Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MeatyMermaid159
Ne Zha
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,510 Elo+
Party 1
Athena
Athena
PapaSmurfST
Athena
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
328W - 365L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,845 SR
Queue Stats
8W - 9L
1,660 Elo+
Party 1
Hercules
Hercules
Sur Affliction
Hercules
Level 120
God Stats
6W - 8L
1,531 SR
Queue Stats
223W - 268L
1,574 Elo+
Party 1
Team Averages
Level 127
1,575 SR
1,559 Elo+

VS

Team Averages
Level 139
1,482 SR
1,614 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MerrDerr
Ullr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,588 Elo+
Party 2
Cerberus
Cerberus
Mirruh
Cerberus
Level 128
God Stats
15W - 18L
1,716 SR
Queue Stats
114W - 97L
1,672 Elo+
Party 3
Horus
Horus
TooManyCarbs
Horus
Level 121
God Stats
5W - 5L
1,401 SR
Queue Stats
36W - 22L
1,647 Elo+
Party 2
Tiamat
Tiamat
mrshllx
Tiamat
Level 148
God Stats
12W - 9L
1,293 SR
Queue Stats
204W - 184L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 3 / 3
8,299
692
14,846
12,060
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 2
7,833
653
8,556
19,525
11,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
13
0 / 10 / 2
7,523
627
8,922
19,825
11,060
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
16
5 / 6 / 1
9,194
766
21,640
17,697
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
14
0 / 8 / 5
8,061
672
12,479
16,737
16,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
6 / 1 / 10
10,933
911
15,447
12,570
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
17
4 / 0 / 20
9,939
828
10,226
12,643
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Mirruh
Cerberus
18
11 / 1 / 21
10,975
915
19,666
29,006
36,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 4 / 23
8,889
741
6,054
17,259
21,706
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
mrshllx
Tiamat
18
13 / 1 / 14
11,314
943
26,844
12,743
11,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
122
7
Kills
34
34
Deaths
7
13
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
3
1.17
W
Tsukuyomi
 
Tsukuyomi
6
1
10
11
L
0
7
2
0.14
W
Ullr
4
0
20
14
W
Cerberus
Mirruh
Cerberus
11
1
21
21.5
L
Athena
0
10
2
0.1
L
Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
5
6
1
0.92
L
Hercules
0
8
5
0.31
W
0
4
23
2.88
W
Tiamat
mrshllx
Tiamat
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,443
Damage
78,237
85,844
Taken
84,221
51,363
Mitigated
81,882
25,772
Healing
42,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
14,846
1,182
7,268
6,285
12,060
5,515
0
8,761
3,252
38,227
0
W
Tsukuyomi
 
Tsukuyomi
15,447
3,820
0
3,578
12,570
6,571
2,255
2,519
9,557
0
51,339
L
8,556
2,794
327
1,803
19,525
11,122
0
11,349
8,051
0
24,694
W
Ullr
10,226
5,482
0
3,619
12,643
5,538
4,778
3,821
8,450
0
40,387
W
Cerberus
Mirruh
Cerberus
19,666
2,206
882
12,325
29,006
36,647
340
8,059
19,994
32,560
0
L
Athena
8,922
2,547
0
939
19,825
11,060
0
11,317
8,226
14,784
0
L
Ah Muzen Cab
SpicyKenny
Ah Muzen Cab
21,640
5,874
432
5,498
17,697
7,496
0
7,316
10,202
0
50,839
L
Hercules
12,479
2,929
467
2,753
16,737
16,170
0
7,767
8,644
0
21,712
W
6,054
3,093
9,696
8,774
17,259
21,706
778
5,859
10,931
0
9,741
W
Tiamat
mrshllx
Tiamat
26,844
1,839
0
3,127
12,743
11,420
649
3,510
9,055
52,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
52,050
192
Minions Killed
277
0
Camps Cleared
0
1,134,632
Distance Traveled
1,341,348
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,299
692
51
4
0
271,228
1
W
Tsukuyomi
10,933
911
89
7
0
264,793
1
L
Ne Zha
7,833
653
27
2
0
210,060
0
W
Ullr
9,939
828
64
5
0
272,726
2
W
Cerberus
10,975
915
37
3
0
259,414
1
L
Athena
7,523
627
11
1
0
194,404
1
L
Ah Muzen Cab
9,194
766
78
7
0
236,517
0
L
Hercules
8,061
672
25
2
0
222,423
0
W
Horus
8,889
741
9
1
0
259,731
1
W
Tiamat
11,314
943
78
7
0
284,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role