Player Matchup

Atlas
Atlas
A smal1 0rphan
Atlas
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Draco-knight_f
Xbalanque
Level 76
God Stats
4W - 2L
1,356 SR
Queue Stats
274W - 273L
1,435 Elo+
Solo
Sol
Sol
Fire11Lord
Sol
Level 51
God Stats
4W - 11L
1,638 SR
Queue Stats
137W - 262L
1,341 Elo+
Party 2
King Arthur
King Arthur
ShyMasker
King Arthur
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 184L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
alva_542
Gilgamesh
Level 107
God Stats
2W - 4L
1,243 SR
Queue Stats
188W - 328L
1,351 Elo+
Party 2
Team Averages
Level 90
1,447 SR
1,412 Elo+

VS

Team Averages
Level 66
1,364 SR
1,272 Elo+
Mulan
Mulan
Athena__xoxo
Mulan
Level 60
God Stats
15W - 6L
1,293 SR
Queue Stats
146W - 163L
1,098 Elo+
Party 1
Osiris
Osiris
Honeyman_Rangel
Osiris
Level 107
God Stats
5W - 1L
1,277 SR
Queue Stats
113W - 129L
1,260 Elo+
Solo
Apollo
Apollo
OmegaOverkil
Apollo
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,206 Elo+
Party 1
Fenrir
Fenrir
WhiteDruid
Fenrir
Level 48
God Stats
7W - 3L
1,216 SR
Queue Stats
115W - 103L
1,359 Elo+
Solo
The Morrigan
The Morrigan
teapot99_
The Morrigan
Level 70
God Stats
16W - 19L
1,535 SR
Queue Stats
142W - 126L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
9,061
477
5,329
12,964
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Draco-knight_f
Xbalanque
13
0 / 5 / 9
8,286
436
9,103
10,909
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 0
9,652
508
9,099
14,681
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
ShyMasker
King Arthur
13
2 / 8 / 2
8,443
444
8,192
15,059
13,987
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
alva_542
Gilgamesh
14
4 / 5 / 4
8,973
472
8,468
16,143
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
10,062
530
12,530
12,578
12,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 4
10,025
528
9,418
13,661
10,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
14
6 / 2 / 9
9,579
504
11,645
10,470
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
WhiteDruid
Fenrir
17
4 / 3 / 5
9,745
513
5,203
16,630
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
teapot99_
The Morrigan
16
4 / 4 / 6
10,185
536
9,849
9,815
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
16
Kills
25
26
Deaths
16
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
7
3
10
4
L
Xbalanque
Draco-knight_f
Xbalanque
0
5
9
0.9
L
6
5
0
1.2
W
4
4
4
1.5
W
Apollo
6
2
9
5.25
L
King Arthur
ShyMasker
King Arthur
2
8
2
0.38
W
Fenrir
WhiteDruid
Fenrir
4
3
5
2.17
L
Gilgamesh
alva_542
Gilgamesh
4
5
4
1.2
W
The Morrigan
teapot99_
The Morrigan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
48,645
69,756
Taken
63,154
40,701
Mitigated
38,228
13,213
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,329
2,043
370
1,648
12,964
11,891
72
712
12,240
24,898
0
W
12,530
1,467
0
2,792
12,578
12,619
613
3,235
9,343
0
48,698
L
Xbalanque
Draco-knight_f
Xbalanque
9,103
3,476
87
2,663
10,909
3,374
654
1,166
9,653
0
58,055
L
9,099
3,702
0
3,934
14,681
4,935
957
4,556
9,687
55,562
0
W
9,418
4,205
60
4,130
13,661
10,991
1,397
2,695
10,966
0
54,567
W
Apollo
11,645
7,824
0
1,668
10,470
3,701
3,974
2,311
8,159
0
40,134
L
King Arthur
ShyMasker
King Arthur
8,192
1,060
0
250
15,059
13,987
0
989
14,027
12,204
28,267
W
Fenrir
WhiteDruid
Fenrir
5,203
750
0
5,959
16,630
7,093
0
3,987
12,196
0
62,253
L
Gilgamesh
alva_542
Gilgamesh
8,468
3,121
0
4,261
16,143
6,514
186
951
14,924
0
51,384
W
The Morrigan
teapot99_
The Morrigan
9,849
1,458
0
1,813
9,815
3,824
677
4,629
5,138
60,303
2,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
49,596
384
Minions Killed
459
0
Camps Cleared
0
1,650,997
Distance Traveled
1,877,017
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,061
477
29
2
0
314,626
2
W
Mulan
10,062
530
70
4
0
349,015
3
L
Xbalanque
8,286
436
87
5
0
330,945
3
L
Sol
9,652
508
92
5
0
300,130
0
W
Osiris
10,025
528
98
5
0
389,051
0
W
Apollo
9,579
504
82
4
0
404,107
0
L
King Arthur
8,443
444
83
4
0
315,390
1
W
Fenrir
9,745
513
96
5
0
377,248
3
L
Gilgamesh
8,973
472
93
5
0
389,906
7
W
The Morrigan
10,185
536
113
6
0
357,596
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role