Player Matchup

Cthulhu
Cthulhu
Jrsosa17
Cthulhu
Level 63
God Stats
21W - 12L
1,574 SR
Queue Stats
161W - 108L
1,714 Elo+
Party 2
King Arthur
King Arthur
KuramaLinkMode
King Arthur
Level 37
God Stats
27W - 7L
1,857 SR
Queue Stats
91W - 43L
1,722 Elo+
Party 2
Charybdis
Charybdis
Reflexologist
Charybdis
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
210W - 135L
1,736 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kyrkogard
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Solo
Kukulkan
Kukulkan
omarkratos26
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,752 Elo+
Solo
Team Averages
Level 44
1,627 SR
1,728 Elo+

VS

Team Averages
Level 87
1,541 SR
1,554 Elo+
Da Ji
Da Ji
CharlieTwoFive
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,708 Elo+
Party 1
Danzaburou
Danzaburou
CptTrog
Danzaburou
Level 4
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Discordia
Discordia
DioismyCat
Discordia
Level 148
God Stats
1W - 2L
1,700 SR
Queue Stats
181W - 144L
1,605 Elo+
Party 1
Eset
Eset
GaneshaDuelMain
Eset
Level 114
God Stats
2W - 2L
1,695 SR
Queue Stats
103W - 93L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
grimgar314
Erlang Shen
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 89L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jrsosa17
Cthulhu
16
3 / 2 / 14
9,550
735
8,212
14,559
14,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
KuramaLinkMode
King Arthur
16
2 / 4 / 17
9,544
734
8,262
18,527
14,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Reflexologist
Charybdis
19
11 / 2 / 4
11,269
867
13,544
13,444
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
kyrkogard
Tsukuyomi
17
2 / 3 / 9
9,921
763
6,469
11,684
3,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
omarkratos26
Kukulkan
17
5 / 3 / 6
10,322
794
8,863
6,648
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,572
659
6,214
12,183
8,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CptTrog
Danzaburou
14
0 / 7 / 1
8,237
634
4,079
11,284
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
DioismyCat
Discordia
18
4 / 1 / 7
10,947
842
24,838
6,159
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 4 / 4
8,584
660
5,910
9,667
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
grimgar314
Erlang Shen
17
7 / 4 / 3
10,317
794
10,528
14,423
8,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
23
Kills
14
14
Deaths
23
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Danzaburou
CptTrog
Danzaburou
0
7
1
0.07
L
Discordia
DioismyCat
Discordia
4
1
7
7.5
L
0
4
4
0.5
W
Cthulhu
Jrsosa17
Cthulhu
3
2
14
5
W
King Arthur
KuramaLinkMode
King Arthur
2
4
17
2.63
W
Charybdis
Reflexologist
Charybdis
11
2
4
6.5
L
Erlang Shen
grimgar314
Erlang Shen
7
4
3
2.13
W
Tsukuyomi
kyrkogard
Tsukuyomi
2
3
9
2.17
W
Kukulkan
omarkratos26
Kukulkan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,350
Damage
51,569
64,862
Taken
53,716
39,265
Mitigated
34,932
12,899
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,214
997
0
0
12,183
8,815
0
2,666
9,228
0
11,667
L
Danzaburou
CptTrog
Danzaburou
4,079
1,490
263
1,002
11,284
5,737
0
3,710
7,469
0
24,630
L
Discordia
DioismyCat
Discordia
24,838
374
0
781
6,159
2,221
0
1,711
4,375
58,814
0
L
5,910
314
362
1,413
9,667
9,485
0
2,857
6,716
18,028
0
W
Cthulhu
Jrsosa17
Cthulhu
8,212
475
0
1,416
14,559
14,626
36
7,149
7,410
18,683
0
W
King Arthur
KuramaLinkMode
King Arthur
8,262
1,362
587
4,956
18,527
14,102
62
8,957
9,570
0
18,171
W
Charybdis
Reflexologist
Charybdis
13,544
6,864
0
4,354
13,444
4,799
1,176
5,975
7,469
0
57,808
L
Erlang Shen
grimgar314
Erlang Shen
10,528
4,609
0
3,316
14,423
8,674
0
5,306
8,853
0
33,543
W
Tsukuyomi
kyrkogard
Tsukuyomi
6,469
1,686
0
982
11,684
3,460
990
6,528
5,156
0
35,631
W
Kukulkan
omarkratos26
Kukulkan
8,863
1,337
0
604
6,648
2,278
97
2,139
4,509
35,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
46,657
269
Minions Killed
211
0
Camps Cleared
0
1,288,739
Distance Traveled
1,184,654
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,572
659
6
0
0
220,617
0
L
Danzaburou
8,237
634
48
4
0
213,750
1
L
Discordia
10,947
842
86
7
0
282,536
1
L
Eset
8,584
660
28
2
0
214,714
1
W
Cthulhu
9,550
735
31
2
0
267,129
2
W
King Arthur
9,544
734
20
2
0
273,786
3
W
Charybdis
11,269
867
85
7
0
249,737
3
L
Erlang Shen
10,317
794
43
3
0
253,037
0
W
Tsukuyomi
9,921
763
71
5
0
280,340
3
W
Kukulkan
10,322
794
62
5
0
217,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role