Player Matchup

Nox
Nox
Danjir
Nox
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 13L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
SoftionTheLord
Amaterasu
Level 53
God Stats
4W - 1L
1,715 SR
Queue Stats
79W - 89L
1,288 Elo+
Solo
Izanami
Izanami
TRMaster
Izanami
Level 89
God Stats
2W - 0L
1,853 SR
Queue Stats
11W - 13L
1,388 Elo+
Party 1
Team Averages
Level 56
1,618 SR
1,346 Elo+

VS

Team Averages
Level 73
1,477 SR
1,469 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Jhaa
Athena
Level 61
God Stats
0W - 1L
1,431 SR
Queue Stats
45W - 41L
1,699 Elo+
Solo
Nox
Nox
阿凉才不是受
Nox
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Danjir
Nox
12
4 / 1 / 6
7,836
784
8,788
4,063
1,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SoftionTheLord
Amaterasu
12
5 / 1 / 3
7,570
757
5,298
8,175
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TRMaster
Izanami
12
2 / 1 / 6
7,444
744
8,670
8,752
2,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 3 / 0
7,248
725
7,116
8,777
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Jhaa
Athena
9
0 / 4 / 1
6,189
619
3,336
11,095
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 2
5,920
592
2,661
6,473
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
0
1
W
Nox
Danjir
Nox
4
1
6
7
L
Athena
Jhaa
Athena
0
4
1
0.13
W
Amaterasu
SoftionTheLord
Amaterasu
5
1
3
6.5
W
Izanami
TRMaster
Izanami
2
1
6
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
13,113
20,990
Taken
26,345
9,923
Mitigated
12,660
6,535
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,116
1,679
0
2,904
8,777
2,543
0
3,131
5,646
0
24,507
W
Nox
Danjir
Nox
8,788
1,295
340
665
4,063
1,354
401
975
3,088
25,657
0
L
Athena
Jhaa
Athena
3,336
700
0
1,052
11,095
8,125
31
3,626
7,469
6,671
0
W
Amaterasu
SoftionTheLord
Amaterasu
5,298
1,932
0
3,064
8,175
5,803
164
2,824
5,351
0
18,435
W
Izanami
TRMaster
Izanami
8,670
6,398
175
2,291
8,752
2,766
142
2,582
6,170
0
27,906
L
2,661
357
0
730
6,473
1,992
0
2,223
4,250
11,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,850
Gold Earned
19,357
113
Minions Killed
66
6
Camps Cleared
2
563,391
Distance Traveled
544,290
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,248
725
47
5
2
198,523
3
W
Nox
7,836
784
37
4
3
179,246
4
L
Athena
6,189
619
3
0
0
175,034
1
W
Amaterasu
7,570
757
32
3
2
204,013
5
W
Izanami
7,444
744
44
4
1
180,132
1
L
Nox
5,920
592
16
2
0
170,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role