Player Matchup

Atlas
Atlas
Bustanut1
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,732 Elo+
Solo
Horus
Horus
Combatose
Horus
Level 125
God Stats
1W - 1L
1,566 SR
Queue Stats
87W - 76L
1,633 Elo+
Party 1
Discordia
Discordia
RedKing129
Discordia
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 93L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
WKCOWBOY
Heimdallr
Level 88
God Stats
1W - 0L
1,118 SR
Queue Stats
16W - 11L
1,540 Elo+
Party 1
Da Ji
Da Ji
codyfk523
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,509 Elo+
Party 1
Team Averages
Level 110
1,437 SR
1,596 Elo+

VS

Team Averages
Level 111
1,452 SR
1,457 Elo+
Guan Yu
Guan Yu
CosmeFulanito01
Guan Yu
Level 122
God Stats
2W - 3L
1,679 SR
Queue Stats
134W - 144L
1,613 Elo+
Solo
Odin
Odin
Merritt18
Odin
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
71W - 81L
1,406 Elo+
Party 2
Zeus
Zeus
Milli_Adams11
Zeus
Level 122
God Stats
0W - 2L
1,288 SR
Queue Stats
94W - 115L
1,355 Elo+
Party 2
Hou Yi
Hou Yi
rickybuhd5590
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,412 Elo+
Solo
Sol
Sol
tanlerpippert17
Sol
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bustanut1
Atlas
15
0 / 5 / 14
9,724
748
6,903
14,451
16,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Combatose
Horus
16
5 / 3 / 15
10,180
783
10,270
15,492
21,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
RedKing129
Discordia
19
3 / 2 / 16
11,258
866
17,221
9,528
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WKCOWBOY
Heimdallr
16
1 / 6 / 16
9,866
759
8,260
13,755
5,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
codyfk523
Da Ji
19
20 / 4 / 5
12,410
955
23,207
10,651
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 9
9,830
756
9,626
18,269
19,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
13
1 / 5 / 13
8,287
637
6,664
17,879
17,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 12
9,084
699
15,897
11,818
3,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 6 / 4
9,386
722
6,759
12,000
4,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 13
9,830
756
14,336
12,420
3,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
70
29
Kills
19
20
Deaths
29
66
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bustanut1
Atlas
0
5
14
1.4
W
Horus
Combatose
Horus
5
3
15
4.17
L
7
5
9
2.3
L
Odin
1
5
13
1.5
L
2
8
12
1
W
Discordia
RedKing129
Discordia
3
2
16
5.5
W
Heimdallr
WKCOWBOY
Heimdallr
1
6
16
1.5
W
Da Ji
codyfk523
Da Ji
20
4
5
5.63
L
6
6
4
1.33
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,861
Damage
53,282
63,877
Taken
72,386
52,112
Mitigated
48,094
21,781
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bustanut1
Atlas
6,903
1,660
1,997
693
14,451
16,700
232
8,077
6,163
17,243
0
W
Horus
Combatose
Horus
10,270
3,789
4,144
4,734
15,492
21,657
170
6,223
8,962
0
18,326
L
9,626
1,728
3,186
6,261
18,269
19,341
0
6,891
11,378
0
19,215
L
Odin
6,664
1,173
951
3,055
17,879
17,298
0
5,889
11,990
0
9,796
L
15,897
222
1,546
1,465
11,818
3,067
0
1,398
10,420
28,166
0
W
Discordia
RedKing129
Discordia
17,221
461
2,096
3,281
9,528
3,409
762
3,417
6,043
38,648
0
W
Heimdallr
WKCOWBOY
Heimdallr
8,260
2,594
1,040
1,997
13,755
5,176
1,690
7,408
6,314
0
25,994
W
Da Ji
codyfk523
Da Ji
23,207
6,254
545
1,254
10,651
5,170
2,565
5,108
5,428
0
30,646
L
6,759
2,127
274
2,081
12,000
4,439
0
5,414
6,586
0
17,231
L
14,336
2,018
526
3,809
12,420
3,949
0
4,532
7,888
25,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,438
Gold Earned
46,417
118
Minions Killed
109
0
Camps Cleared
0
1,275,426
Distance Traveled
1,058,140
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,724
748
20
2
0
257,628
0
W
Horus
10,180
783
5
0
0
246,677
2
L
Guan Yu
9,830
756
24
2
0
251,932
0
L
Odin
8,287
637
4
0
0
252,221
0
L
Zeus
9,084
699
37
3
0
185,354
0
W
Discordia
11,258
866
42
3
0
265,770
0
W
Heimdallr
9,866
759
46
4
0
235,248
0
W
Da Ji
12,410
955
5
0
0
270,103
0
L
Hou Yi
9,386
722
16
1
0
151,588
0
L
Sol
9,830
756
28
2
0
217,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role