Player Matchup

Olorun
Olorun
Blazestorm1
Olorun
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 73L
1,380 Elo+
Solo
Khepri
Khepri
gto112112
Khepri
Level 20
God Stats
0W - 3L
922 SR
Queue Stats
0W - 3L
915 Elo+
Party 1
Fenrir
Fenrir
keepnfly
Fenrir
Level 110
God Stats
0W - 3L
922 SR
Queue Stats
1W - 3L
915 Elo+
Party 1
Team Averages
Level 63
1,115 SR
1,070 Elo+

VS

Team Averages
Level 70
1,487 SR
1,473 Elo+
Geb
Geb
DamienShot19
Geb
Level 38
God Stats
1W - 1L
1,574 SR
Queue Stats
97W - 156L
1,326 Elo+
Solo
Anubis
Anubis
KingDabz76
Anubis
Level 105
God Stats
2W - 2L
1,279 SR
Queue Stats
11W - 15L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
KongKillaKane
Zhong Kui
Level 67
God Stats
4W - 3L
1,608 SR
Queue Stats
54W - 62L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 8 / 3
9,934
764
10,354
11,894
3,748
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
gto112112
Khepri
12
2 / 6 / 8
9,303
716
4,747
15,438
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
keepnfly
Fenrir
13
3 / 10 / 5
9,016
694
4,767
15,210
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 17
10,445
803
8,127
14,722
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
KingDabz76
Anubis
16
12 / 4 / 10
11,548
888
18,883
17,159
9,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
KongKillaKane
Zhong Kui
15
9 / 3 / 12
11,217
863
9,446
9,571
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
9
Kills
24
24
Deaths
11
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
8
3
0.69
W
3
4
17
2.88
W
Anubis
KingDabz76
Anubis
12
4
10
4.25
W
Zhong Kui
KongKillaKane
Zhong Kui
9
3
12
5
L
Khepri
gto112112
Khepri
2
6
8
1
L
Fenrir
keepnfly
Fenrir
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,868
Damage
36,456
42,542
Taken
41,452
25,431
Mitigated
32,879
5,142
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,354
6,504
676
2,159
11,894
3,748
258
10,426
1,468
27,956
0
W
8,127
867
819
1,777
14,722
14,957
308
5,174
8,852
17,511
0
W
Anubis
KingDabz76
Anubis
18,883
1,245
734
8,487
17,159
9,544
806
7,771
9,388
50,430
0
W
Zhong Kui
KongKillaKane
Zhong Kui
9,446
1,448
0
1,413
9,571
8,378
1,979
3,896
5,675
34,657
0
L
Khepri
gto112112
Khepri
4,747
488
0
2,187
15,438
14,919
0
12,779
2,659
16,105
0
L
Fenrir
keepnfly
Fenrir
4,767
575
0
120
15,210
6,764
559
13,444
1,766
352
17,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
33,210
81
Minions Killed
124
3
Camps Cleared
5
613,404
Distance Traveled
647,899
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,934
764
44
3
2
199,595
0
W
Geb
10,445
803
18
1
1
263,759
0
W
Anubis
11,548
888
57
4
0
182,438
1
W
Zhong Kui
11,217
863
49
4
4
201,702
0
L
Khepri
9,303
716
14
1
0
217,996
1
L
Fenrir
9,016
694
23
2
1
195,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role