Player Matchup

Ra
Ra
RealMuffinMan
Ra
Level 77
God Stats
26W - 18L
1,639 SR
Queue Stats
596W - 449L
1,615 Elo+
Party 1
Thoth
Thoth
Sinkingheavens
Thoth
Level 123
God Stats
3W - 0L
1,889 SR
Queue Stats
34W - 17L
1,618 Elo+
Party 1
Mulan
Mulan
hedaro
Mulan
Level 67
God Stats
26W - 8L
1,810 SR
Queue Stats
551W - 397L
1,630 Elo+
Party 1
Team Averages
Level 89
1,779 SR
1,621 Elo+

VS

Team Averages
Level 127
1,664 SR
1,535 Elo+
Ganesha
Ganesha
ech0e1snake
Ganesha
Level 104
God Stats
1W - 1L
1,754 SR
Queue Stats
62W - 71L
1,473 Elo+
Solo
Heimdallr
Heimdallr
falloutkatz
Heimdallr
Level 145
God Stats
6W - 6L
1,612 SR
Queue Stats
612W - 503L
1,580 Elo+
Party 2
Zeus
Zeus
potatoemancer
Zeus
Level 131
God Stats
2W - 1L
1,624 SR
Queue Stats
717W - 610L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 8
7,998
800
6,485
8,456
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 9
7,801
780
8,763
4,222
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
hedaro
Mulan
13
4 / 0 / 10
7,893
789
5,892
8,606
5,499
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ech0e1snake
Ganesha
9
0 / 2 / 3
6,199
620
4,118
8,679
6,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
falloutkatz
Heimdallr
9
1 / 8 / 3
6,652
665
4,700
10,784
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
3 / 4 / 1
7,286
729
7,795
5,454
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
4
4
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
W
4
1
9
8.5
L
Ganesha
ech0e1snake
Ganesha
0
2
3
0.75
L
Heimdallr
falloutkatz
Heimdallr
1
8
3
0.31
W
Mulan
hedaro
Mulan
4
0
10
9
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
16,613
21,284
Taken
24,917
9,802
Mitigated
11,724
6,149
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,485
660
570
2,906
8,456
2,961
0
5,473
2,983
21,733
0
W
8,763
530
66
749
4,222
1,342
0
2,512
1,710
27,049
0
L
Ganesha
ech0e1snake
Ganesha
4,118
271
140
1,802
8,679
6,501
0
4,448
4,231
12,769
0
L
Heimdallr
falloutkatz
Heimdallr
4,700
1,158
0
310
10,784
3,679
0
7,418
3,366
0
13,243
W
Mulan
hedaro
Mulan
5,892
1,808
0
1,858
8,606
5,499
0
4,203
4,403
0
24,494
L
7,795
824
0
1,007
5,454
1,544
0
3,810
1,644
23,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
20,137
109
Minions Killed
69
6
Camps Cleared
4
594,879
Distance Traveled
506,134
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,998
800
35
4
1
215,808
2
W
Thoth
7,801
780
44
4
1
185,612
2
L
Ganesha
6,199
620
1
0
0
164,876
1
L
Heimdallr
6,652
665
18
2
3
173,293
2
W
Mulan
7,893
789
30
3
4
193,459
2
L
Zeus
7,286
729
50
5
1
167,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role