,150
0
2,479
1,725
11,429
0
W
Ne Zha
Trips11393
Ne Zha
4,908
1,418
0
975
4,493
1,429
0
955
3,418
0
9,088
W
4,820
250
0
282
3,811
1,142
156
356
3,425
16,270
0
W
Cthulhu
Xynex
Cthulhu
2,767
68
755
1,318
4,563
1,861
0
2,445
1,849
12,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
25,856
67
Minions Killed
103
0
Camps Cleared
0
480,877
Distance Traveled
628,946
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,070
814
3
1
0
71,340
0
W
Jing Wei
5,312
1,062
36
7
0
128,588
1
L
Da Ji
4,123
825
3
1
0
87,088
1
L
Rama
4,514
903
19
4
0
103,938
0
W
Horus
4,960
992
9
2
0
123,878
2
L
Chaac
4,593
919
19
4
0
117,978
1
L
Zeus
4,387
877
23
5
0
100,533
0
W
Ne Zha
4,982
996
8
2
0
130,080
1
W
Agni
5,242
1,048
32
6
0
122,015
1
W
Cthulhu
5,360
1,072
18
4
0
124,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role